Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Minnermic
Hachiman
Level 118
God Stats
1W - 4L
1,786 SR
Queue Stats
109W - 100L
1,485 Elo+
Party 1
Cerberus
Cerberus
xXHumps
Cerberus
Level 144
God Stats
4W - 2L
1,505 SR
Queue Stats
227W - 242L
1,384 Elo+
Party 1
Team Averages
Level 134
1,597 SR
1,456 Elo+

VS

Team Averages
Level 97
1,577 SR
1,425 Elo+
Chang'e
Chang'e
FoxyQuinn666
Chang'e
Level 43
God Stats
7W - 7L
1,469 SR
Queue Stats
61W - 61L
1,471 Elo+
Solo
Nike
Nike
Leppylicious
Nike
Level 99
God Stats
4W - 1L
1,670 SR
Queue Stats
233W - 246L
1,402 Elo+
Party 2
Fenrir
Fenrir
SBastian777
Fenrir
Level 148
God Stats
8W - 7L
1,594 SR
Queue Stats
330W - 363L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 9 / 7
8,256
590
11,080
13,884
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Minnermic
Hachiman
14
9 / 7 / 3
10,244
732
13,293
12,545
3,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
xXHumps
Cerberus
11
2 / 8 / 7
8,475
605
9,331
18,166
13,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FoxyQuinn666
Chang'e
13
2 / 4 / 12
9,559
683
9,167
14,712
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 4 / 15
11,617
830
11,910
12,746
10,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
15 / 4 / 6
12,156
868
15,308
18,362
14,569
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
24
24
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
7
0.5
W
Chang'e
FoxyQuinn666
Chang'e
2
4
12
2
W
7
4
15
3.63
L
Hachiman
Minnermic
Hachiman
9
7
3
1.5
W
Fenrir
15
4
6
4.5
L
Cerberus
xXHumps
Cerberus
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
36,385
44,595
Taken
45,820
25,575
Mitigated
31,878
8,744
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,080
1,560
120
2,389
13,884
8,543
0
3,448
10,436
30,257
0
W
Chang'e
FoxyQuinn666
Chang'e
9,167
883
2,431
4,446
14,712
6,396
1,294
7,503
7,209
40,728
0
W
11,910
958
1,063
1,201
12,746
10,913
432
5,202
7,544
0
28,637
L
Hachiman
Minnermic
Hachiman
13,293
9,287
0
612
12,545
3,764
0
2,048
10,497
0
32,176
W
Fenrir
15,308
5,636
585
5,523
18,362
14,569
1,106
8,068
10,294
0
39,147
L
Cerberus
xXHumps
Cerberus
9,331
708
0
5,623
18,166
13,268
0
4,379
13,787
20,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
33,332
131
Minions Killed
140
5
Camps Cleared
6
582,470
Distance Traveled
728,382
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,256
590
34
2
3
194,119
1
W
Chang'e
9,559
683
73
5
3
242,269
5
W
Nike
11,617
830
29
2
0
239,409
0
L
Hachiman
10,244
732
58
4
2
186,579
1
W
Fenrir
12,156
868
38
3
3
246,704
2
L
Cerberus
8,475
605
39
3
0
201,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role