Player Matchup

Agni
Agni
Finesse-Kid2050
Agni
Level 107
God Stats
4W - 5L
1,363 SR
Queue Stats
527W - 490L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Godspeed_og_
Danzaburou
Level 103
God Stats
52W - 44L
1,602 SR
Queue Stats
356W - 310L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Grimdiddly98
Cthulhu
Level 67
God Stats
15W - 25L
1,411 SR
Queue Stats
62W - 78L
1,420 Elo+
Party 2
Bellona
Bellona
LiddoGuy
Bellona
Level 32
God Stats
3W - 0L
1,776 SR
Queue Stats
5W - 2L
1,569 Elo+
Party 2
Thanatos
Thanatos
Yari501
Thanatos
Level 75
God Stats
26W - 15L
1,574 SR
Queue Stats
295W - 289L
1,551 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,507 Elo+

VS

Team Averages
Level 95
1,529 SR
1,421 Elo+
Raijin
Raijin
AresGOAT
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
Fries224
Nu Wa
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 82L
1,436 Elo+
Party 1
Thanatos
Thanatos
Lil_Reaper407
Thanatos
Level 87
God Stats
12W - 16L
1,457 SR
Queue Stats
303W - 350L
1,437 Elo+
Solo
Sobek
Sobek
R2kronos
Sobek
Level 102
God Stats
3W - 3L
1,738 SR
Queue Stats
249W - 253L
1,435 Elo+
Party 1
Ullr
Ullr
vaalour
Ullr
Level 43
God Stats
8W - 11L
1,452 SR
Queue Stats
48W - 49L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,575
598
8,239
8,541
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Godspeed_og_
Danzaburou
15
6 / 2 / 4
9,634
602
9,688
10,641
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Grimdiddly98
Cthulhu
13
3 / 1 / 4
8,076
505
7,062
9,990
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LiddoGuy
Bellona
14
0 / 2 / 0
8,198
512
2,807
10,542
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Yari501
Thanatos
12
3 / 5 / 4
8,137
509
5,503
11,139
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AresGOAT
Raijin
13
2 / 4 / 1
7,721
483
5,356
10,084
3,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Fries224
Nu Wa
15
7 / 2 / 2
9,431
589
12,159
7,819
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Lil_Reaper407
Thanatos
14
2 / 3 / 4
8,245
515
5,212
11,242
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
R2kronos
Sobek
10
0 / 4 / 4
6,877
430
4,293
12,139
8,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
vaalour
Ullr
10
0 / 6 / 3
6,525
408
3,715
11,592
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
19
Kills
11
12
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
AresGOAT
Raijin
2
4
1
0.63
W
7
2
2
4
L
Nu Wa
Fries224
Nu Wa
7
2
2
4
W
Danzaburou
Godspeed_og_
Danzaburou
6
2
4
4
W
Cthulhu
Grimdiddly98
Cthulhu
3
1
4
5
W
Bellona
LiddoGuy
Bellona
0
2
0
0
L
Thanatos
Lil_Reaper407
Thanatos
2
3
4
1.33
L
Sobek
R2kronos
Sobek
0
4
4
0.5
W
Thanatos
Yari501
Thanatos
3
5
4
1
L
Ullr
vaalour
Ullr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,299
Damage
30,735
50,853
Taken
52,876
27,016
Mitigated
21,596
20,525
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AresGOAT
Raijin
5,356
582
0
2,158
10,084
3,514
372
3,827
6,057
49,244
0
W
8,239
355
109
2,772
8,541
2,828
496
5,000
3,347
56,127
0
L
Nu Wa
Fries224
Nu Wa
12,159
2,041
0
2,823
7,819
2,570
327
2,108
5,611
54,845
0
W
Danzaburou
Godspeed_og_
Danzaburou
9,688
4,902
0
4,668
10,641
3,550
376
3,632
6,771
0
60,603
W
Cthulhu
Grimdiddly98
Cthulhu
7,062
249
388
3,377
9,990
8,647
140
2,805
6,870
34,200
0
W
Bellona
LiddoGuy
Bellona
2,807
300
0
1,392
10,542
8,133
0
4,960
5,324
9,773
45,422
L
Thanatos
Lil_Reaper407
Thanatos
5,212
827
0
10,726
11,242
3,729
211
3,638
7,484
0
49,803
L
Sobek
R2kronos
Sobek
4,293
288
1,544
3,450
12,139
8,442
69
4,536
7,553
16,547
0
W
Thanatos
Yari501
Thanatos
5,503
1,443
0
7,819
11,139
3,858
0
4,727
6,109
0
37,273
L
Ullr
vaalour
Ullr
3,715
1,380
0
1,957
11,592
3,341
0
1,485
10,067
0
31,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
38,799
450
Minions Killed
371
0
Camps Cleared
0
1,543,371
Distance Traveled
1,538,130
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,721
483
81
5
0
289,680
3
W
Agni
9,575
598
101
6
0
311,049
3
L
Nu Wa
9,431
589
105
7
0
279,829
7
W
Danzaburou
9,634
602
115
7
0
321,111
0
W
Cthulhu
8,076
505
57
4
0
348,931
3
W
Bellona
8,198
512
118
7
0
280,931
0
L
Thanatos
8,245
515
106
7
0
351,772
2
L
Sobek
6,877
430
21
1
0
349,465
1
W
Thanatos
8,137
509
59
4
0
281,349
8
L
Ullr
6,525
408
58
4
0
267,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role