Player Matchup

Sun Wukong
Sun Wukong
BlackHammer9663
Sun Wukong
Level 49
God Stats
10W - 7L
1,632 SR
Queue Stats
261W - 295L
1,421 Elo+
Party 2
Thoth
Thoth
vV Melee Vv
Thoth
Level 141
God Stats
697W - 264L
1,780 SR
Queue Stats
1,041W - 495L
1,763 Elo+
Party 2
Chiron
Chiron
vV Vaughn Vv
Chiron
Level 107
God Stats
148W - 35L
1,755 SR
Queue Stats
598W - 305L
1,670 Elo+
Party 2
Team Averages
Level 99
1,722 SR
1,618 Elo+

VS

Team Averages
Level 104
1,491 SR
1,501 Elo+
Achilles
Achilles
Calmar Frit
Achilles
Level 100
God Stats
2W - 1L
1,592 SR
Queue Stats
11W - 24L
1,362 Elo+
Solo
Olorun
Olorun
Superterd3231
Olorun
Level 87
God Stats
3W - 5L
1,427 SR
Queue Stats
238W - 220L
1,563 Elo+
Party 1
Ymir
Ymir
herculknees
Ymir
Level 125
God Stats
0W - 2L
1,456 SR
Queue Stats
521W - 486L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackHammer9663
Sun Wukong
12
2 / 3 / 15
9,811
701
8,452
11,887
7,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 2 / 7
11,452
818
22,130
5,403
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
7 / 2 / 11
10,932
781
17,264
11,574
4,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calmar Frit
Achilles
12
2 / 6 / 4
9,113
651
7,752
19,477
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 8 / 3
9,761
697
4,301
14,864
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 6 / 4
8,712
622
6,263
20,116
19,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
7
7
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackHammer9663
Sun Wukong
2
3
15
3.17
L
Achilles
Calmar Frit
Achilles
2
6
4
0.67
L
3
8
3
0.56
L
2
6
4
0.67
W
11
2
7
7.25
W
Chiron
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,846
Damage
18,316
28,864
Taken
54,457
13,812
Mitigated
39,327
8,735
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackHammer9663
Sun Wukong
8,452
1,337
0
956
11,887
7,874
368
3,125
8,108
0
17,489
L
Achilles
Calmar Frit
Achilles
7,752
1,315
38
4,423
19,477
15,747
0
7,634
11,237
3,121
27,719
L
4,301
1,445
1,111
2,264
14,864
4,169
0
7,782
6,612
26,531
3,198
L
6,263
571
493
2,078
20,116
19,411
0
5,550
14,122
16,575
0
W
22,130
529
0
750
5,403
1,797
1,351
1,930
3,208
48,451
0
W
Chiron
17,264
8,455
957
6,072
11,574
4,141
1,245
5,228
5,475
0
54,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
27,586
159
Minions Killed
138
9
Camps Cleared
4
843,655
Distance Traveled
723,094
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,811
701
21
2
2
297,311
0
L
Achilles
9,113
651
36
3
1
264,965
4
L
Olorun
9,761
697
71
5
2
238,020
2
L
Ymir
8,712
622
31
2
1
220,109
2
W
Thoth
11,452
818
56
4
3
271,234
3
W
Chiron
10,932
781
82
6
4
275,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role