Player Matchup

Olorun
Olorun
DxntPeekMe3193
Olorun
Level 27
God Stats
2W - 2L
1,355 SR
Queue Stats
39W - 25L
1,417 Elo+
Solo
Ganesha
Ganesha
Kingg_Porky
Ganesha
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 54L
1,277 Elo+
Solo
Nu Wa
Nu Wa
PMJCA510
Nu Wa
Level 27
God Stats
2W - 3L
1,573 SR
Queue Stats
2W - 6L
1,117 Elo+
Solo
Tiamat
Tiamat
WhoIIesome69
Tiamat
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
ZenShadowsoul
Nemesis
Level 6
God Stats
21W - 18L
1,509 SR
Queue Stats
90W - 79L
1,220 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,306 Elo+

VS

Team Averages
Level 19
1,350 SR
1,246 Elo+
Arachne
Arachne
LeR0UX4634
Arachne
Level 17
God Stats
15W - 24L
1,334 SR
Queue Stats
19W - 29L
1,227 Elo+
Party 1
Hun Batz
Hun Batz
SixThree1231
Hun Batz
Level 23
God Stats
4W - 6L
1,372 SR
Queue Stats
22W - 31L
1,240 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Teajools
Tsukuyomi
Level 18
God Stats
1W - 3L
1,246 SR
Queue Stats
2W - 6L
1,149 Elo+
Solo
Izanami
Izanami
Zenzbul
Izanami
Level 8
God Stats
32W - 30L
1,297 SR
Queue Stats
86W - 103L
1,189 Elo+
Solo
Ymir
Ymir
rolrue3093
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,436
531
5,974
7,689
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Kingg_Porky
Ganesha
12
2 / 2 / 6
7,412
529
2,117
7,145
3,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
PMJCA510
Nu Wa
7
1 / 3 / 0
5,326
380
1,147
3,103
591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
13 / 1 / 0
9,639
689
13,229
8,912
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
12
6 / 4 / 2
7,443
532
5,600
9,711
3,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeR0UX4634
Arachne
9
2 / 6 / 2
6,236
445
4,789
9,931
2,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
SixThree1231
Hun Batz
10
1 / 7 / 2
6,656
475
3,125
8,876
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Teajools
Tsukuyomi
12
5 / 4 / 1
7,928
566
4,352
8,789
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Zenzbul
Izanami
11
1 / 5 / 1
6,681
477
3,581
8,666
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 2
5,721
409
3,855
7,008
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
25
Kills
10
11
Deaths
25
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Ganesha
Kingg_Porky
Ganesha
2
2
6
2.5
L
Arachne
LeR0UX4634
Arachne
2
6
2
0.5
W
Nu Wa
PMJCA510
Nu Wa
1
3
0
0.33
L
Hun Batz
SixThree1231
Hun Batz
1
7
2
0.29
L
Tsukuyomi
Teajools
Tsukuyomi
5
4
1
1.38
W
Tiamat
13
1
0
13
W
Nemesis
6
4
2
1.75
L
Izanami
Zenzbul
Izanami
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
19,702
36,560
Taken
43,270
16,321
Mitigated
15,688
12,809
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,974
3,049
298
5,188
7,689
2,223
1,243
2,327
5,007
41,000
0
W
Ganesha
Kingg_Porky
Ganesha
2,117
327
91
1,974
7,145
3,680
900
132
6,940
26,141
0
L
Arachne
LeR0UX4634
Arachne
4,789
4,132
0
917
9,931
2,713
132
4,848
4,883
0
18,532
W
Nu Wa
PMJCA510
Nu Wa
1,147
228
73
56
3,103
591
698
163
2,902
7,574
0
L
Hun Batz
SixThree1231
Hun Batz
3,125
1,350
0
0
8,876
2,412
91
4,274
4,352
0
28,440
L
Tsukuyomi
Teajools
Tsukuyomi
4,352
1,500
0
2,814
8,789
2,589
0
2,879
5,858
0
32,451
W
Tiamat
13,229
908
0
3,916
8,912
6,373
303
446
8,401
68,084
0
W
Nemesis
5,600
2,845
0
1,213
9,711
3,454
643
398
9,273
0
39,504
L
Izanami
Zenzbul
Izanami
3,581
2,194
0
2,168
8,666
2,318
1,188
5,175
3,363
0
39,443
L
3,855
433
0
803
7,008
5,656
58
4,545
2,347
10,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
33,222
348
Minions Killed
276
0
Camps Cleared
0
1,157,837
Distance Traveled
1,136,980
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,436
531
75
5
0
213,017
0
W
Ganesha
7,412
529
39
3
0
222,630
4
L
Arachne
6,236
445
46
3
0
238,694
3
W
Nu Wa
5,326
380
21
2
0
181,868
0
L
Hun Batz
6,656
475
61
4
0
251,292
4
L
Tsukuyomi
7,928
566
64
5
0
198,819
1
W
Tiamat
9,639
689
150
11
0
265,246
0
W
Nemesis
7,443
532
63
5
0
275,076
0
L
Izanami
6,681
477
89
6
0
237,734
0
L
Ymir
5,721
409
16
1
0
210,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role