Player Matchup

Baron Samedi
Baron Samedi
Devul--
Baron Samedi
Level 105
God Stats
7W - 4L
1,718 SR
Queue Stats
341W - 327L
1,510 Elo+
Solo
Chaac
Chaac
Diandra
Chaac
Level 109
God Stats
10W - 5L
1,659 SR
Queue Stats
186W - 143L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
FernandoRa
Aphrodite
Level 85
God Stats
5W - 3L
1,648 SR
Queue Stats
119W - 113L
1,568 Elo+
Party 2
Tyr
Tyr
Luk1as
Tyr
Level 121
God Stats
5W - 1L
1,733 SR
Queue Stats
145W - 125L
1,578 Elo+
Party 2
Ares
Ares
SandwichMagic
Ares
Level 117
God Stats
4W - 0L
1,877 SR
Queue Stats
149W - 117L
1,571 Elo+
Party 2
Team Averages
Level 107
1,727 SR
1,558 Elo+

VS

Team Averages
Level 118
1,436 SR
1,533 Elo+
Ganesha
Ganesha
AngryBunny83169
Ganesha
Level 139
God Stats
0W - 1L
1,537 SR
Queue Stats
13W - 14L
1,548 Elo+
Party 1
Pele
Pele
Chavez Brothers
Pele
Level 120
God Stats
6W - 8L
1,500 SR
Queue Stats
65W - 55L
1,536 Elo+
Solo
Sol
Sol
Felicios
Sol
Level 101
God Stats
3W - 6L
1,428 SR
Queue Stats
17W - 19L
1,458 Elo+
Solo
Hou Yi
Hou Yi
TheWeeaboo
Hou Yi
Level 100
God Stats
4W - 2L
1,183 SR
Queue Stats
216W - 207L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
chubbyappleseed
Gilgamesh
Level 132
God Stats
0W - 1L
1,531 SR
Queue Stats
13W - 13L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devul--
Baron Samedi
15
5 / 3 / 11
9,391
939
7,910
8,628
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Diandra
Chaac
16
6 / 1 / 13
9,890
989
11,445
11,139
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
FernandoRa
Aphrodite
14
3 / 5 / 15
8,563
856
6,970
8,546
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
Luk1as
Tyr
15
7 / 2 / 17
10,123
1,012
12,635
13,333
10,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 13
8,687
869
9,916
11,419
9,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 12
7,212
721
8,432
11,742
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 6
8,334
833
8,876
10,592
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 7 / 6
7,601
760
6,649
9,964
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
TheWeeaboo
Hou Yi
14
2 / 3 / 8
7,949
795
9,287
9,035
3,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
chubbyappleseed
Gilgamesh
12
2 / 4 / 7
7,141
714
6,367
12,785
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
24
Kills
13
13
Deaths
24
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
12
1.4
L
5
5
6
1.6
W
Baron Samedi
Devul--
Baron Samedi
5
3
11
3.5
W
Chaac
Diandra
Chaac
6
1
13
12.5
L
3
7
6
0.86
W
Aphrodite
FernandoRa
Aphrodite
3
5
15
2.1
W
Tyr
Luk1as
Tyr
7
2
17
7.75
W
3
2
13
4.75
L
Hou Yi
TheWeeaboo
Hou Yi
2
3
8
2
L
Gilgamesh
chubbyappleseed
Gilgamesh
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
39,611
53,065
Taken
54,118
39,108
Mitigated
25,783
24,699
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,432
343
0
358
11,742
9,147
0
6,140
5,274
17,609
0
L
8,876
1,037
0
1,183
10,592
3,731
1
3,320
7,179
0
26,942
W
Baron Samedi
Devul--
Baron Samedi
7,910
524
1,763
3,315
8,628
6,465
1,218
3,133
5,375
32,998
0
W
Chaac
Diandra
Chaac
11,445
1,877
0
5,953
11,139
9,690
1,196
2,896
7,938
0
32,097
L
6,649
812
0
1,254
9,964
3,120
186
3,612
6,297
23,782
0
W
Aphrodite
FernandoRa
Aphrodite
6,970
1,526
3,964
3,399
8,546
3,618
241
2,224
6,282
16,668
0
W
Tyr
Luk1as
Tyr
12,635
2,067
0
2,566
13,333
10,081
1,955
3,574
9,587
258
21,106
W
9,916
161
1,622
2,117
11,419
9,254
155
3,584
7,700
18,944
0
L
Hou Yi
TheWeeaboo
Hou Yi
9,287
2,975
0
1,048
9,035
3,290
783
3,534
5,326
0
35,033
L
Gilgamesh
chubbyappleseed
Gilgamesh
6,367
821
0
2,842
12,785
6,495
17
8,354
4,205
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
38,237
195
Minions Killed
198
7
Camps Cleared
6
1,098,464
Distance Traveled
913,173
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,212
721
13
1
0
167,390
0
L
Pele
8,334
833
53
5
1
202,997
3
W
Baron Samedi
9,391
939
51
5
4
189,938
3
W
Chaac
9,890
989
69
7
2
237,189
2
L
Sol
7,601
760
37
4
1
164,819
3
W
Aphrodite
8,563
856
33
3
0
183,756
0
W
Tyr
10,123
1,012
28
3
1
252,087
2
W
Ares
8,687
869
14
1
0
235,494
0
L
Hou Yi
7,949
795
75
8
3
186,806
3
L
Gilgamesh
7,141
714
20
2
1
191,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role