Player Matchup

Gilgamesh
Gilgamesh
ChiefManySleeps
Gilgamesh
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
180W - 182L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Jolley_G
Cernunnos
Level 66
God Stats
11W - 6L
1,726 SR
Queue Stats
62W - 67L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Makai25
Ne Zha
Level 142
God Stats
1W - 3L
1,131 SR
Queue Stats
250W - 253L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
firefoxx2001
Sylvanus
Level 105
God Stats
26W - 24L
1,415 SR
Queue Stats
74W - 79L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
legendaryberryom
Nu Wa
Level 147
God Stats
13W - 8L
1,487 SR
Queue Stats
663W - 709L
1,394 Elo+
Solo
Team Averages
Level 117
1,464 SR
1,420 Elo+

VS

Team Averages
Level 115
1,526 SR
1,453 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ROYAL_TACO_FTW
Ao Kuang
Level 68
God Stats
22W - 9L
1,634 SR
Queue Stats
319W - 298L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Titan-Variant
Hun Batz
Level 126
God Stats
2W - 4L
1,503 SR
Queue Stats
110W - 128L
1,410 Elo+
Solo
Raijin
Raijin
reaper952619
Raijin
Level 136
God Stats
1W - 2L
1,495 SR
Queue Stats
548W - 584L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiefManySleeps
Gilgamesh
10
2 / 3 / 0
6,198
563
4,908
7,557
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Jolley_G
Cernunnos
10
7 / 2 / 0
6,567
597
7,074
6,804
2,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Makai25
Ne Zha
12
3 / 0 / 3
6,661
606
4,506
8,069
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
firefoxx2001
Sylvanus
9
0 / 0 / 8
5,572
507
3,112
6,036
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 2
5,977
543
4,163
5,275
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 4 / 0
5,176
471
4,078
6,013
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
7
0 / 3 / 1
4,894
445
1,987
7,472
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
10
3 / 2 / 0
6,122
557
3,797
10,554
3,153
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Titan-Variant
Hun Batz
10
1 / 1 / 2
5,956
541
4,152
7,323
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
10
1 / 3 / 0
6,048
550
5,152
6,246
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
0
0.25
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Gilgamesh
ChiefManySleeps
Gilgamesh
2
3
0
0.67
W
Cernunnos
Jolley_G
Cernunnos
7
2
0
3.5
W
Ne Zha
Makai25
Ne Zha
3
0
3
4.5
L
Ao Kuang
3
2
0
1.5
L
Hun Batz
Titan-Variant
Hun Batz
1
1
2
2
W
Sylvanus
firefoxx2001
Sylvanus
0
0
8
4
W
1
1
2
2
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
19,166
33,741
Taken
37,608
16,189
Mitigated
12,072
13,247
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,078
2,014
188
764
6,013
1,142
259
825
5,186
0
26,244
L
Sylvanus
 
Sylvanus
1,987
660
658
2,013
7,472
4,365
0
2,592
4,788
9,921
0
W
Gilgamesh
ChiefManySleeps
Gilgamesh
4,908
1,515
0
1,543
7,557
4,774
294
3,797
3,760
0
27,479
W
Cernunnos
Jolley_G
Cernunnos
7,074
3,777
0
1,555
6,804
2,024
184
1,700
5,068
0
30,920
W
Ne Zha
Makai25
Ne Zha
4,506
1,673
0
4,597
8,069
2,675
0
1,078
6,891
0
40,587
L
Ao Kuang
3,797
1,642
0
6,899
10,554
3,153
0
599
9,186
25,703
0
L
Hun Batz
Titan-Variant
Hun Batz
4,152
862
0
3,470
7,323
1,903
0
1,237
5,928
0
34,971
W
Sylvanus
firefoxx2001
Sylvanus
3,112
658
410
2,366
6,036
5,191
196
1,122
4,878
14,332
4,865
W
4,163
1,152
0
2,776
5,275
1,525
0
2,665
2,208
31,334
0
L
Raijin
5,152
260
0
1,576
6,246
1,509
0
1,403
4,677
36,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
28,196
311
Minions Killed
277
0
Camps Cleared
0
1,066,169
Distance Traveled
1,033,858
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,176
471
49
4
0
199,269
3
L
Sylvanus
4,894
445
20
2
0
216,235
3
W
Gilgamesh
6,198
563
48
4
0
191,998
2
W
Cernunnos
6,567
597
67
6
0
207,478
2
W
Ne Zha
6,661
606
85
8
0
242,245
1
L
Ao Kuang
6,122
557
54
5
0
208,938
1
L
Hun Batz
5,956
541
70
6
0
227,230
2
W
Sylvanus
5,572
507
43
4
0
217,513
0
W
Nu Wa
5,977
543
68
6
0
206,935
4
L
Raijin
6,048
550
84
8
0
182,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role