Player Matchup

Cerberus
Cerberus
OptimalNaptime
Cerberus
Level 27
God Stats
18W - 11L
1,455 SR
Queue Stats
88W - 86L
1,454 Elo+
Party 2
Achilles
Achilles
Ranvica99
Achilles
Level 85
God Stats
1W - 3L
1,698 SR
Queue Stats
69W - 67L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SlurryRum
Nu Wa
Level 37
God Stats
19W - 28L
1,403 SR
Queue Stats
175W - 210L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
TheOogieBoogie
Danzaburou
Level 88
God Stats
0W - 2L
1,300 SR
Queue Stats
78W - 70L
1,495 Elo+
Party 2
Thanatos
Thanatos
callofdeath339
Thanatos
Level 49
God Stats
31W - 48L
1,416 SR
Queue Stats
227W - 271L
1,397 Elo+
Party 3
Team Averages
Level 57
1,455 SR
1,440 Elo+

VS

Team Averages
Level 94
1,576 SR
1,477 Elo+
Baron Samedi
Baron Samedi
Gismoe25
Baron Samedi
Level 109
God Stats
7W - 8L
1,273 SR
Queue Stats
155W - 185L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
JacketGFX
Sun Wukong
Level 122
God Stats
8W - 10L
1,590 SR
Queue Stats
203W - 252L
1,465 Elo+
Party 1
Set
Set
LynxLK
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 94L
1,446 Elo+
Party 1
Skadi
Skadi
Ontheybunz
Skadi
Level 108
God Stats
4W - 2L
1,672 SR
Queue Stats
66W - 54L
1,562 Elo+
Solo
Sobek
Sobek
TheJrDoctor
Sobek
Level 28
God Stats
13W - 5L
1,843 SR
Queue Stats
89W - 102L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 7 / 8
9,932
397
6,287
19,813
18,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Ranvica99
Achilles
18
0 / 3 / 2
10,775
431
9,224
23,161
22,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
SlurryRum
Nu Wa
17
4 / 8 / 4
11,736
469
15,638
15,281
5,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TheOogieBoogie
Danzaburou
19
7 / 4 / 2
11,906
476
18,299
20,774
8,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
18
7 / 5 / 4
11,775
471
12,273
19,338
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gismoe25
Baron Samedi
20
4 / 4 / 9
13,589
544
17,364
16,721
8,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JacketGFX
Sun Wukong
20
5 / 0 / 6
13,649
546
14,010
18,282
20,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
LynxLK
Set
20
7 / 5 / 6
13,343
534
17,571
21,710
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
20
7 / 5 / 10
13,282
531
18,507
18,353
6,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 11
12,339
494
7,424
26,030
30,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
18
Kills
27
27
Deaths
18
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gismoe25
Baron Samedi
4
4
9
2.13
W
Sun Wukong
JacketGFX
Sun Wukong
5
0
6
8
W
Set
LynxLK
Set
7
5
6
2
W
Skadi
7
5
10
2.4
L
Cerberus
0
7
8
0.57
L
Achilles
Ranvica99
Achilles
0
3
2
0.33
L
Nu Wa
SlurryRum
Nu Wa
4
8
4
0.75
W
4
4
11
2.38
L
Danzaburou
TheOogieBoogie
Danzaburou
7
4
2
2
L
Thanatos
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,721
Damage
74,876
98,367
Taken
101,096
62,340
Mitigated
74,711
33,470
Healing
39,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gismoe25
Baron Samedi
17,364
775
1,637
5,783
16,721
8,886
1,336
5,300
11,054
107,362
0
W
Sun Wukong
JacketGFX
Sun Wukong
14,010
1,350
0
6,454
18,282
20,726
1,443
4,199
13,944
16,912
82,850
W
Set
LynxLK
Set
17,571
7,817
0
9,807
21,710
8,568
603
5,298
16,161
0
98,481
W
Skadi
18,507
9,007
0
5,630
18,353
6,376
1,991
4,760
13,463
0
115,850
L
Cerberus
6,287
506
0
3,885
19,813
18,708
0
5,055
14,544
22,002
0
L
Achilles
Ranvica99
Achilles
9,224
2,087
0
4,688
23,161
22,929
0
5,671
16,388
0
68,606
L
Nu Wa
SlurryRum
Nu Wa
15,638
2,789
270
2,375
15,281
5,231
1,086
6,415
8,501
63,091
0
W
7,424
639
918
8,932
26,030
30,155
150
6,196
19,640
30,425
0
L
Danzaburou
TheOogieBoogie
Danzaburou
18,299
11,734
0
7,604
20,774
8,511
728
5,455
15,265
0
106,143
L
Thanatos
12,273
1,704
0
14,648
19,338
6,961
0
4,935
14,297
0
70,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,124
Gold Earned
66,202
563
Minions Killed
675
0
Camps Cleared
0
2,199,221
Distance Traveled
2,372,214
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,589
544
177
7
0
432,589
3
W
Sun Wukong
13,649
546
186
7
0
503,218
2
W
Set
13,343
534
135
5
0
488,968
3
W
Skadi
13,282
531
141
6
0
463,873
6
L
Cerberus
9,932
397
44
2
0
466,251
0
L
Achilles
10,775
431
151
6
0
435,298
4
L
Nu Wa
11,736
469
116
5
0
385,732
4
W
Sobek
12,339
494
36
1
0
483,566
3
L
Danzaburou
11,906
476
159
6
0
444,648
0
L
Thanatos
11,775
471
93
4
0
467,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role