Player Matchup

Fenrir
Fenrir
Sinkingheavens
Fenrir
Level 123
God Stats
2W - 0L
1,636 SR
Queue Stats
53W - 64L
1,490 Elo+
Party 1
Zeus
Zeus
SlimMagician195
Zeus
Level 119
God Stats
3W - 6L
1,487 SR
Queue Stats
81W - 124L
1,396 Elo+
Solo
Mercury
Mercury
littlemac22022
Mercury
Level 46
God Stats
3W - 2L
1,486 SR
Queue Stats
121W - 112L
1,535 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,474 Elo+

VS

Team Averages
Level 72
1,357 SR
1,458 Elo+
Nemesis
Nemesis
Sir TrapAlot210
Nemesis
Level 69
God Stats
1W - 6L
1,248 SR
Queue Stats
233W - 283L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
SneakyShadowMan
Cu Chulainn
Level 42
God Stats
0W - 2L
1,263 SR
Queue Stats
125W - 126L
1,425 Elo+
Solo
Sol
Sol
XxLilXannyxX
Sol
Level 106
God Stats
19W - 17L
1,560 SR
Queue Stats
291W - 294L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 14
12,322
821
12,996
19,174
25,212
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 1 / 16
11,961
797
27,149
7,546
2,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 6 / 12
12,377
825
22,181
13,978
5,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 7
10,075
672
10,631
21,413
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SneakyShadowMan
Cu Chulainn
12
0 / 8 / 5
8,766
584
5,172
33,256
17,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 9 / 2
11,581
772
13,154
16,181
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
27
Kills
12
12
Deaths
27
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
5
14
3.4
L
3
10
7
0.65
W
6
1
16
14
L
Cu Chulainn
SneakyShadowMan
Cu Chulainn
0
8
5
0.31
L
9
9
2
1.11
W
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,326
Damage
28,957
40,698
Taken
70,850
32,442
Mitigated
32,072
10,302
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,996
1,339
0
4,082
19,174
25,212
257
7,000
11,667
4,036
17,373
L
10,631
3,268
0
5,350
21,413
9,893
0
10,206
10,843
0
23,379
W
27,149
3,178
201
3,746
7,546
2,142
1,175
2,049
5,200
63,598
0
L
Cu Chulainn
SneakyShadowMan
Cu Chulainn
5,172
678
0
8,058
33,256
17,347
0
13,072
19,819
0
19,861
L
13,154
4,211
462
3,091
16,181
4,832
0
6,359
9,537
46,481
0
W
22,181
10,291
236
2,037
13,978
5,088
1,314
4,316
9,236
0
46,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
30,422
163
Minions Killed
140
7
Camps Cleared
6
893,097
Distance Traveled
725,638
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,322
821
16
1
0
302,291
0
L
Nemesis
10,075
672
25
2
1
245,678
4
W
Zeus
11,961
797
89
6
4
283,554
4
L
Cu Chulainn
8,766
584
33
2
2
257,161
2
L
Sol
11,581
772
82
5
3
222,799
4
W
Mercury
12,377
825
58
4
3
307,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role