Player Matchup

Hou Yi
Hou Yi
AbducTz
Hou Yi
Level 149
God Stats
1W - 0L
1,578 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 2
Olorun
Olorun
BabyDaddyIthan
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,330 Elo+
Party 2
Camazotz
Camazotz
Iandavichi
Camazotz
Level 148
God Stats
3W - 2L
1,631 SR
Queue Stats
66W - 47L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Lustyn
Cthulhu
Level 51
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 1L
1,330 Elo+
Party 2
Hun Batz
Hun Batz
MasterTorres
Hun Batz
Level 151
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 1L
1,330 Elo+
Party 2
Team Averages
Level 125
1,624 SR
1,434 Elo+

VS

Team Averages
Level 129
1,526 SR
1,576 Elo+
Bastet
Bastet
FacelessAce
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,652 Elo+
Party 1
Persephone
Persephone
FrmUndaChez233
Persephone
Level 148
God Stats
3W - 4L
1,581 SR
Queue Stats
262W - 270L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
I am an AC130
Sun Wukong
Level 127
God Stats
2W - 2L
1,439 SR
Queue Stats
117W - 110L
1,551 Elo+
Party 3
Hachiman
Hachiman
PowerPenguin56
Hachiman
Level 116
God Stats
2W - 3L
1,509 SR
Queue Stats
56W - 42L
1,631 Elo+
Party 1
Terra
Terra
x Purgatori x
Terra
Level 147
God Stats
2W - 2L
1,603 SR
Queue Stats
30W - 48L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbducTz
Hou Yi
18
9 / 0 / 6
11,660
897
17,537
5,686
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 9
9,783
753
8,560
8,364
4,002
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Iandavichi
Camazotz
16
4 / 4 / 10
10,263
789
11,687
15,915
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Lustyn
Cthulhu
16
4 / 0 / 9
10,088
776
9,525
13,592
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
MasterTorres
Hun Batz
18
4 / 1 / 11
10,699
823
20,455
10,846
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 8 / 4
8,751
673
8,585
16,534
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
FrmUndaChez233
Persephone
15
1 / 4 / 3
8,814
678
9,759
17,238
5,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
I am an AC130
Sun Wukong
14
1 / 3 / 4
8,152
627
6,107
14,207
16,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
14
2 / 5 / 2
8,521
655
8,718
13,589
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 4
8,985
691
4,200
17,201
15,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
23
Kills
6
6
Deaths
22
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AbducTz
Hou Yi
9
0
6
12
W
2
1
9
6.5
L
Bastet
1
8
4
0.38
L
Persephone
FrmUndaChez233
Persephone
1
4
3
0.63
L
Sun Wukong
I am an AC130
Sun Wukong
1
3
4
1
W
Camazotz
Iandavichi
Camazotz
4
4
10
2.25
W
Cthulhu
Lustyn
Cthulhu
4
0
9
8.5
W
Hun Batz
MasterTorres
Hun Batz
4
1
11
9.5
L
Hachiman
2
5
2
0.6
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,764
Damage
37,369
54,403
Taken
78,769
32,415
Mitigated
48,058
11,332
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AbducTz
Hou Yi
17,537
7,918
0
742
5,686
2,458
1,235
1,494
4,192
0
54,416
W
8,560
4,944
449
1,719
8,364
4,002
2,611
2,707
5,657
41,906
0
L
Bastet
8,585
1,798
0
336
16,534
5,571
14
5,208
10,925
0
33,153
L
Persephone
FrmUndaChez233
Persephone
9,759
590
64
2,736
17,238
5,915
0
2,501
14,541
44,152
0
L
Sun Wukong
I am an AC130
Sun Wukong
6,107
553
0
2,577
14,207
16,890
1
4,841
9,029
0
18,051
W
Camazotz
Iandavichi
Camazotz
11,687
2,927
0
6,774
15,915
6,439
0
4,536
11,379
0
33,112
W
Cthulhu
Lustyn
Cthulhu
9,525
612
624
1,024
13,592
15,011
2
2,219
11,373
23,665
0
W
Hun Batz
MasterTorres
Hun Batz
20,455
5,363
0
0
10,846
4,505
612
3,577
7,269
0
60,189
L
Hachiman
8,718
4,657
0
1,335
13,589
3,974
1
1,132
12,410
0
23,369
L
4,200
569
4,319
4,874
17,201
15,708
0
3,152
13,672
15,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
43,223
355
Minions Killed
273
15
Camps Cleared
2
1,393,818
Distance Traveled
1,261,790
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,660
897
101
8
1
273,871
2
W
Olorun
9,783
753
78
6
2
255,214
1
L
Bastet
8,751
673
71
5
2
254,902
1
L
Persephone
8,814
678
82
6
0
240,089
2
L
Sun Wukong
8,152
627
35
3
0
265,750
1
W
Camazotz
10,263
789
54
4
4
280,515
3
W
Cthulhu
10,088
776
32
2
0
297,570
0
W
Hun Batz
10,699
823
90
7
8
286,648
3
L
Hachiman
8,521
655
52
4
0
243,054
3
L
Terra
8,985
691
33
3
0
257,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role