Player Matchup

Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CadetteFS2
Neith
Level 8
God Stats
35W - 7L
1,884 SR
Queue Stats
46W - 12L
1,795 Elo+
Party 1
Nu Wa
Nu Wa
HelmerD
Nu Wa
Level 29
God Stats
8W - 7L
1,463 SR
Queue Stats
125W - 150L
1,292 Elo+
Solo
Ra
Ra
Slushgirl
Ra
Level 15
God Stats
4W - 0L
1,912 SR
Queue Stats
92W - 32L
1,802 Elo+
Party 1
Team Averages
Level 36
1,652 SR
1,578 Elo+

VS

Team Averages
Level 16
1,405 SR
1,361 Elo+
Artio
Artio
ChristmasPuddin
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,483 Elo+
Solo
Nike
Nike
HoahBear
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 103L
1,497 Elo+
Solo
Vulcan
Vulcan
Rahilian
Vulcan
Level 20
God Stats
0W - 2L
1,202 SR
Queue Stats
30W - 30L
1,199 Elo+
Party 2
Hel
Hel
bootymist
Hel
Level 6
God Stats
8W - 9L
1,321 SR
Queue Stats
22W - 34L
1,128 Elo+
Party 2
Thor
Thor
jasonrogue
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
21 / 2 / 16
13,456
1,346
29,639
11,168
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
 
Mercury
18
4 / 4 / 25
10,925
1,093
10,118
10,746
4,141
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
18
3 / 1 / 18
10,590
1,059
11,738
6,207
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
HelmerD
Nu Wa
19
5 / 0 / 25
11,659
1,166
14,417
3,394
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
15 / 3 / 18
12,774
1,277
21,002
11,927
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

282

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
9,479
948
4,309
23,178
25,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
16
2 / 9 / 6
10,129
1,013
9,345
19,924
14,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Rahilian
Vulcan
16
6 / 11 / 3
11,075
1,108
16,497
16,918
5,217
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 11 / 6
9,434
943
3,170
14,501
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 11 / 5
9,717
972
6,875
20,073
8,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
37
48
Kills
10
10
Deaths
48
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
21
2
16
14.5
W
Mercury
 
Mercury
4
4
25
4.13
W
Neith
3
1
18
12
L
0
6
7
0.58
W
Nu Wa
HelmerD
Nu Wa
5
0
25
17.5
L
Nike
2
9
6
0.56
L
Vulcan
Rahilian
Vulcan
6
11
3
0.68
W
15
3
18
8
L
1
11
6
0.36
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,914
Damage
40,196
43,442
Taken
94,594
16,641
Mitigated
57,574
8,779
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
29,639
13,734
0
66
11,168
4,388
0
4,410
6,575
0
40,798
W
Mercury
 
Mercury
10,118
5,113
0
0
10,746
4,141
0
6,622
3,943
0
22,217
W
Neith
11,738
8,279
0
2,649
6,207
1,980
0
4,548
1,615
0
25,513
L
4,309
529
396
2,294
23,178
25,658
0
9,338
13,840
16,728
0
W
Nu Wa
HelmerD
Nu Wa
14,417
3,841
0
141
3,394
1,090
0
2,509
885
41,573
0
L
Nike
9,345
2,065
0
210
19,924
14,400
0
5,667
14,257
0
22,232
L
Vulcan
Rahilian
Vulcan
16,497
2,772
0
0
16,918
5,217
0
6,850
10,068
44,099
0
W
21,002
2,441
1,871
4,052
11,927
5,042
0
5,887
5,809
31,779
0
L
3,170
1,542
0
193
14,501
3,565
0
6,147
8,354
16,280
0
L
6,875
2,224
132
695
20,073
8,734
0
7,417
12,656
0
28,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
49,834
162
Minions Killed
149
8
Camps Cleared
3
957,614
Distance Traveled
823,469
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,456
1,346
20
2
2
200,504
1
W
Mercury
10,925
1,093
26
3
1
201,620
0
W
Neith
10,590
1,059
36
4
1
177,505
0
L
Artio
9,479
948
22
2
1
194,529
0
W
Nu Wa
11,659
1,166
48
5
2
196,924
0
L
Nike
10,129
1,013
16
2
0
168,778
0
L
Vulcan
11,075
1,108
52
5
1
176,600
0
W
Ra
12,774
1,277
32
3
2
181,061
0
L
Hel
9,434
943
20
2
0
130,595
0
L
Thor
9,717
972
39
4
1
152,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role