Player Matchup

Morgan Le Fay
Morgan Le Fay
JigglySnacks
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,784 Elo+
Party 1
Discordia
Discordia
OneandOakley
Discordia
Level 83
God Stats
7W - 7L
1,493 SR
Queue Stats
346W - 269L
1,624 Elo+
Party 1
King Arthur
King Arthur
Sidewinder3121
King Arthur
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
260W - 207L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TekkouNoAme
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,629 Elo+
Party 1
Izanami
Izanami
twstdONE
Izanami
Level 158
God Stats
2W - 1L
1,301 SR
Queue Stats
138W - 150L
1,558 Elo+
Party 1
Team Averages
Level 84
1,416 SR
1,646 Elo+

VS

Team Averages
Level 50
1,639 SR
1,444 Elo+
Izanami
Izanami
Jordybear55
Izanami
Level 29
God Stats
0W - 1L
1,830 SR
Queue Stats
121W - 143L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
ObtainAGrasp
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,458 Elo+
Solo
Hun Batz
Hun Batz
SFSEFG
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBeanboozler
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,806 SR
Queue Stats
71W - 85L
1,443 Elo+
Solo
Tiamat
Tiamat
lovebear55
Tiamat
Level 150
God Stats
2W - 3L
1,557 SR
Queue Stats
132W - 145L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JigglySnacks
Morgan Le Fay
20
14 / 5 / 16
14,248
792
35,906
23,423
11,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
OneandOakley
Discordia
20
1 / 4 / 24
12,369
687
20,023
13,803
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sidewinder3121
King Arthur
16
3 / 6 / 16
10,893
605
11,798
21,803
19,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
TekkouNoAme
Kumbhakarna
20
2 / 3 / 23
13,510
751
6,156
29,202
57,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
twstdONE
Izanami
20
18 / 5 / 14
15,522
862
34,439
21,812
11,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jordybear55
Izanami
17
1 / 8 / 7
11,024
612
10,007
17,974
7,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
2 / 7 / 14
12,670
704
13,162
27,151
32,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SFSEFG
Hun Batz
20
7 / 8 / 10
13,569
754
12,513
17,794
14,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheBeanboozler
Ah Muzen Cab
18
4 / 9 / 9
12,082
671
23,088
19,462
8,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
lovebear55
Tiamat
20
9 / 6 / 11
13,589
755
30,853
33,827
39,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
74
38
Kills
23
23
Deaths
38
93
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JigglySnacks
Morgan Le Fay
14
5
16
4.4
L
Izanami
Jordybear55
Izanami
1
8
7
0.56
L
Ne Zha
2
7
14
1.29
W
Discordia
OneandOakley
Discordia
1
4
24
3.25
L
Hun Batz
SFSEFG
Hun Batz
7
8
10
1.5
W
King Arthur
Sidewinder3121
King Arthur
3
6
16
1.83
W
Kumbhakarna
TekkouNoAme
Kumbhakarna
2
3
23
4.5
L
Ah Muzen Cab
TheBeanboozler
Ah Muzen Cab
4
9
9
0.94
L
Tiamat
lovebear55
Tiamat
9
6
11
2.42
W
Izanami
twstdONE
Izanami
18
5
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,322
Damage
89,623
110,043
Taken
116,208
105,448
Mitigated
102,137
36,415
Healing
45,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JigglySnacks
Morgan Le Fay
35,906
1,658
3,474
5,623
23,423
11,208
1,074
9,167
13,488
55,625
0
L
Izanami
Jordybear55
Izanami
10,007
3,619
1,331
2,793
17,974
7,773
777
9,846
7,874
0
22,593
L
Ne Zha
13,162
1,643
3,446
10,323
27,151
32,770
543
12,730
13,560
0
30,021
W
Discordia
OneandOakley
Discordia
20,023
1,686
2,818
1,790
13,803
5,840
930
3,835
9,761
47,294
0
L
Hun Batz
SFSEFG
Hun Batz
12,513
1,339
2,515
2,166
17,794
14,132
0
9,133
8,263
0
23,005
W
King Arthur
Sidewinder3121
King Arthur
11,798
1,597
2,814
4,620
21,803
19,523
423
5,175
16,160
0
16,018
W
Kumbhakarna
TekkouNoAme
Kumbhakarna
6,156
652
2,248
5,284
29,202
57,280
877
4,614
24,184
18,937
0
L
Ah Muzen Cab
TheBeanboozler
Ah Muzen Cab
23,088
9,466
1,934
3,047
19,462
8,014
1,887
13,890
5,207
0
41,968
L
Tiamat
lovebear55
Tiamat
30,853
2,225
2,542
15,064
33,827
39,448
160
15,062
17,873
48,668
0
W
Izanami
twstdONE
Izanami
34,439
25,730
3,003
4,741
21,812
11,597
4,274
5,567
15,597
0
64,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,542
Gold Earned
62,934
240
Minions Killed
155
0
Camps Cleared
0
1,622,540
Distance Traveled
1,544,641
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,248
792
38
2
0
339,544
0
L
Izanami
11,024
612
36
2
0
307,774
2
L
Ne Zha
12,670
704
16
1
0
298,692
0
W
Discordia
12,369
687
70
4
0
341,506
2
L
Hun Batz
13,569
754
30
2
0
314,289
1
W
King Arthur
10,893
605
17
1
0
327,085
1
W
Kumbhakarna
13,510
751
23
1
0
325,142
0
L
Ah Muzen Cab
12,082
671
37
2
0
294,489
1
L
Tiamat
13,589
755
36
2
0
329,397
4
W
Izanami
15,522
862
92
5
0
289,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role