Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Falconbridge21
Morgan Le Fay
Level 99
God Stats
2W - 6L
1,413 SR
Queue Stats
177W - 188L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Poyacksonsmurf
Hou Yi
Level 109
God Stats
6W - 5L
1,654 SR
Queue Stats
247W - 226L
1,592 Elo+
Solo
Izanami
Izanami
The_Baba_Yaga-22
Izanami
Level 89
God Stats
1W - 5L
1,320 SR
Queue Stats
175W - 190L
1,592 Elo+
Party 1
Team Averages
Level 117
1,477 SR
1,560 Elo+

VS

Team Averages
Level 144
1,559 SR
1,593 Elo+
Bellona
Bellona
AltasMareas7
Bellona
Level 159
God Stats
1W - 3L
1,315 SR
Queue Stats
187W - 181L
1,586 Elo+
Solo
Charybdis
Charybdis
Excepshun
Charybdis
Level 160
God Stats
3W - 7L
1,495 SR
Queue Stats
631W - 633L
1,594 Elo+
Solo
Neith
Neith
OG Knuese
Neith
Level 129
God Stats
9W - 13L
1,490 SR
Queue Stats
397W - 456L
1,557 Elo+
Solo
Ne Zha
Ne Zha
TyrDaddy
Ne Zha
Level 160
God Stats
7W - 2L
1,802 SR
Queue Stats
703W - 689L
1,618 Elo+
Solo
Ah Puch
Ah Puch
grasman63
Ah Puch
Level 113
God Stats
3W - 2L
1,693 SR
Queue Stats
175W - 134L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
9 / 5 / 3
11,597
828
18,793
14,303
6,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
 
Athena
15
1 / 6 / 10
10,058
718
7,260
24,654
28,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Falconbridge21
Morgan Le Fay
18
2 / 4 / 11
10,643
760
19,720
14,983
7,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 11
10,259
733
12,242
18,991
15,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 4 / 11
11,292
807
14,943
13,107
5,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AltasMareas7
Bellona
20
6 / 2 / 13
12,190
871
12,458
19,920
18,888
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Excepshun
Charybdis
17
6 / 5 / 10
10,864
776
17,430
13,497
5,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
OG Knuese
Neith
19
5 / 4 / 12
11,458
818
13,173
14,787
5,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TyrDaddy
Ne Zha
17
4 / 4 / 14
11,330
809
14,270
23,594
21,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
grasman63
Ah Puch
18
4 / 5 / 13
10,799
771
19,876
16,371
6,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
19
Kills
25
26
Deaths
20
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
9
5
3
2.1
L
Athena
 
Athena
1
6
10
1
W
Bellona
AltasMareas7
Bellona
6
2
13
6.25
W
Charybdis
Excepshun
Charybdis
6
5
10
2.2
L
Morgan Le Fay
Falconbridge21
Morgan Le Fay
2
4
11
1.88
W
Neith
OG Knuese
Neith
5
4
12
2.75
L
2
7
11
1.07
L
5
4
11
2.63
W
Ne Zha
TyrDaddy
Ne Zha
4
4
14
2.75
W
Ah Puch
grasman63
Ah Puch
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,958
Damage
77,207
86,038
Taken
88,169
63,662
Mitigated
57,408
22,967
Healing
42,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,793
1,223
1,619
3,646
14,303
6,319
524
1,983
12,320
29,677
0
L
Athena
 
Athena
7,260
1,790
2,226
4,396
24,654
28,081
202
5,383
19,271
10,729
0
W
Bellona
AltasMareas7
Bellona
12,458
2,328
4,550
7,963
19,920
18,888
578
9,566
10,354
1,913
20,032
W
Charybdis
Excepshun
Charybdis
17,430
9,396
468
2,988
13,497
5,272
1,302
7,126
6,371
0
27,565
L
Morgan Le Fay
Falconbridge21
Morgan Le Fay
19,720
1,273
1,347
3,454
14,983
7,841
462
4,039
10,944
39,605
0
W
Neith
OG Knuese
Neith
13,173
2,183
2,160
5,268
14,787
5,381
2,245
8,483
6,304
0
32,309
L
12,242
5,906
1,321
1,917
18,991
15,449
396
4,165
14,826
0
19,611
L
14,943
9,473
1,430
1,611
13,107
5,972
2,067
4,667
8,440
0
35,129
W
Ne Zha
TyrDaddy
Ne Zha
14,270
3,392
2,704
9,825
23,594
21,331
578
9,807
13,787
0
31,589
W
Ah Puch
grasman63
Ah Puch
19,876
1,647
613
5,756
16,371
6,536
1,011
10,791
5,580
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
56,641
178
Minions Killed
158
0
Camps Cleared
0
1,204,231
Distance Traveled
1,379,656
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,597
828
27
2
0
244,544
1
L
Athena
10,058
718
9
1
0
246,207
1
W
Bellona
12,190
871
19
1
0
336,995
0
W
Charybdis
10,864
776
33
2
0
244,597
1
L
Morgan Le Fay
10,643
760
46
3
0
267,216
1
W
Neith
11,458
818
36
3
0
257,805
0
L
Hou Yi
10,259
733
29
2
0
209,649
2
L
Izanami
11,292
807
67
5
0
236,615
1
W
Ne Zha
11,330
809
24
2
0
276,626
0
W
Ah Puch
10,799
771
46
3
0
263,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role