Player Matchup

Da Ji
Da Ji
elsanti2
Da Ji
Level 136
God Stats
27W - 22L
1,726 SR
Queue Stats
339W - 403L
1,541 Elo+
Party 1
Scylla
Scylla
itzFilthiest
Scylla
Level 84
God Stats
10W - 18L
1,356 SR
Queue Stats
68W - 99L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
pasitoperron
Kuzenbo
Level 137
God Stats
36W - 40L
1,572 SR
Queue Stats
683W - 835L
1,539 Elo+
Party 1
Team Averages
Level 119
1,551 SR
1,489 Elo+

VS

Team Averages
Level 125
1,626 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Chris41397
Gilgamesh
Level 140
God Stats
3W - 5L
1,268 SR
Queue Stats
258W - 287L
1,517 Elo+
Solo
Nox
Nox
Jayanús
Nox
Level 76
God Stats
9W - 2L
1,612 SR
Queue Stats
274W - 289L
1,528 Elo+
Solo
Izanami
Izanami
SebasG
Izanami
Level 160
God Stats
4W - 1L
1,998 SR
Queue Stats
255W - 285L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
elsanti2
Da Ji
9
1 / 3 / 1
6,145
615
4,314
6,558
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
2 / 1 / 0
6,988
699
4,763
2,825
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
pasitoperron
Kuzenbo
9
1 / 5 / 2
6,900
690
3,232
10,058
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris41397
Gilgamesh
11
2 / 1 / 4
6,996
700
3,370
6,941
2,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 5
6,996
700
3,533
4,500
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SebasG
Izanami
11
5 / 2 / 3
7,774
777
8,644
6,712
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chris41397
Gilgamesh
2
1
4
4
W
2
1
5
4.5
W
Izanami
SebasG
Izanami
5
2
3
3.25
L
Da Ji
elsanti2
Da Ji
1
3
1
0.5
L
Scylla
2
1
0
2
L
Kuzenbo
pasitoperron
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
15,547
19,441
Taken
18,153
13,684
Mitigated
6,810
2,539
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chris41397
Gilgamesh
3,370
728
0
464
6,941
2,993
0
3,720
3,182
0
14,466
W
3,533
0
0
826
4,500
1,566
0
1,616
2,678
15,934
0
W
Izanami
SebasG
Izanami
8,644
6,340
0
565
6,712
2,251
864
3,287
3,223
0
37,060
L
Da Ji
elsanti2
Da Ji
4,314
863
0
781
6,558
3,113
0
2,148
4,410
0
9,001
L
Scylla
4,763
273
0
0
2,825
706
0
397
2,428
24,795
0
L
Kuzenbo
pasitoperron
Kuzenbo
3,232
1,193
0
1,758
10,058
9,865
26
1,336
8,722
8,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
21,766
71
Minions Killed
134
3
Camps Cleared
7
491,669
Distance Traveled
452,928
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,996
700
32
3
2
143,885
2
W
Nox
6,996
700
32
3
4
161,757
2
W
Izanami
7,774
777
70
7
1
147,286
2
L
Da Ji
6,145
615
6
1
2
180,821
1
L
Scylla
6,988
699
52
5
1
166,370
1
L
Kuzenbo
6,900
690
13
1
0
144,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role