Player Matchup

Ne Zha
Ne Zha
CoCoSiMp14
Ne Zha
Level 104
God Stats
2W - 1L
1,826 SR
Queue Stats
204W - 154L
1,563 Elo+
Party 1
Fafnir
Fafnir
DIS MY LEAF
Fafnir
Level 126
God Stats
5W - 3L
1,493 SR
Queue Stats
160W - 129L
1,581 Elo+
Party 1
Geb
Geb
FoliagedSpark93
Geb
Level 26
God Stats
11W - 8L
1,644 SR
Queue Stats
20W - 18L
1,516 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,553 Elo+

VS

Team Averages
Level 79
1,526 SR
1,486 Elo+
Aphrodite
Aphrodite
EmergingAunto
Aphrodite
Level 109
God Stats
6W - 5L
1,524 SR
Queue Stats
58W - 59L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Ulti_YT_chicken
Cthulhu
Level 65
God Stats
43W - 37L
1,553 SR
Queue Stats
335W - 361L
1,493 Elo+
Party 2
Rama
Rama
improderuntvobis
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 219L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoCoSiMp14
Ne Zha
17
4 / 2 / 14
12,717
669
22,035
17,354
17,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
18
13 / 0 / 6
14,590
768
18,886
16,791
16,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 16
12,836
676
9,849
24,367
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EmergingAunto
Aphrodite
13
2 / 7 / 4
10,512
553
11,633
19,848
15,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 3
10,984
578
20,012
22,916
14,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 3
10,615
559
7,188
19,184
7,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
19
Kills
7
7
Deaths
19
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CoCoSiMp14
Ne Zha
4
2
14
5.5
W
Fafnir
13
0
6
16
L
Aphrodite
EmergingAunto
Aphrodite
2
7
4
0.57
W
2
5
16
2
L
4
6
3
0.92
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
38,833
58,512
Taken
61,948
59,382
Mitigated
36,968
24,371
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CoCoSiMp14
Ne Zha
22,035
4,780
0
10,772
17,354
17,850
715
10,300
7,054
0
66,384
W
Fafnir
18,886
5,430
0
7,094
16,791
16,434
1,164
9,745
7,046
50,546
0
L
Aphrodite
EmergingAunto
Aphrodite
11,633
1,347
6,690
8,559
19,848
15,889
97
9,282
10,566
29,881
0
W
9,849
534
0
6,505
24,367
25,098
556
11,890
12,477
41,678
0
L
20,012
4,377
1,003
2,705
22,916
14,079
141
11,919
10,997
56,424
3,495
L
7,188
6,428
0
3,407
19,184
7,000
642
7,757
11,427
0
36,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
32,111
201
Minions Killed
167
13
Camps Cleared
4
1,049,211
Distance Traveled
898,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,717
669
84
4
8
364,622
4
W
Fafnir
14,590
768
70
4
3
323,263
0
L
Aphrodite
10,512
553
33
2
0
280,478
2
W
Geb
12,836
676
47
2
2
361,326
1
L
Cthulhu
10,984
578
83
4
3
328,435
2
L
Rama
10,615
559
51
3
1
289,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role