Player Matchup

Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DarthKilp
Fafnir
Level 128
God Stats
9W - 10L
1,567 SR
Queue Stats
40W - 54L
1,482 Elo+
Party 3
Nox
Nox
JHiicks
Nox
Level 147
God Stats
9W - 11L
1,501 SR
Queue Stats
539W - 543L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Koorgan
Zhong Kui
Level 124
God Stats
2W - 7L
1,281 SR
Queue Stats
43W - 56L
1,492 Elo+
Party 3
Team Averages
Level 119
1,470 SR
1,495 Elo+

VS

Team Averages
Level 103
1,575 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BigBigYoshi
Freya
Level 57
God Stats
3W - 0L
1,969 SR
Queue Stats
211W - 151L
1,537 Elo+
Party 2
Tyr
Tyr
CaptainFlammer
Tyr
Level 77
God Stats
36W - 22L
1,608 SR
Queue Stats
139W - 107L
1,606 Elo+
Party 2
Agni
Agni
Reptill
Agni
Level 96
God Stats
1W - 0L
1,299 SR
Queue Stats
16W - 11L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
4 / 4 / 1
6,032
548
5,197
7,798
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
10
1 / 1 / 1
5,711
519
5,259
4,896
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
DarthKilp
Fafnir
9
0 / 3 / 3
5,120
465
2,435
6,752
6,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
10
0 / 4 / 2
5,501
500
1,058
7,202
2,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Koorgan
Zhong Kui
12
2 / 3 / 0
6,617
602
3,711
7,794
5,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
9 / 1 / 2
8,026
730
6,194
8,149
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
 
Nu Wa
13
4 / 2 / 3
8,020
729
6,857
6,716
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 0 / 2
5,992
545
1,417
5,638
1,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
5,986
544
3,006
8,998
3,417
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
Reptill
Agni
10
0 / 3 / 4
6,605
600
3,889
4,555
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
15
15
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
1
1.13
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Arachne
 
Arachne
9
1
2
10
W
Nu Wa
 
Nu Wa
4
2
3
2.75
W
0
0
2
1
W
2
1
2
3
L
Fafnir
DarthKilp
Fafnir
0
3
3
0.5
L
Nox
0
4
2
0.25
L
Zhong Kui
Koorgan
Zhong Kui
2
3
0
0.67
W
Agni
Reptill
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
21,363
34,442
Taken
34,056
18,503
Mitigated
11,975
11,012
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,197
1,795
0
2,286
7,798
2,422
0
2,161
5,581
0
21,561
L
Hachiman
 
Hachiman
5,259
3,517
0
2,043
4,896
1,278
0
810
4,038
0
34,296
W
Arachne
 
Arachne
6,194
3,739
0
3,764
8,149
3,553
33
600
7,549
0
43,392
W
Nu Wa
 
Nu Wa
6,857
2,292
54
2,812
6,716
2,110
610
4,250
2,466
46,569
0
W
1,417
437
0
3,111
5,638
1,784
561
570
5,068
31,545
0
W
3,006
119
0
1,579
8,998
3,417
0
970
8,028
0
21,126
L
Fafnir
DarthKilp
Fafnir
2,435
506
120
1,228
6,752
6,882
12
2,046
4,664
14,704
0
L
Nox
1,058
255
0
1,408
7,202
2,505
0
2,875
4,085
31,867
0
L
Zhong Kui
Koorgan
Zhong Kui
3,711
207
0
3,927
7,794
5,416
18
3,883
3,911
40,639
0
W
Agni
Reptill
Agni
3,889
635
0
0
4,555
1,111
756
1,035
3,520
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
34,629
307
Minions Killed
338
0
Camps Cleared
0
1,027,934
Distance Traveled
1,068,121
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,032
548
48
4
0
231,423
2
L
Hachiman
5,711
519
72
7
0
200,811
2
W
Arachne
8,026
730
69
6
0
247,717
3
W
Nu Wa
8,020
729
87
8
0
179,632
1
W
Freya
5,992
545
70
6
0
181,636
3
W
Tyr
5,986
544
35
3
0
246,885
5
L
Fafnir
5,120
465
21
2
0
215,885
6
L
Nox
5,501
500
67
6
0
190,844
4
L
Zhong Kui
6,617
602
99
9
0
188,971
0
W
Agni
6,605
600
77
7
0
212,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role