Player Matchup

Cthulhu
Cthulhu
Cuppowata
Cthulhu
Level 80
God Stats
9W - 6L
1,671 SR
Queue Stats
132W - 124L
1,419 Elo+
Solo
Set
Set
HAIRPIN562
Set
Level 58
God Stats
4W - 2L
1,569 SR
Queue Stats
31W - 45L
1,339 Elo+
Solo
Artemis
Artemis
Lord_beatis
Artemis
Level 83
God Stats
4W - 0L
1,392 SR
Queue Stats
38W - 54L
1,372 Elo+
Solo
Mulan
Mulan
Monocyte4
Mulan
Level 131
God Stats
8W - 8L
1,472 SR
Queue Stats
105W - 114L
1,370 Elo+
Party 2
Discordia
Discordia
sp0okyboogie
Discordia
Level 126
God Stats
19W - 17L
1,468 SR
Queue Stats
103W - 113L
1,371 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,374 Elo+

VS

Team Averages
Level 91
1,568 SR
1,450 Elo+
Ah Puch
Ah Puch
ApolloflameDX
Ah Puch
Level 105
God Stats
1W - 3L
1,467 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo
Loki
Loki
Gifted Eternal
Loki
Level 88
God Stats
7W - 6L
1,798 SR
Queue Stats
228W - 256L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
They Hate Anime
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 90L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
laddakid
Sun Wukong
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xK i L L S xx
Ah Muzen Cab
Level 122
God Stats
16W - 21L
1,577 SR
Queue Stats
477W - 480L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuppowata
Cthulhu
15
4 / 1 / 20
9,680
968
7,784
11,122
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 6 / 10
9,952
995
8,772
13,443
12,017
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Lord_beatis
Artemis
15
3 / 0 / 15
8,792
879
7,346
4,430
1,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Monocyte4
Mulan
16
13 / 1 / 12
11,065
1,107
12,979
12,953
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
sp0okyboogie
Discordia
15
3 / 1 / 16
8,926
893
9,643
5,799
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 6 / 2
6,966
697
7,802
10,356
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 1
8,270
827
4,732
7,742
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
12
2 / 9 / 3
7,818
782
4,189
11,287
3,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
laddakid
Sun Wukong
14
4 / 5 / 2
8,838
884
8,974
13,714
6,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
xK i L L S xx
Ah Muzen Cab
12
0 / 6 / 5
6,878
688
3,473
8,731
3,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
31
Kills
9
9
Deaths
31
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
6
2
0.33
W
Cthulhu
Cuppowata
Cthulhu
4
1
20
14
L
2
5
1
0.5
W
8
6
10
2.17
W
Artemis
Lord_beatis
Artemis
3
0
15
10.5
W
Mulan
Monocyte4
Mulan
13
1
12
19
L
Ao Kuang
2
9
3
0.39
L
Sun Wukong
laddakid
Sun Wukong
4
5
2
1
W
Discordia
sp0okyboogie
Discordia
3
1
16
11
L
Ah Muzen Cab
xK i L L S xx
Ah Muzen Cab
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,524
Damage
29,170
47,747
Taken
51,830
35,218
Mitigated
20,232
12,671
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
7,802
330
248
1,715
10,356
3,451
0
4,862
5,365
24,327
0
W
Cthulhu
Cuppowata
Cthulhu
7,784
389
974
543
11,122
10,171
1
3,868
7,254
27,734
0
L
4,732
1,074
0
424
7,742
3,110
0
2,266
5,292
0
24,725
W
8,772
3,738
0
2,327
13,443
12,017
276
3,181
10,262
0
27,304
W
Artemis
Lord_beatis
Artemis
7,346
2,783
0
24
4,430
1,642
1,230
614
3,816
0
26,405
W
Mulan
Monocyte4
Mulan
12,979
2,280
843
5,562
12,953
9,305
3,187
4,027
8,926
0
22,761
L
Ao Kuang
4,189
2,050
0
568
11,287
3,555
0
3,684
7,343
6,200
0
L
Sun Wukong
laddakid
Sun Wukong
8,974
2,394
0
1,900
13,714
6,926
0
3,971
9,384
0
21,519
W
Discordia
sp0okyboogie
Discordia
9,643
884
0
2,398
5,799
2,083
1,220
964
4,835
33,822
0
L
Ah Muzen Cab
xK i L L S xx
Ah Muzen Cab
3,473
1,965
0
1,579
8,731
3,190
0
2,755
5,929
0
12,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
38,770
255
Minions Killed
151
12
Camps Cleared
4
964,101
Distance Traveled
760,673
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,966
697
42
4
0
158,984
1
W
Cthulhu
9,680
968
62
6
0
222,700
2
L
Loki
8,270
827
43
4
3
172,785
2
W
Set
9,952
995
48
5
5
176,389
0
W
Artemis
8,792
879
55
6
2
178,770
1
W
Mulan
11,065
1,107
31
3
4
192,532
1
L
Ao Kuang
7,818
782
7
1
0
130,385
1
L
Sun Wukong
8,838
884
35
4
1
174,828
3
W
Discordia
8,926
893
59
6
1
193,710
3
L
Ah Muzen Cab
6,878
688
24
2
0
123,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role