Player Matchup

Hercules
Hercules
Sìberius
Hercules
Level 145
God Stats
14W - 9L
1,606 SR
Queue Stats
702W - 470L
1,649 Elo+
Party 1
Ra
Ra
owwwmyovaries
Ra
Level 154
God Stats
17W - 22L
1,459 SR
Queue Stats
257W - 458L
1,371 Elo+
Solo
Mercury
Mercury
screensun
Mercury
Level 89
God Stats
10W - 15L
1,457 SR
Queue Stats
324W - 252L
1,639 Elo+
Party 1
Team Averages
Level 129
1,508 SR
1,553 Elo+

VS

Team Averages
Level 96
1,592 SR
1,523 Elo+
Nox
Nox
GuppyGibson
Nox
Level 158
God Stats
46W - 19L
1,810 SR
Queue Stats
685W - 350L
1,744 Elo+
Solo
Ullr
Ullr
sonsyoboy
Ullr
Level 126
God Stats
4W - 5L
1,465 SR
Queue Stats
181W - 152L
1,568 Elo+
Solo
Cabrakan
Cabrakan
tattoo_baby1992
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 19L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sìberius
Hercules
15
6 / 4 / 7
11,989
631
13,564
33,030
33,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 5 / 9
11,822
622
6,596
9,966
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
screensun
Mercury
13
4 / 10 / 6
11,093
584
14,593
18,379
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
14,742
776
26,299
10,516
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
17
8 / 2 / 7
13,826
728
21,818
15,525
6,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
13
0 / 11 / 11
11,779
620
2,362
18,134
10,284

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
19
19
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Hercules
Sìberius
Hercules
6
4
7
2.38
L
3
5
9
1.5
L
Mercury
screensun
Mercury
4
10
6
0.7
W
Ullr
8
2
7
5.75
W
Cabrakan
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
50,479
61,375
Taken
44,175
43,003
Mitigated
22,251
11,961
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,299
3,104
0
1,047
10,516
5,330
1,441
1,238
8,669
72,389
0
L
Hercules
Sìberius
Hercules
13,564
3,801
0
7,547
33,030
33,145
517
14,205
18,253
0
29,660
L
6,596
323
1,803
1,348
9,966
2,984
0
3,441
6,413
65,116
0
L
Mercury
screensun
Mercury
14,593
1,896
0
1,263
18,379
6,874
374
10,265
7,633
0
38,867
W
Ullr
21,818
6,915
0
801
15,525
6,637
2,146
3,768
10,757
0
69,399
W
Cabrakan
2,362
401
0
0
18,134
10,284
0
2,205
14,630
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
40,347
218
Minions Killed
219
9
Camps Cleared
8
969,763
Distance Traveled
975,440
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,742
776
111
6
2
365,228
4
L
Hercules
11,989
631
30
2
0
335,156
1
L
Ra
11,822
622
130
7
5
302,841
2
L
Mercury
11,093
584
58
3
4
331,766
5
W
Ullr
13,826
728
93
5
6
370,211
2
W
Cabrakan
11,779
620
15
1
0
240,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role