Player Matchup

Artemis
Artemis
Batsup
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,488 Elo+
Party 2
Scylla
Scylla
Scubalive
Scylla
Level 106
God Stats
1W - 0L
1,735 SR
Queue Stats
19W - 7L
1,571 Elo+
Party 2
Sobek
Sobek
ShrimpliPibblz
Sobek
Level 148
God Stats
2W - 1L
1,987 SR
Queue Stats
58W - 32L
1,595 Elo+
Party 2
Fenrir
Fenrir
Tuskoo
Fenrir
Level 45
God Stats
2W - 0L
1,735 SR
Queue Stats
28W - 14L
1,621 Elo+
Party 2
Erlang Shen
Erlang Shen
jinbao
Erlang Shen
Level 47
God Stats
1W - 0L
1,291 SR
Queue Stats
203W - 192L
1,619 Elo+
Solo
Team Averages
Level 71
1,650 SR
1,579 Elo+

VS

Team Averages
Level 49
1,540 SR
1,553 Elo+
Rama
Rama
Arti27
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
OrderFromChaos
Sun Wukong
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,608 Elo+
Party 1
Vamana
Vamana
SleviNRazoR
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,551 Elo+
Party 1
Artio
Artio
Zaclewd
Artio
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 57L
1,570 Elo+
Party 1
Merlin
Merlin
joosek01
Merlin
Level 32
God Stats
5W - 3L
1,699 SR
Queue Stats
62W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batsup
Artemis
20
13 / 8 / 20
16,149
1,009
34,088
23,222
10,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Scubalive
Scylla
20
9 / 3 / 26
16,384
1,024
28,991
20,298
10,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 33
17,427
1,089
17,799
27,401
53,962
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Tuskoo
Fenrir
20
10 / 7 / 18
16,076
1,005
28,010
27,132
16,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
jinbao
Erlang Shen
20
3 / 9 / 31
16,009
1,001
25,338
34,049
26,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arti27
Rama
20
6 / 8 / 13
15,724
983
27,288
19,603
6,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
OrderFromChaos
Sun Wukong
20
9 / 8 / 13
16,617
1,039
27,004
27,218
22,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
6 / 13 / 14
16,102
1,006
22,612
38,734
32,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Zaclewd
Artio
20
2 / 8 / 21
14,848
928
14,975
38,608
50,484
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
joosek01
Merlin
20
6 / 6 / 14
15,874
992
33,163
16,058
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
104
43
Kills
29
29
Deaths
43
128
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Rama
Arti27
Rama
6
8
13
1.56
W
Artemis
Batsup
Artemis
13
8
20
2.88
L
Sun Wukong
OrderFromChaos
Sun Wukong
9
8
13
1.94
W
Scylla
Scubalive
Scylla
9
3
26
7.33
W
8
2
33
12.25
L
Vamana
6
13
14
1
W
Fenrir
Tuskoo
Fenrir
10
7
18
2.71
L
Artio
Zaclewd
Artio
2
8
21
1.56
W
Erlang Shen
jinbao
Erlang Shen
3
9
31
2.06
L
Merlin
joosek01
Merlin
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,226
Damage
125,042
132,102
Taken
140,221
118,348
Mitigated
116,920
20,274
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Arti27
Rama
27,288
18,040
0
2,184
19,603
6,482
0
7,406
12,197
0
67,383
W
Artemis
Batsup
Artemis
34,088
24,636
0
6,566
23,222
10,876
0
8,889
14,333
0
66,246
L
Sun Wukong
OrderFromChaos
Sun Wukong
27,004
7,622
0
898
27,218
22,150
0
9,153
18,065
0
61,893
W
Scylla
Scubalive
Scylla
28,991
4,292
0
742
20,298
10,207
0
5,453
14,845
77,273
0
W
17,799
1,225
0
4,723
27,401
53,962
0
9,339
18,062
33,417
0
L
Vamana
22,612
9,169
1,145
4,890
38,734
32,409
0
13,627
24,705
1,451
33,541
W
Fenrir
Tuskoo
Fenrir
28,010
9,133
0
867
27,132
16,597
0
12,047
15,085
0
41,365
L
Artio
Zaclewd
Artio
14,975
1,664
3,030
5,771
38,608
50,484
0
10,962
27,646
21,398
0
W
Erlang Shen
jinbao
Erlang Shen
25,338
9,635
2,093
5,283
34,049
26,706
0
13,657
20,392
2,372
35,615
L
Merlin
joosek01
Merlin
33,163
1,207
230
1,654
16,058
5,395
0
7,384
8,674
75,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,045
Gold Earned
79,165
263
Minions Killed
281
6
Camps Cleared
9
1,476,542
Distance Traveled
1,525,735
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,724
983
61
4
3
283,284
0
W
Artemis
16,149
1,009
55
3
0
219,878
1
L
Sun Wukong
16,617
1,039
78
5
2
333,974
2
W
Scylla
16,384
1,024
130
8
5
291,482
0
W
Sobek
17,427
1,089
23
1
0
347,581
0
L
Vamana
16,102
1,006
30
2
2
315,516
0
W
Fenrir
16,076
1,005
29
2
0
324,208
0
L
Artio
14,848
928
10
1
1
336,976
0
W
Erlang Shen
16,009
1,001
26
2
1
293,393
2
L
Merlin
15,874
992
102
6
1
255,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role