Player Matchup

Sol
Sol
BlakeToffy
Sol
Level 69
God Stats
7W - 3L
1,907 SR
Queue Stats
286W - 156L
1,688 Elo+
Party 1
Terra
Terra
IHEARTSUSU
Terra
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 32L
1,706 Elo+
Party 1
Neith
Neith
Jared712
Neith
Level 66
God Stats
3W - 3L
1,706 SR
Queue Stats
274W - 151L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
SSJLokidedede
Heimdallr
Level 35
God Stats
17W - 8L
1,949 SR
Queue Stats
107W - 52L
1,662 Elo+
Party 1
Mercury
Mercury
ThebeastlyD
Mercury
Level 80
God Stats
30W - 10L
1,773 SR
Queue Stats
378W - 237L
1,681 Elo+
Party 1
Team Averages
Level 66
1,767 SR
1,680 Elo+

VS

Team Averages
Level 48
1,545 SR
1,416 Elo+
Guan Yu
Guan Yu
Legionkun
Guan Yu
Level 60
God Stats
1W - 1L
1,727 SR
Queue Stats
257W - 267L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Rabbitse
Danzaburou
Level 69
God Stats
24W - 23L
1,443 SR
Queue Stats
145W - 155L
1,402 Elo+
Party 2
Ra
Ra
SnagGodXO
Ra
Level 22
God Stats
12W - 10L
1,550 SR
Queue Stats
33W - 40L
1,440 Elo+
Party 2
Izanami
Izanami
anotherchamp
Izanami
Level 62
God Stats
29W - 20L
1,505 SR
Queue Stats
116W - 128L
1,386 Elo+
Party 2
Athena
Athena
juiceboxbruh
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 2
13,318
666
9,495
12,618
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Terra
16
3 / 0 / 7
10,905
545
5,129
11,489
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Jared712
Neith
16
3 / 2 / 9
10,781
539
12,157
10,453
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SSJLokidedede
Heimdallr
17
4 / 3 / 8
11,743
587
16,454
16,745
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
ThebeastlyD
Mercury
20
9 / 0 / 7
13,976
699
18,843
13,331
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Legionkun
Guan Yu
15
3 / 9 / 0
9,431
472
7,558
23,730
20,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Rabbitse
Danzaburou
14
1 / 6 / 1
8,943
447
10,312
15,371
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 0
8,881
444
7,437
11,768
6,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
anotherchamp
Izanami
14
0 / 4 / 2
8,549
427
9,403
15,632
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
0 / 4 / 1
7,802
390
1,336
14,960
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
27
Kills
5
5
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Terra
3
0
7
6.5
W
Neith
Jared712
Neith
3
2
9
3.75
L
Guan Yu
Legionkun
Guan Yu
3
9
0
0.33
L
Danzaburou
Rabbitse
Danzaburou
1
6
1
0.25
W
Heimdallr
SSJLokidedede
Heimdallr
4
3
8
2.67
L
1
4
0
0.25
W
Mercury
ThebeastlyD
Mercury
9
0
7
12.5
L
Izanami
anotherchamp
Izanami
0
4
2
0.25
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
36,046
64,636
Taken
81,461
37,599
Mitigated
49,057
33,376
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,495
4,435
0
11,118
12,618
5,649
1,275
1,545
11,073
104,673
15,604
W
Terra
5,129
989
1,366
4,049
11,489
12,488
267
2,089
9,400
21,966
0
W
Neith
Jared712
Neith
12,157
6,363
0
4,184
10,453
4,378
379
1,540
8,913
0
72,653
L
Guan Yu
Legionkun
Guan Yu
7,558
1,248
440
5,248
23,730
20,986
0
3,282
20,448
0
49,189
L
Danzaburou
Rabbitse
Danzaburou
10,312
3,888
0
5,018
15,371
4,035
1,055
2,402
12,969
0
68,413
W
Heimdallr
SSJLokidedede
Heimdallr
16,454
9,065
0
5,125
16,745
8,428
2,949
2,207
14,538
0
90,248
L
7,437
250
385
2,155
11,768
6,021
0
3,643
8,125
55,563
0
W
Mercury
ThebeastlyD
Mercury
18,843
12,237
0
7,534
13,331
6,656
140
2,715
10,616
0
119,641
L
Izanami
anotherchamp
Izanami
9,403
5,281
0
2,442
15,632
4,870
0
2,395
13,237
0
58,432
L
Athena
1,336
493
0
2,955
14,960
13,145
0
2,213
12,747
18,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
43,606
666
Minions Killed
452
0
Camps Cleared
0
2,076,406
Distance Traveled
1,924,118
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,318
666
178
9
0
406,309
6
W
Terra
10,905
545
28
1
0
410,556
4
W
Neith
10,781
539
122
6
0
349,548
4
L
Guan Yu
9,431
472
90
5
0
497,070
2
L
Danzaburou
8,943
447
110
6
0
340,350
7
W
Heimdallr
11,743
587
147
7
0
377,447
2
L
Ra
8,881
444
106
5
0
333,769
3
W
Mercury
13,976
699
191
10
0
532,546
5
L
Izanami
8,549
427
108
5
0
401,764
1
L
Athena
7,802
390
38
2
0
351,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role