Player Matchup

Charybdis
Charybdis
AbducTz
Charybdis
Level 149
God Stats
0W - 1L
1,257 SR
Queue Stats
5W - 4L
1,941 Elo+
Party 1
Chang'e
Chang'e
BabyDaddyIthan
Chang'e
Level 125
God Stats
1W - 2L
1,719 SR
Queue Stats
52W - 32L
1,771 Elo+
Party 1
Cthulhu
Cthulhu
Lustyn
Cthulhu
Level 51
God Stats
8W - 6L
1,882 SR
Queue Stats
12W - 13L
1,681 Elo+
Party 1
Team Averages
Level 108
1,619 SR
1,798 Elo+

VS

Team Averages
Level 147
1,632 SR
1,710 Elo+
Anhur
Anhur
Darckret
Anhur
Level 138
God Stats
54W - 37L
1,648 SR
Queue Stats
298W - 196L
1,745 Elo+
Party 2
Khepri
Khepri
Dhako117
Khepri
Level 149
God Stats
8W - 3L
1,625 SR
Queue Stats
305W - 214L
1,695 Elo+
Party 2
Sol
Sol
TheSewerDweller
Sol
Level 155
God Stats
7W - 4L
1,624 SR
Queue Stats
137W - 92L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbducTz
Charybdis
11
2 / 6 / 1
7,360
669
9,672
11,310
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 2
6,646
604
8,391
12,064
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lustyn
Cthulhu
9
1 / 8 / 2
6,815
620
5,857
14,582
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darckret
Anhur
15
16 / 0 / 4
10,458
951
18,096
11,716
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Dhako117
Khepri
12
1 / 1 / 18
8,992
817
2,619
9,722
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 11
8,602
782
11,712
9,358
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
21
21
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbducTz
Charybdis
2
6
1
0.42
L
0
7
2
0.14
W
Anhur
Darckret
Anhur
16
0
4
18
W
Khepri
Dhako117
Khepri
1
1
18
10
L
Cthulhu
Lustyn
Cthulhu
1
8
2
0.25
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
32,427
37,956
Taken
30,796
15,934
Mitigated
19,323
6,540
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbducTz
Charybdis
9,672
4,908
0
967
11,310
3,542
159
4,569
6,419
0
24,563
L
8,391
619
1,366
3,360
12,064
3,333
0
4,889
6,901
23,946
0
W
Anhur
Darckret
Anhur
18,096
10,086
0
5,389
11,716
5,116
1,379
5,368
5,582
0
49,879
W
Khepri
Dhako117
Khepri
2,619
90
0
5,022
9,722
10,605
102
3,448
5,700
13,797
0
L
Cthulhu
Lustyn
Cthulhu
5,857
327
166
681
14,582
9,059
0
4,253
10,032
12,347
0
W
11,712
4,474
0
4,904
9,358
3,602
1,678
3,726
5,168
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,821
Gold Earned
28,052
110
Minions Killed
125
3
Camps Cleared
6
583,343
Distance Traveled
643,779
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,360
669
43
4
1
188,866
1
L
Chang'e
6,646
604
53
5
2
194,358
1
W
Anhur
10,458
951
71
6
4
216,195
5
W
Khepri
8,992
817
20
2
1
223,894
2
L
Cthulhu
6,815
620
14
1
0
200,119
0
W
Sol
8,602
782
34
3
1
203,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role