Player Matchup

Thanatos
Thanatos
Cobij33
Thanatos
Level 29
God Stats
24W - 15L
1,630 SR
Queue Stats
151W - 126L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
OG Justin W
Gilgamesh
Level 49
God Stats
15W - 11L
1,249 SR
Queue Stats
355W - 356L
1,501 Elo+
Party 2
Artemis
Artemis
RufusTigh
Artemis
Level 85
God Stats
3W - 1L
1,790 SR
Queue Stats
98W - 75L
1,638 Elo+
Party 2
Cerberus
Cerberus
VictorGamer9508
Cerberus
Level 35
God Stats
3W - 1L
1,423 SR
Queue Stats
81W - 101L
1,544 Elo+
Solo
Olorun
Olorun
walrusnuggets10
Olorun
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 52L
1,659 Elo+
Party 2
Team Averages
Level 61
1,518 SR
1,588 Elo+

VS

Team Averages
Level 89
1,508 SR
1,562 Elo+
Sol
Sol
Behind U THO
Sol
Level 27
God Stats
8W - 9L
1,580 SR
Queue Stats
8W - 9L
1,533 Elo+
Party 3
Scylla
Scylla
IronKorak
Scylla
Level 18
God Stats
0W - 2L
1,204 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
KgBeasst
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,562 Elo+
Party 1
Susano
Susano
TakeOffC13
Susano
Level 143
God Stats
1W - 2L
1,694 SR
Queue Stats
229W - 188L
1,560 Elo+
Party 3
Odin
Odin
Vega DCCXI
Odin
Level 117
God Stats
4W - 7L
1,562 SR
Queue Stats
88W - 71L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cobij33
Thanatos
19
16 / 7 / 7
13,907
662
23,803
20,711
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
OG Justin W
Gilgamesh
19
7 / 4 / 13
13,517
644
11,587
21,859
20,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
RufusTigh
Artemis
18
6 / 3 / 7
12,646
602
11,378
18,056
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
15
3 / 4 / 5
10,560
503
8,707
21,259
13,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 8 / 8
13,011
620
17,821
24,740
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
8,601
410
5,256
11,003
1,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
IronKorak
Scylla
17
5 / 9 / 8
11,052
526
13,083
15,882
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KgBeasst
Cthulhu
15
2 / 7 / 8
10,227
487
15,107
25,501
26,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
TakeOffC13
Susano
17
8 / 7 / 5
11,463
546
16,714
17,798
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 8 / 1
10,714
510
11,175
19,521
11,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
39
Kills
24
26
Deaths
39
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Thanatos
Cobij33
Thanatos
16
7
7
2.79
L
Scylla
IronKorak
Scylla
5
9
8
1
L
Cthulhu
KgBeasst
Cthulhu
2
7
8
0.86
W
Gilgamesh
OG Justin W
Gilgamesh
7
4
13
3.38
W
Artemis
RufusTigh
Artemis
6
3
7
3.17
L
Susano
TakeOffC13
Susano
8
7
5
1.5
L
6
8
1
0.81
W
Cerberus
3
4
5
1.38
W
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,296
Damage
61,335
106,625
Taken
89,705
59,514
Mitigated
50,022
56,388
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,256
2,092
0
1,797
11,003
1,773
622
2,088
8,915
32,550
0
W
Thanatos
Cobij33
Thanatos
23,803
9,493
0
18,298
20,711
9,746
2,205
7,032
13,171
0
90,584
L
Scylla
IronKorak
Scylla
13,083
1,417
0
780
15,882
4,549
0
7,010
8,872
71,714
0
L
Cthulhu
KgBeasst
Cthulhu
15,107
1,429
360
1,625
25,501
26,457
0
8,913
16,588
48,058
0
W
Gilgamesh
OG Justin W
Gilgamesh
11,587
2,648
0
6,340
21,859
20,141
105
5,401
16,394
234
80,606
W
Artemis
RufusTigh
Artemis
11,378
4,940
0
9,274
18,056
6,880
5,169
6,659
11,339
0
100,201
L
Susano
TakeOffC13
Susano
16,714
4,058
0
2,656
17,798
5,940
0
6,331
11,467
0
59,515
L
11,175
3,792
0
2,410
19,521
11,303
0
2,897
16,624
0
58,162
W
Cerberus
8,707
465
0
9,070
21,259
13,269
1,391
8,930
12,203
50,185
0
W
17,821
11,335
142
13,264
24,740
9,478
5,093
10,315
14,219
80,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,641
Gold Earned
52,057
565
Minions Killed
458
0
Camps Cleared
0
1,859,129
Distance Traveled
1,656,579
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,601
410
55
3
0
208,977
1
W
Thanatos
13,907
662
97
5
0
411,805
2
L
Scylla
11,052
526
122
6
0
371,018
10
L
Cthulhu
10,227
487
74
4
0
371,278
0
W
Gilgamesh
13,517
644
133
6
0
407,121
3
W
Artemis
12,646
602
125
6
0
351,967
4
L
Susano
11,463
546
92
4
0
395,568
5
L
Odin
10,714
510
115
5
0
309,738
1
W
Cerberus
10,560
503
117
6
0
331,761
3
W
Olorun
13,011
620
93
4
0
356,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role