Player Matchup

Mercury
Mercury
Bee2431
Mercury
Level 108
God Stats
1W - 3L
1,611 SR
Queue Stats
103W - 91L
1,567 Elo+
Party 2
Olorun
Olorun
Benderclaus
Olorun
Level 77
God Stats
30W - 10L
1,758 SR
Queue Stats
485W - 433L
1,537 Elo+
Solo
Athena
Athena
Maddie
Athena
Level 143
God Stats
7W - 6L
1,748 SR
Queue Stats
216W - 182L
1,618 Elo+
Party 1
Neith
Neith
Rturkeyy
Neith
Level 98
God Stats
9W - 13L
1,525 SR
Queue Stats
217W - 191L
1,607 Elo+
Party 1
Bellona
Bellona
TheDalaiLama15
Bellona
Level 139
God Stats
7W - 3L
1,688 SR
Queue Stats
369W - 340L
1,618 Elo+
Party 2
Team Averages
Level 113
1,666 SR
1,589 Elo+

VS

Team Averages
Level 135
1,608 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Defurio
Gilgamesh
Level 157
God Stats
10W - 10L
1,646 SR
Queue Stats
543W - 566L
1,566 Elo+
Party 3
Athena
Athena
IndomitableHash
Athena
Level 129
God Stats
12W - 9L
1,744 SR
Queue Stats
342W - 365L
1,566 Elo+
Party 3
Nox
Nox
LastManStandin1
Nox
Level 104
God Stats
37W - 32L
1,517 SR
Queue Stats
341W - 394L
1,399 Elo+
Solo
Hachiman
Hachiman
Noscosto
Hachiman
Level 126
God Stats
9W - 12L
1,401 SR
Queue Stats
226W - 270L
1,520 Elo+
Party 3
Bastet
Bastet
Typhoon
Bastet
Level 159
God Stats
1W - 1L
1,731 SR
Queue Stats
315W - 196L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bee2431
Mercury
17
4 / 2 / 2
9,497
594
5,706
13,812
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
3 / 3 / 8
8,711
544
10,461
11,027
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
Maddie
Athena
12
2 / 2 / 12
8,553
535
6,480
12,409
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Rturkeyy
Neith
15
9 / 1 / 7
10,047
628
11,822
10,231
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 4
9,802
613
4,729
8,034
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Defurio
Gilgamesh
16
0 / 4 / 1
8,486
530
8,116
12,900
12,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 4
6,955
435
4,438
15,146
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 4 / 4
7,369
461
5,455
7,593
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Noscosto
Hachiman
12
2 / 6 / 2
7,616
476
6,474
11,864
4,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Typhoon
Bastet
15
5 / 2 / 3
8,642
540
12,958
8,808
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
9
9
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bee2431
Mercury
4
2
2
2.5
W
Olorun
3
3
8
2.33
L
Gilgamesh
Defurio
Gilgamesh
0
4
1
0.13
L
1
4
4
0.75
L
1
4
4
0.75
W
Athena
Maddie
Athena
2
2
12
4
L
Hachiman
Noscosto
Hachiman
2
6
2
0.5
W
Neith
Rturkeyy
Neith
9
1
7
12.5
W
2
1
4
4
L
Bastet
Typhoon
Bastet
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
37,441
55,513
Taken
56,311
35,921
Mitigated
32,588
23,355
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bee2431
Mercury
5,706
2,464
0
4,759
13,812
5,892
0
1,570
12,132
0
80,139
W
Olorun
10,461
5,997
1,827
5,635
11,027
4,798
386
2,580
8,305
57,234
0
L
Gilgamesh
Defurio
Gilgamesh
8,116
1,137
0
3,842
12,900
12,153
130
1,738
11,162
0
69,901
L
4,438
1,104
0
1,886
15,146
9,718
0
5,253
9,893
16,679
0
L
5,455
506
0
1,457
7,593
2,983
0
4,002
3,591
36,796
0
W
Athena
Maddie
Athena
6,480
1,952
722
2,797
12,409
11,492
0
3,891
8,378
12,428
0
L
Hachiman
Noscosto
Hachiman
6,474
2,523
0
1,524
11,864
4,468
0
3,811
8,053
0
43,082
W
Neith
Rturkeyy
Neith
11,822
4,224
0
4,868
10,231
5,561
2,465
1,097
9,134
0
64,838
W
4,729
663
0
2,747
8,034
8,178
282
323
7,671
13,894
50,842
L
Bastet
Typhoon
Bastet
12,958
3,402
0
3,350
8,808
3,266
0
2,920
5,888
0
60,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
39,068
563
Minions Killed
420
0
Camps Cleared
0
1,637,338
Distance Traveled
1,503,374
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,497
594
136
9
0
352,329
6
W
Olorun
8,711
544
111
7
0
294,023
6
L
Gilgamesh
8,486
530
140
9
0
325,357
3
L
Athena
6,955
435
20
1
0
300,763
3
L
Nox
7,369
461
63
4
0
249,827
1
W
Athena
8,553
535
15
1
0
353,359
6
L
Hachiman
7,616
476
90
6
0
271,201
3
W
Neith
10,047
628
136
9
0
285,825
2
W
Bellona
9,802
613
165
10
0
351,802
2
L
Bastet
8,642
540
107
7
0
356,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role