Player Matchup

Horus
Horus
C00MM4N
Horus
Level 141
God Stats
7W - 4L
1,374 SR
Queue Stats
462W - 187L
1,724 Elo+
Party 2
Set
Set
IDKVerch
Set
Level 89
God Stats
4W - 5L
1,898 SR
Queue Stats
316W - 109L
1,772 Elo+
Party 2
Pele
Pele
PleaseDieSafely
Pele
Level 142
God Stats
15W - 6L
1,921 SR
Queue Stats
364W - 121L
1,720 Elo+
Party 2
Freya
Freya
ayylmao5678
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 23L
1,937 Elo+
Party 2
Janus
Janus
leofig
Janus
Level 37
God Stats
6W - 6L
1,911 SR
Queue Stats
281W - 232L
1,678 Elo+
Solo
Team Averages
Level 87
1,721 SR
1,766 Elo+

VS

Team Averages
Level 78
1,676 SR
1,817 Elo+
Erlang Shen
Erlang Shen
ProbablyToxic
Erlang Shen
Level 28
God Stats
3W - 0L
1,694 SR
Queue Stats
32W - 4L
1,959 Elo+
Party 1
Loki
Loki
Steezmcdeeze
Loki
Level 97
God Stats
6W - 9L
1,437 SR
Queue Stats
187W - 212L
1,557 Elo+
Solo
Chiron
Chiron
WendysSpider
Chiron
Level 118
God Stats
2W - 0L
1,653 SR
Queue Stats
118W - 21L
1,967 Elo+
Party 1
Chronos
Chronos
ZackDaKidd
Chronos
Level 92
God Stats
218W - 155L
1,628 SR
Queue Stats
700W - 702L
1,563 Elo+
Solo
Fafnir
Fafnir
deathpenalty53
Fafnir
Level 57
God Stats
17W - 0L
1,968 SR
Queue Stats
68W - 9L
2,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C00MM4N
Horus
9
0 / 4 / 1
5,220
435
2,624
9,874
7,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 1
6,625
552
4,416
9,544
6,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 1
6,271
523
5,142
8,733
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,493
458
4,271
7,207
2,098
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
leofig
Janus
12
1 / 3 / 2
7,148
596
5,675
5,845
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ProbablyToxic
Erlang Shen
14
6 / 3 / 0
8,084
674
8,559
10,267
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 3
7,335
611
4,441
7,441
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
12
5 / 0 / 7
7,380
615
9,615
6,579
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
ZackDaKidd
Chronos
12
2 / 1 / 1
7,423
619
2,518
5,554
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 10
7,643
637
3,930
8,473
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
C00MM4N
Horus
0
4
1
0.13
L
2
4
1
0.63
L
2
3
1
0.83
W
Erlang Shen
ProbablyToxic
Erlang Shen
6
3
0
2
W
3
1
3
4.5
W
Chiron
5
0
7
8.5
W
Chronos
ZackDaKidd
Chronos
2
1
1
2.5
L
0
3
0
0
W
1
0
10
6
L
Janus
leofig
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
29,063
41,203
Taken
38,314
20,297
Mitigated
18,444
12,551
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
C00MM4N
Horus
2,624
952
680
3,614
9,874
7,312
0
2,963
6,911
0
10,261
L
4,416
1,749
0
2,396
9,544
6,640
0
0
9,544
3,352
29,956
L
5,142
1,703
0
3,074
8,733
2,747
0
840
7,893
0
33,305
W
Erlang Shen
ProbablyToxic
Erlang Shen
8,559
5,172
0
3,942
10,267
4,239
735
1,317
8,908
0
46,409
W
4,441
454
0
3,336
7,441
2,291
0
1,157
6,146
0
42,607
W
Chiron
9,615
3,320
681
3,628
6,579
1,950
364
2,933
3,610
0
54,912
W
Chronos
ZackDaKidd
Chronos
2,518
883
0
1,912
5,554
1,645
240
2,293
3,071
57,160
0
L
4,271
1,307
0
1,877
7,207
2,098
0
1,031
6,176
35,644
0
W
3,930
629
0
3,241
8,473
8,319
0
2,624
5,751
13,644
0
L
Janus
leofig
Janus
5,675
1,183
63
847
5,845
1,500
0
1,614
4,231
45,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
37,865
329
Minions Killed
423
0
Camps Cleared
0
1,212,671
Distance Traveled
1,263,283
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,220
435
11
1
0
250,894
4
L
Set
6,625
552
68
6
0
230,815
1
L
Pele
6,271
523
71
6
0
254,201
5
W
Erlang Shen
8,084
674
99
8
0
254,069
2
W
Loki
7,335
611
97
8
0
270,674
1
W
Chiron
7,380
615
92
8
0
234,514
3
W
Chronos
7,423
619
120
10
0
268,182
2
L
Freya
5,493
458
80
7
0
238,737
4
W
Fafnir
7,643
637
15
1
0
235,844
2
L
Janus
7,148
596
99
8
0
238,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role