Player Matchup

Artemis
Artemis
BreeGaming
Artemis
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Nox
Nox
Caupaskin
Nox
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 8L
1,563 Elo+
Solo
Bakasura
Bakasura
Jrkrocks03
Bakasura
Level 6
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 2L
1,528 Elo+
Solo
Chang'e
Chang'e
abandonallhope8
Chang'e
Level 19
God Stats
22W - 25L
1,533 SR
Queue Stats
64W - 63L
1,485 Elo+
Solo
Loki
Loki
toddman123
Loki
Level 29
God Stats
4W - 5L
1,689 SR
Queue Stats
83W - 90L
1,522 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,498 Elo+

VS

Team Averages
Level 16
1,641 SR
1,554 Elo+
Horus
Horus
Mazureth
Horus
Level 16
God Stats
11W - 7L
1,607 SR
Queue Stats
50W - 43L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
TinyNips
Baron Samedi
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 66L
1,524 Elo+
Solo
Khepri
Khepri
ewewewewe
Khepri
Level 18
God Stats
38W - 24L
1,731 SR
Queue Stats
61W - 49L
1,570 Elo+
Solo
Camazotz
Camazotz
imnewdontBM
Camazotz
Level 8
God Stats
7W - 1L
1,750 SR
Queue Stats
12W - 3L
1,622 Elo+
Solo
Aphrodite
Aphrodite
nyneaveMG
Aphrodite
Level 18
God Stats
12W - 8L
1,619 SR
Queue Stats
54W - 49L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BreeGaming
Artemis
17
0 / 15 / 1
10,657
820
14,905
30,201
9,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 3 / 3
12,194
938
21,007
12,677
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Jrkrocks03
Bakasura
16
0 / 0 / 0
9,640
742
0
0
0
18
0 / 0 / 3
11,171
859
14,504
14,913
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 9 / 1
13,010
1,001
19,942
21,027
7,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mazureth
Horus
19
3 / 1 / 18
12,447
957
9,154
18,181
22,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
TinyNips
Baron Samedi
19
4 / 1 / 14
12,116
932
20,798
11,757
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
ewewewewe
Khepri
19
4 / 1 / 16
13,478
1,037
9,691
15,169
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
imnewdontBM
Camazotz
20
13 / 3 / 8
13,953
1,073
28,645
26,349
11,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
nyneaveMG
Aphrodite
19
3 / 0 / 19
12,851
989
7,109
8,570
7,678
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
6
Kills
27
27
Deaths
6
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artemis
BreeGaming
Artemis
0
15
1
0.03
L
1
3
3
0.83
L
Bakasura
Jrkrocks03
Bakasura
0
0
0
0
W
Horus
Mazureth
Horus
3
1
18
12
W
Baron Samedi
TinyNips
Baron Samedi
4
1
14
11
L
0
0
3
1.5
W
Khepri
ewewewewe
Khepri
4
1
16
12
W
Camazotz
imnewdontBM
Camazotz
13
3
8
5.67
W
Aphrodite
nyneaveMG
Aphrodite
3
0
19
12.5
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,358
Damage
75,397
78,818
Taken
80,026
27,395
Mitigated
69,399
7,229
Healing
47,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BreeGaming
Artemis
14,905
10,459
0
1,634
30,201
9,813
0
14,755
15,446
0
34,892
L
21,007
191
0
235
12,677
4,709
0
6,067
6,610
41,252
0
L
Bakasura
Jrkrocks03
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Mazureth
Horus
9,154
4,975
2,695
4,887
18,181
22,596
0
8,127
7,378
0
12,956
W
Baron Samedi
TinyNips
Baron Samedi
20,798
906
4,068
2,553
11,757
6,598
0
4,234
7,523
58,254
0
L
14,504
937
2,007
2,381
14,913
5,263
0
8,412
6,501
24,905
0
W
Khepri
ewewewewe
Khepri
9,691
1,011
0
1,678
15,169
20,746
0
5,559
9,610
17,356
0
W
Camazotz
imnewdontBM
Camazotz
28,645
7,936
0
16,815
26,349
11,781
0
12,006
14,343
0
61,497
W
Aphrodite
nyneaveMG
Aphrodite
7,109
1,233
10,109
4,633
8,570
7,678
0
5,585
2,985
22,931
0
L
19,942
4,909
0
972
21,027
7,610
0
8,364
12,663
0
32,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
64,845
142
Minions Killed
237
4
Camps Cleared
10
939,739
Distance Traveled
1,387,866
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,657
820
41
3
0
137,588
0
L
Nox
12,194
938
59
5
4
279,439
0
L
Bakasura
9,640
742
0
0
0
2,322
0
W
Horus
12,447
957
10
1
1
284,094
0
W
Baron Samedi
12,116
932
101
8
3
265,911
0
L
Chang'e
11,171
859
18
1
0
274,119
0
W
Khepri
13,478
1,037
7
1
0
282,633
3
W
Camazotz
13,953
1,073
85
7
6
268,530
0
W
Aphrodite
12,851
989
34
3
0
286,698
1
L
Loki
13,010
1,001
24
2
0
246,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role