Player Matchup

Horus
Horus
BeardedFeeder
Horus
Level 18
God Stats
6W - 3L
1,829 SR
Queue Stats
81W - 57L
1,719 Elo+
Solo
Fafnir
Fafnir
BlznAzrCrow
Fafnir
Level 29
God Stats
4W - 2L
1,886 SR
Queue Stats
161W - 138L
1,592 Elo+
Solo
Heimdallr
Heimdallr
EMPORER5896
Heimdallr
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
72W - 71L
1,578 Elo+
Solo
Vulcan
Vulcan
Jctou
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,268 Elo+
Party 1
Odin
Odin
RedVIKINGQC
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Team Averages
Level 26
1,606 SR
1,523 Elo+

VS

Team Averages
Level 23
1,651 SR
1,595 Elo+
Sylvanus
Sylvanus
LuckyYasuo187
Sylvanus
Level 29
God Stats
3W - 3L
1,962 SR
Queue Stats
235W - 270L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MugetsuRain
Morgan Le Fay
Level 3
God Stats
4W - 2L
1,710 SR
Queue Stats
5W - 3L
1,676 Elo+
Solo
Hades
Hades
Txp EC
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,634 Elo+
Solo
Jing Wei
Jing Wei
ZixcYt
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 82L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
jegajam
Tsukuyomi
Level 28
God Stats
9W - 8L
1,582 SR
Queue Stats
111W - 83L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,970
525
8,990
16,162
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
16
10 / 1 / 11
11,715
617
9,357
13,629
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
EMPORER5896
Heimdallr
18
10 / 3 / 14
11,286
594
25,079
27,193
10,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Jctou
Vulcan
18
6 / 3 / 2
11,251
592
10,899
8,518
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
8,954
471
7,869
12,571
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LuckyYasuo187
Sylvanus
13
1 / 5 / 2
7,778
409
10,974
16,021
18,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
MugetsuRain
Morgan Le Fay
17
5 / 2 / 0
10,275
541
11,939
13,187
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Txp EC
Hades
11
2 / 11 / 4
7,499
395
8,898
17,713
7,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ZixcYt
Jing Wei
11
0 / 11 / 3
6,957
366
7,022
17,002
4,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
jegajam
Tsukuyomi
17
5 / 5 / 3
10,550
555
12,574
14,251
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
34
Kills
13
13
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Fafnir
10
1
11
15.5
W
Heimdallr
EMPORER5896
Heimdallr
10
3
14
5.67
W
Vulcan
Jctou
Vulcan
6
3
2
2.33
L
Sylvanus
LuckyYasuo187
Sylvanus
1
5
2
0.4
L
Morgan Le Fay
MugetsuRain
Morgan Le Fay
5
2
0
2.5
W
4
2
7
3.75
L
Hades
Txp EC
Hades
2
11
4
0.36
L
Jing Wei
ZixcYt
Jing Wei
0
11
3
0.14
L
Tsukuyomi
jegajam
Tsukuyomi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,194
Damage
51,407
78,073
Taken
78,174
49,805
Mitigated
39,894
32,752
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
4,141
81
4,721
16,162
11,876
98
5,066
10,992
0
57,271
W
Fafnir
9,357
2,901
0
2,793
13,629
19,383
95
4,186
9,333
35,826
0
W
Heimdallr
EMPORER5896
Heimdallr
25,079
16,779
0
18,955
27,193
10,987
3,239
12,188
14,907
0
92,955
W
Vulcan
Jctou
Vulcan
10,899
3,263
0
2,772
8,518
3,286
420
3,821
4,447
90,696
0
L
Sylvanus
LuckyYasuo187
Sylvanus
10,974
3,403
1,238
4,037
16,021
18,469
82
4,946
11,008
30,201
9,863
L
Morgan Le Fay
MugetsuRain
Morgan Le Fay
11,939
904
0
2,545
13,187
4,889
467
6,070
6,701
73,182
0
W
7,869
1,733
0
3,430
12,571
4,273
94
4,902
7,545
0
51,463
L
Hades
Txp EC
Hades
8,898
1,563
84
2,775
17,713
7,202
58
4,176
13,134
21,172
0
L
Jing Wei
ZixcYt
Jing Wei
7,022
5,144
0
2,262
17,002
4,331
1,176
3,520
13,422
0
39,870
L
Tsukuyomi
jegajam
Tsukuyomi
12,574
4,148
0
4,884
14,251
5,003
0
1,276
12,626
0
68,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,176
Gold Earned
43,059
507
Minions Killed
412
0
Camps Cleared
0
1,798,508
Distance Traveled
1,844,150
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,970
525
105
6
0
318,859
1
W
Fafnir
11,715
617
36
2
0
374,735
0
W
Heimdallr
11,286
594
123
6
0
321,437
0
W
Vulcan
11,251
592
176
9
0
388,269
6
L
Sylvanus
7,778
409
53
3
0
326,580
0
L
Morgan Le Fay
10,275
541
145
8
0
359,249
8
W
Odin
8,954
471
67
4
0
395,208
0
L
Hades
7,499
395
31
2
0
347,054
3
L
Jing Wei
6,957
366
54
3
0
372,775
3
L
Tsukuyomi
10,550
555
129
7
0
438,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role