Player Matchup

Bakasura
Bakasura
Guurimu
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,035 Elo+
Party 2
Thanatos
Thanatos
Yamuyari
Thanatos
Level 68
God Stats
5W - 6L
1,456 SR
Queue Stats
44W - 71L
1,212 Elo+
Party 2
Set
Set
iTRY Pepsi
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
956 Elo+
Solo
Team Averages
Level 48
1,485 SR
1,068 Elo+

VS

Team Averages
Level 51
1,498 SR
1,219 Elo+
Hera
Hera
Akataro9
Hera
Level 45
God Stats
1W - 0L
1,554 SR
Queue Stats
44W - 81L
1,188 Elo+
Party 1
Artemis
Artemis
Captain_SeeSawPR
Artemis
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 151L
1,357 Elo+
Solo
Ymir
Ymir
Monster-Trent1
Ymir
Level 17
God Stats
3W - 7L
1,442 SR
Queue Stats
10W - 29L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guurimu
Bakasura
11
3 / 4 / 0
7,384
615
5,261
12,397
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Yamuyari
Thanatos
10
1 / 7 / 1
6,960
580
4,892
10,360
3,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
6,579
548
1,256
4,969
1,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 2 / 8
7,794
650
5,063
4,774
672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 2 / 4
8,879
740
10,688
6,461
2,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 6
8,803
734
6,763
7,910
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
1
2
8
2.5
W
6
2
4
4
L
Bakasura
Guurimu
Bakasura
3
4
0
0.75
W
5
0
6
8
L
Thanatos
Yamuyari
Thanatos
1
7
1
0.21
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
22,514
27,726
Taken
19,145
10,476
Mitigated
6,131
7,450
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,063
1,221
0
234
4,774
672
1,010
0
4,728
17,844
0
W
10,688
5,803
93
193
6,461
2,147
1,260
46
6,132
0
38,261
L
Bakasura
Guurimu
Bakasura
5,261
3,253
0
3,037
12,397
5,217
0
6,521
5,876
0
14,572
W
6,763
805
0
2,253
7,910
3,312
380
0
7,470
23,063
0
L
Thanatos
Yamuyari
Thanatos
4,892
291
0
3,579
10,360
3,567
0
5,171
5,189
0
14,830
L
1,256
356
104
730
4,969
1,692
0
859
4,110
0
7,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,923
Gold Earned
25,476
70
Minions Killed
124
5
Camps Cleared
3
491,308
Distance Traveled
602,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,794
650
22
2
0
202,480
1
W
Artemis
8,879
740
57
5
2
196,399
0
L
Bakasura
7,384
615
40
3
3
220,044
3
W
Ymir
8,803
734
45
4
1
203,787
5
L
Thanatos
6,960
580
20
2
2
178,231
0
L
Set
6,579
548
10
1
0
93,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role