Player Matchup

Kukulkan
Kukulkan
DRiPPiNN710
Kukulkan
Level 14
God Stats
2W - 0L
1,427 SR
Queue Stats
12W - 27L
1,350 Elo+
Party 1
Mulan
Mulan
GoodNaight
Mulan
Level 26
God Stats
20W - 23L
1,545 SR
Queue Stats
159W - 183L
1,432 Elo+
Solo
Ymir
Ymir
TheIcePh0enix
Ymir
Level 22
God Stats
1W - 0L
1,656 SR
Queue Stats
18W - 14L
1,569 Elo+
Solo
Apollo
Apollo
themightythore
Apollo
Level 29
God Stats
3W - 2L
1,459 SR
Queue Stats
64W - 77L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
xMrRed17x
Danzaburou
Level 33
God Stats
7W - 12L
1,338 SR
Queue Stats
128W - 154L
1,454 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,453 Elo+

VS

Team Averages
Level 19
1,576 SR
1,391 Elo+
Amaterasu
Amaterasu
HenryZeta
Amaterasu
Level 24
God Stats
4W - 4L
1,840 SR
Queue Stats
29W - 31L
1,336 Elo+
Party 2
Chang'e
Chang'e
Nikuri
Chang'e
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Sol
Sol
RockyAntonio
Sol
Level 18
God Stats
15W - 23L
1,429 SR
Queue Stats
17W - 24L
1,446 Elo+
Solo
Persephone
Persephone
RozeZeal
Persephone
Level 26
God Stats
7W - 5L
1,681 SR
Queue Stats
50W - 50L
1,385 Elo+
Party 2
Nemesis
Nemesis
fellhyx
Nemesis
Level 17
God Stats
0W - 1L
1,429 SR
Queue Stats
3W - 8L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRiPPiNN710
Kukulkan
14
3 / 6 / 7
10,246
466
7,048
9,280
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
18
5 / 1 / 3
12,043
547
10,683
14,938
14,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 20
11,326
515
7,235
18,510
23,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
17 / 2 / 5
13,722
624
18,799
17,409
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xMrRed17x
Danzaburou
18
9 / 3 / 10
12,656
575
17,473
19,231
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HenryZeta
Amaterasu
17
4 / 6 / 4
11,111
505
9,126
17,562
19,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Nikuri
Chang'e
11
0 / 12 / 6
7,726
351
4,310
14,502
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 1
10,413
473
7,937
18,423
6,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
RozeZeal
Persephone
15
4 / 6 / 6
10,831
492
16,215
15,053
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
fellhyx
Nemesis
15
3 / 4 / 2
9,598
436
3,364
13,588
4,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
35
Kills
14
16
Deaths
34
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRiPPiNN710
Kukulkan
3
6
7
1.08
W
Mulan
5
1
3
6.5
L
Amaterasu
HenryZeta
Amaterasu
4
6
4
1
L
Chang'e
Nikuri
Chang'e
0
12
6
0.25
L
3
6
1
0.58
L
Persephone
RozeZeal
Persephone
4
6
6
1.17
W
1
4
20
2.75
L
Nemesis
fellhyx
Nemesis
3
4
2
1
W
17
2
5
9.75
W
Danzaburou
xMrRed17x
Danzaburou
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,238
Damage
40,952
79,368
Taken
79,128
57,337
Mitigated
40,290
23,815
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRiPPiNN710
Kukulkan
7,048
339
0
485
9,280
3,122
942
5,177
4,103
24,879
0
W
Mulan
10,683
1,882
0
3,701
14,938
14,930
2,002
4,706
10,232
0
75,816
L
Amaterasu
HenryZeta
Amaterasu
9,126
2,711
0
3,082
17,562
19,952
0
4,436
12,958
8,884
35,739
L
Chang'e
Nikuri
Chang'e
4,310
291
3,013
2,673
14,502
4,019
145
2,822
11,598
13,525
0
L
7,937
1,894
0
5,817
18,423
6,485
2,947
2,588
15,793
70,251
0
L
Persephone
RozeZeal
Persephone
16,215
1,180
0
1,102
15,053
4,873
662
2,681
12,278
67,994
0
W
7,235
1,252
0
4,168
18,510
23,524
293
10,073
8,437
33,211
0
L
Nemesis
fellhyx
Nemesis
3,364
1,036
0
3,316
13,588
4,961
230
1,636
11,890
0
44,606
W
18,799
8,909
0
6,649
17,409
7,728
3,331
6,252
11,157
0
135,494
W
Danzaburou
xMrRed17x
Danzaburou
17,473
7,886
0
8,812
19,231
8,033
2,890
8,231
11,000
0
90,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
49,679
558
Minions Killed
390
0
Camps Cleared
0
2,015,049
Distance Traveled
1,879,458
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,246
466
46
2
0
339,286
5
W
Mulan
12,043
547
145
7
0
411,523
9
L
Amaterasu
11,111
505
84
4
0
431,635
4
L
Chang'e
7,726
351
17
1
0
300,482
1
L
Sol
10,413
473
102
5
0
325,990
3
L
Persephone
10,831
492
117
5
0
432,516
3
W
Ymir
11,326
515
33
2
0
410,306
0
L
Nemesis
9,598
436
70
3
0
388,835
0
W
Apollo
13,722
624
194
9
0
448,843
2
W
Danzaburou
12,656
575
140
6
0
405,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role