Player Matchup

Vulcan
Vulcan
DrFrontbut
Vulcan
Level 8
God Stats
2W - 2L
1,794 SR
Queue Stats
9W - 8L
1,584 Elo+
Solo
Medusa
Medusa
KingxXxShlong
Medusa
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 18L
1,365 Elo+
Party 1
Izanami
Izanami
RECKLESS MOTION
Izanami
Level 24
God Stats
11W - 18L
1,497 SR
Queue Stats
28W - 45L
1,348 Elo+
Solo
Cthulhu
Cthulhu
TechVill
Cthulhu
Level 13
God Stats
2W - 3L
1,247 SR
Queue Stats
11W - 18L
1,365 Elo+
Party 1
Anhur
Anhur
xSamaeI
Anhur
Level 21
God Stats
2W - 4L
1,194 SR
Queue Stats
140W - 138L
1,411 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,415 Elo+

VS

Team Averages
Level 17
1,451 SR
1,422 Elo+
Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Mauro0018
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Rama
Rama
Romance12B
Rama
Level 23
God Stats
7W - 11L
1,448 SR
Queue Stats
496W - 475L
1,480 Elo+
Solo
King Arthur
King Arthur
kyooooh
King Arthur
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
saiginth
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrFrontbut
Vulcan
17
2 / 6 / 3
11,199
509
8,629
14,847
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 6 / 4
11,333
515
8,771
14,935
5,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 0 / 6
12,819
583
12,463
14,009
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TechVill
Cthulhu
15
3 / 6 / 12
10,877
494
11,178
16,860
12,972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
xSamaeI
Anhur
20
12 / 0 / 2
13,616
619
11,807
16,645
7,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 0
7,116
323
1,172
4,722
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Mauro0018
Hades
13
2 / 12 / 5
9,208
419
8,587
19,380
8,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 8 / 0
10,957
498
14,908
17,481
6,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
kyooooh
King Arthur
17
6 / 4 / 0
10,604
482
15,618
19,502
12,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
saiginth
Mercury
15
2 / 6 / 0
9,446
429
6,080
15,648
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
35
Kills
18
18
Deaths
35
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
Vulcan
DrFrontbut
Vulcan
2
6
3
0.58
W
8
6
4
1.67
L
Hades
Mauro0018
Hades
2
12
5
0.38
W
10
0
6
13
L
8
8
0
1
W
Cthulhu
TechVill
Cthulhu
3
6
12
1.5
L
King Arthur
kyooooh
King Arthur
6
4
0
1.5
L
Mercury
saiginth
Mercury
2
6
0
0.33
W
Anhur
xSamaeI
Anhur
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,848
Damage
46,365
77,296
Taken
76,733
38,519
Mitigated
33,228
27,770
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,172
528
0
397
4,722
1,243
0
0
4,722
18,213
0
W
Vulcan
DrFrontbut
Vulcan
8,629
2,251
0
1,604
14,847
6,145
397
1,551
13,151
51,559
0
W
8,771
4,360
0
4,179
14,935
5,294
3,242
1,549
13,386
0
47,279
L
Hades
Mauro0018
Hades
8,587
1,596
91
3,585
19,380
8,007
444
7,120
12,260
32,929
0
W
12,463
7,740
0
7,370
14,009
6,730
2,765
1,301
12,599
0
94,008
L
14,908
13,289
0
3,486
17,481
6,083
736
4,297
13,184
0
85,720
W
Cthulhu
TechVill
Cthulhu
11,178
703
907
3,869
16,860
12,972
1,543
3,206
13,654
35,649
0
L
King Arthur
kyooooh
King Arthur
15,618
2,479
0
3,454
19,502
12,996
1,026
7,206
12,296
0
62,131
L
Mercury
saiginth
Mercury
6,080
2,798
0
4,737
15,648
4,899
0
1,262
14,386
0
58,304
W
Anhur
xSamaeI
Anhur
11,807
5,148
0
9,841
16,645
7,378
4,238
2,072
14,519
0
111,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
47,331
540
Minions Killed
439
0
Camps Cleared
0
2,041,581
Distance Traveled
1,706,447
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,116
323
43
2
0
152,793
2
W
Vulcan
11,199
509
107
5
0
379,040
0
W
Medusa
11,333
515
65
3
0
379,172
1
L
Hades
9,208
419
56
3
0
330,480
1
W
Izanami
12,819
583
154
7
0
444,702
0
L
Rama
10,957
498
141
6
0
348,655
3
W
Cthulhu
10,877
494
51
2
0
409,699
0
L
King Arthur
10,604
482
104
5
0
440,336
0
L
Mercury
9,446
429
95
4
0
434,183
1
W
Anhur
13,616
619
163
7
0
428,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role