Player Matchup

Merlin
Merlin
SmokyNexuz18
Merlin
Level 123
God Stats
1W - 2L
1,265 SR
Queue Stats
22W - 12L
1,667 Elo+
Party 2
Osiris
Osiris
komanderxtw2
Osiris
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 96L
1,480 Elo+
Party 2
Ullr
Ullr
matus13
Ullr
Level 105
God Stats
44W - 63L
1,515 SR
Queue Stats
57W - 77L
1,443 Elo+
Party 2
Team Averages
Level 108
1,427 SR
1,530 Elo+

VS

Team Averages
Level 48
1,459 SR
1,444 Elo+
Tyr
Tyr
Buck3tKing
Tyr
Level 40
God Stats
17W - 14L
1,575 SR
Queue Stats
73W - 100L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Versace23
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
3W - 6L
1,549 Elo+
Solo
Da Ji
Da Ji
adoracab
Da Ji
Level 97
God Stats
2W - 2L
1,509 SR
Queue Stats
122W - 156L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 5 / 5
17,958
691
26,569
25,517
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
19
4 / 7 / 10
16,741
644
17,961
46,457
48,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
matus13
Ullr
18
4 / 15 / 7
16,295
627
10,357
25,879
7,347
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 11
15,464
595
21,672
27,269
29,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Versace23
Morgan Le Fay
20
8 / 6 / 14
17,755
683
35,320
19,429
8,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
adoracab
Da Ji
19
12 / 5 / 10
17,245
663
26,763
21,235
12,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
17
Kills
27
27
Deaths
17
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
6
11
2.08
W
Merlin
9
5
5
2.3
L
Morgan Le Fay
Versace23
Morgan Le Fay
8
6
14
2.5
L
Da Ji
adoracab
Da Ji
12
5
10
3.4
W
Osiris
4
7
10
1.29
W
Ullr
matus13
Ullr
4
15
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,887
Damage
83,755
97,853
Taken
67,933
65,161
Mitigated
50,299
21,033
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,672
3,792
0
4,135
27,269
29,999
682
12,443
14,826
10,254
33,273
W
Merlin
26,569
1,033
437
7,271
25,517
9,164
723
8,945
16,572
99,291
0
L
Morgan Le Fay
Versace23
Morgan Le Fay
35,320
3,388
0
4,310
19,429
8,017
548
5,150
14,279
100,627
0
L
Da Ji
adoracab
Da Ji
26,763
6,068
0
1,137
21,235
12,283
1,131
9,541
11,694
0
58,974
W
Osiris
17,961
6,032
0
11,786
46,457
48,650
598
23,082
23,375
0
59,170
W
Ullr
matus13
Ullr
10,357
3,576
0
1,539
25,879
7,347
909
9,347
16,532
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
50,464
278
Minions Killed
237
10
Camps Cleared
9
1,283,570
Distance Traveled
1,347,299
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,464
595
49
2
1
483,857
2
W
Merlin
17,958
691
156
6
7
442,529
3
L
Morgan Le Fay
17,755
683
140
5
3
400,732
1
L
Da Ji
17,245
663
48
2
5
462,710
1
W
Osiris
16,741
644
66
3
0
469,247
5
W
Ullr
16,295
627
56
2
3
371,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role