Player Matchup

Sobek
Sobek
Cookinsumchicken
Sobek
Level 85
God Stats
38W - 11L
1,854 SR
Queue Stats
536W - 359L
1,818 Elo+
Party 1
Medusa
Medusa
Sessyoin8312
Medusa
Level 160
God Stats
65W - 32L
1,698 SR
Queue Stats
988W - 788L
1,711 Elo+
Solo
Sol
Sol
Yubyubyub
Sol
Level 48
God Stats
24W - 5L
2,039 SR
Queue Stats
241W - 124L
1,870 Elo+
Party 1
Team Averages
Level 98
1,864 SR
1,800 Elo+

VS

Team Averages
Level 151
1,627 SR
1,692 Elo+
Hou Yi
Hou Yi
chenly210
Hou Yi
Level 160
God Stats
3W - 0L
1,769 SR
Queue Stats
17W - 7L
1,776 Elo+
Solo
Baron Samedi
Baron Samedi
marcbruno
Baron Samedi
Level 145
God Stats
3W - 3L
1,612 SR
Queue Stats
52W - 50L
1,583 Elo+
Solo
Ymir
Ymir
xll OR30 llx
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 3
6,286
629
5,364
15,812
16,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
3 / 5 / 1
7,021
702
8,929
8,101
3,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 4
6,539
654
6,243
6,794
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
chenly210
Hou Yi
13
10 / 0 / 5
8,671
867
11,917
8,016
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
marcbruno
Baron Samedi
12
3 / 3 / 11
7,720
772
6,334
8,484
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 10
8,205
821
6,151
9,592
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Medusa
3
5
1
0.7
L
1
4
4
0.75
W
Hou Yi
chenly210
Hou Yi
10
0
5
12.5
W
Baron Samedi
marcbruno
Baron Samedi
3
3
11
2.83
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
24,402
30,707
Taken
26,092
21,781
Mitigated
14,000
3,416
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,364
405
135
2,132
15,812
16,259
60
7,142
8,670
9,159
0
L
Medusa
8,929
3,383
0
205
8,101
3,012
417
3,285
4,816
0
32,967
L
6,243
2,154
0
944
6,794
2,510
840
2,423
4,371
15,331
0
W
Hou Yi
chenly210
Hou Yi
11,917
5,204
0
1,037
8,016
3,235
1,839
2,359
5,583
0
31,618
W
Baron Samedi
marcbruno
Baron Samedi
6,334
631
818
3,153
8,484
3,825
839
3,906
4,397
15,894
0
W
6,151
1,544
832
2,985
9,592
6,940
454
5,044
4,315
21,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,846
Gold Earned
24,596
104
Minions Killed
102
4
Camps Cleared
5
514,988
Distance Traveled
543,698
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,286
629
7
1
0
179,054
4
L
Medusa
7,021
702
59
6
1
164,628
3
L
Sol
6,539
654
38
4
3
171,306
1
W
Hou Yi
8,671
867
46
5
1
185,362
5
W
Baron Samedi
7,720
772
29
3
3
176,589
3
W
Ymir
8,205
821
27
3
1
181,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role