Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
AlbinoBlkXican
Anhur
Level 144
God Stats
6W - 1L
1,610 SR
Queue Stats
373W - 286L
1,711 Elo+
Party 4
Scylla
Scylla
DannyBangerz
Scylla
Level 148
God Stats
87W - 64L
1,627 SR
Queue Stats
265W - 226L
1,581 Elo+
Party 2
Bacchus
Bacchus
Dillon Destroys
Bacchus
Level 100
God Stats
12W - 3L
1,673 SR
Queue Stats
54W - 57L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rodrigo-lucas0
Cu Chulainn
Level 125
God Stats
28W - 22L
1,699 SR
Queue Stats
621W - 568L
1,536 Elo+
Solo
Team Averages
Level 112
1,622 SR
1,570 Elo+

VS

Team Averages
Level 91
1,571 SR
1,501 Elo+
Izanami
Izanami
Alpha343
Izanami
Level 17
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
BabyKONG37
Cabrakan
Level 135
God Stats
44W - 23L
1,700 SR
Queue Stats
381W - 359L
1,540 Elo+
Solo
Anubis
Anubis
CrampedFetus
Anubis
Level 113
God Stats
61W - 56L
1,542 SR
Queue Stats
255W - 293L
1,467 Elo+
Party 1
Nike
Nike
GodlyFetus
Nike
Level 86
God Stats
132W - 112L
1,567 SR
Queue Stats
404W - 433L
1,516 Elo+
Party 1
King Arthur
King Arthur
rubberducky2714
King Arthur
Level 103
God Stats
1W - 2L
1,456 SR
Queue Stats
18W - 20L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 0 / 7
8,047
805
9,054
4,364
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
7,549
755
4,983
7,449
5,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
6 / 0 / 3
8,780
878
8,894
2,839
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 8
8,283
828
4,302
7,643
8,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
rodrigo-lucas0
Cu Chulainn
15
1 / 2 / 12
7,889
789
6,409
9,925
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alpha343
Izanami
13
0 / 3 / 2
6,527
653
1,626
6,787
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
BabyKONG37
Cabrakan
11
1 / 2 / 2
6,229
623
3,762
9,074
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
1 / 4 / 3
6,798
680
7,502
6,711
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 1
7,693
769
4,865
7,734
4,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
rubberducky2714
King Arthur
12
0 / 5 / 2
5,987
599
2,852
9,049
4,439
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
16
Kills
6
6
Deaths
16
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
7
7.5
W
2
2
10
3.5
L
Izanami
Alpha343
Izanami
0
3
2
0.33
L
Cabrakan
BabyKONG37
Cabrakan
1
2
2
1
L
Anubis
1
4
3
0.63
W
Scylla
6
0
3
7.5
W
3
2
8
3.5
L
4
2
1
2.25
W
Cu Chulainn
rodrigo-lucas0
Cu Chulainn
1
2
12
3.5
L
King Arthur
rubberducky2714
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,642
Damage
20,607
32,220
Taken
39,355
24,267
Mitigated
21,958
5,594
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,054
159
0
1,734
4,364
1,833
0
2,380
1,984
31,432
0
W
4,983
2,798
0
592
7,449
5,354
109
2,149
5,300
0
15,598
L
Izanami
Alpha343
Izanami
1,626
552
0
721
6,787
2,234
0
3,524
3,132
0
23,395
L
Cabrakan
BabyKONG37
Cabrakan
3,762
253
0
489
9,074
7,951
1
4,442
4,582
10,204
0
L
Anubis
7,502
185
0
1,061
6,711
3,205
0
4,299
2,342
23,231
0
W
Scylla
8,894
717
0
281
2,839
1,611
2,162
309
2,530
35,232
0
W
4,302
351
448
368
7,643
8,695
56
3,619
4,024
11,198
0
L
4,865
214
0
242
7,734
4,129
0
4,474
3,120
878
24,576
W
Cu Chulainn
rodrigo-lucas0
Cu Chulainn
6,409
793
0
2,171
9,925
6,774
911
3,532
6,393
0
32,296
L
King Arthur
rubberducky2714
King Arthur
2,852
627
198
464
9,049
4,439
0
5,327
3,679
0
14,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
33,234
249
Minions Killed
229
11
Camps Cleared
6
998,691
Distance Traveled
874,108
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,047
805
74
7
2
214,026
1
W
Anhur
7,549
755
31
3
0
176,302
0
L
Izanami
6,527
653
69
7
0
175,911
0
L
Cabrakan
6,229
623
20
2
1
176,307
7
L
Anubis
6,798
680
33
3
2
150,334
0
W
Scylla
8,780
878
72
7
4
193,938
3
W
Bacchus
8,283
828
17
2
2
206,145
2
L
Nike
7,693
769
66
7
1
215,653
2
W
Cu Chulainn
7,889
789
55
6
3
208,280
3
L
King Arthur
5,987
599
41
4
2
155,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role