Player Matchup

Bacchus
Bacchus
CaptainCoooked
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CaptainCootter
Danzaburou
Level 26
God Stats
0W - 2L
1,544 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 1
Skadi
Skadi
JChase711
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 186L
1,307 Elo+
Party 1
Hera
Hera
Mythx2k
Hera
Level 122
God Stats
2W - 5L
1,511 SR
Queue Stats
207W - 192L
1,491 Elo+
Party 1
Rama
Rama
WheresMyVapeBro
Rama
Level 124
God Stats
5W - 4L
1,599 SR
Queue Stats
243W - 188L
1,602 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,478 Elo+

VS

Team Averages
Level 114
1,620 SR
1,522 Elo+
Zhong Kui
Zhong Kui
Dahnik
Zhong Kui
Level 109
God Stats
2W - 0L
1,617 SR
Queue Stats
155W - 135L
1,545 Elo+
Solo
Da Ji
Da Ji
IxallgoodxI
Da Ji
Level 160
God Stats
8W - 5L
1,575 SR
Queue Stats
486W - 432L
1,553 Elo+
Solo
Ymir
Ymir
Loquitur
Ymir
Level 147
God Stats
3W - 2L
1,516 SR
Queue Stats
90W - 114L
1,389 Elo+
Solo
Xbalanque
Xbalanque
Obsidian2
Xbalanque
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 102L
1,505 Elo+
Solo
Vamana
Vamana
Vuhrgin
Vamana
Level 125
God Stats
2W - 0L
1,894 SR
Queue Stats
50W - 35L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,522
940
2,265
14,143
11,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CaptainCootter
Danzaburou
11
2 / 7 / 4
7,276
910
6,234
9,436
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JChase711
Skadi
12
1 / 7 / 4
7,089
886
3,802
8,765
3,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hera
Mythx2k
Hera
12
1 / 5 / 5
6,809
851
7,392
6,205
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 4
7,840
980
5,388
8,318
3,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dahnik
Zhong Kui
13
5 / 2 / 16
8,358
1,045
7,136
8,775
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 3 / 11
9,076
1,135
10,174
8,256
3,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 2 / 16
7,629
954
3,905
9,769
7,744
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Obsidian2
Xbalanque
15
9 / 2 / 16
9,309
1,164
14,053
8,003
3,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Vuhrgin
Vamana
15
2 / 2 / 19
8,365
1,046
9,850
13,380
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
11
Kills
27
27
Deaths
11
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Danzaburou
CaptainCootter
Danzaburou
2
7
4
0.57
W
Zhong Kui
Dahnik
Zhong Kui
5
2
16
6.5
W
10
3
11
5.17
L
Skadi
JChase711
Skadi
1
7
4
0.43
W
Ymir
1
2
16
4.5
L
Hera
Mythx2k
Hera
1
5
5
0.7
W
Xbalanque
Obsidian2
Xbalanque
9
2
16
8.5
W
Vamana
Vuhrgin
Vamana
2
2
19
5.75
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
45,118
46,867
Taken
48,183
23,198
Mitigated
35,746
8,517
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,265
685
0
2,487
14,143
11,393
0
3,154
10,686
2,414
0
L
Danzaburou
CaptainCootter
Danzaburou
6,234
2,757
0
1,312
9,436
3,336
0
2,473
6,881
0
10,788
W
Zhong Kui
Dahnik
Zhong Kui
7,136
551
1,033
2,451
8,775
6,817
2,714
1,493
7,282
19,629
0
W
10,174
2,541
0
569
8,256
3,903
471
1,416
5,779
0
12,776
L
Skadi
JChase711
Skadi
3,802
1,686
94
445
8,765
3,079
0
1,970
6,616
0
10,045
W
Ymir
3,905
81
852
1,173
9,769
7,744
484
1,426
8,343
7,000
0
L
Hera
Mythx2k
Hera
7,392
2,200
460
887
6,205
2,106
0
1,837
4,234
15,319
0
W
Xbalanque
Obsidian2
Xbalanque
14,053
4,936
458
1,691
8,003
3,750
1,496
2,638
5,365
0
30,055
W
Vamana
Vuhrgin
Vamana
9,850
3,963
1,410
4,739
13,380
13,532
334
2,684
10,696
0
23,834
L
5,388
3,862
505
2,327
8,318
3,284
0
1,607
6,615
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
42,737
66
Minions Killed
103
0
Camps Cleared
0
749,810
Distance Traveled
817,201
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,522
940
0
0
0
153,799
3
L
Danzaburou
7,276
910
11
1
0
151,145
0
W
Zhong Kui
8,358
1,045
31
4
0
152,159
1
W
Da Ji
9,076
1,135
9
1
0
149,086
0
L
Skadi
7,089
886
13
2
0
133,190
2
W
Ymir
7,629
954
4
1
0
174,365
3
L
Hera
6,809
851
14
2
0
153,544
3
W
Xbalanque
9,309
1,164
35
4
0
161,433
3
W
Vamana
8,365
1,046
24
3
0
180,158
2
L
Rama
7,840
980
28
4
0
158,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role