Player Matchup

Discordia
Discordia
DukeJukem420
Discordia
Level 85
God Stats
1W - 5L
1,191 SR
Queue Stats
31W - 42L
1,328 Elo+
Solo
Cthulhu
Cthulhu
F_O_N_O
Cthulhu
Level 87
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 13L
1,150 Elo+
Party 1
Apollo
Apollo
McDaddyScrub
Apollo
Level 24
God Stats
10W - 15L
1,238 SR
Queue Stats
25W - 38L
1,150 Elo+
Party 1
Mercury
Mercury
Norsewolf_505
Mercury
Level 66
God Stats
2W - 2L
1,530 SR
Queue Stats
242W - 296L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
Nz_Miz
Gilgamesh
Level 67
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 1
Team Averages
Level 66
1,406 SR
1,220 Elo+

VS

Team Averages
Level 80
1,399 SR
1,309 Elo+
Heimdallr
Heimdallr
Dzuko11
Heimdallr
Level 34
God Stats
2W - 5L
1,127 SR
Queue Stats
23W - 48L
1,270 Elo+
Solo
Hun Batz
Hun Batz
TMX I6aax
Hun Batz
Level 83
God Stats
32W - 30L
1,407 SR
Queue Stats
523W - 548L
1,318 Elo+
Solo
Horus
Horus
TxBeaster030
Horus
Level 146
God Stats
7W - 6L
1,577 SR
Queue Stats
244W - 281L
1,285 Elo+
Solo
Ra
Ra
cali_Starr
Ra
Level 69
God Stats
6W - 3L
1,597 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
luffy_danger
Baron Samedi
Level 67
God Stats
1W - 3L
1,286 SR
Queue Stats
223W - 258L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DukeJukem420
Discordia
5
1 / 4 / 0
4,571
381
1,180
3,154
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
F_O_N_O
Cthulhu
9
3 / 4 / 3
5,680
473
6,088
8,566
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
9
2 / 3 / 3
5,754
480
2,868
5,180
1,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
10
2 / 6 / 3
5,850
488
5,549
8,539
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Nz_Miz
Gilgamesh
8
1 / 3 / 0
5,469
456
3,219
6,322
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dzuko11
Heimdallr
10
4 / 3 / 3
6,476
540
3,221
6,464
2,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
TMX I6aax
Hun Batz
12
7 / 0 / 2
7,178
598
5,349
6,004
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 4
6,640
553
4,258
5,928
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 3 / 2
5,465
455
3,062
6,014
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
luffy_danger
Baron Samedi
10
5 / 3 / 2
6,530
544
4,539
6,360
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
20
20
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
DukeJukem420
Discordia
1
4
0
0.25
W
Heimdallr
Dzuko11
Heimdallr
4
3
3
1.83
L
Cthulhu
F_O_N_O
Cthulhu
3
4
3
1.13
L
Apollo
2
3
3
1.17
L
Mercury
2
6
3
0.58
L
Gilgamesh
Nz_Miz
Gilgamesh
1
3
0
0.33
W
Hun Batz
TMX I6aax
Hun Batz
7
0
2
8
W
2
0
4
4
W
2
3
2
1
W
Baron Samedi
luffy_danger
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
20,429
31,761
Taken
30,770
15,856
Mitigated
12,938
4,211
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DukeJukem420
Discordia
1,180
246
0
110
3,154
833
0
1,694
1,460
8,686
0
W
Heimdallr
Dzuko11
Heimdallr
3,221
1,459
0
1,451
6,464
2,081
846
1,933
4,298
0
23,842
L
Cthulhu
F_O_N_O
Cthulhu
6,088
610
51
740
8,566
7,997
52
2,301
6,071
19,111
0
L
Apollo
2,868
595
0
825
5,180
1,554
754
1,406
3,694
0
23,255
L
Mercury
5,549
3,597
0
790
8,539
2,328
0
1,800
6,553
0
23,229
L
Gilgamesh
Nz_Miz
Gilgamesh
3,219
991
0
1,695
6,322
3,144
0
64
5,762
0
16,809
W
Hun Batz
TMX I6aax
Hun Batz
5,349
1,460
0
2,236
6,004
2,065
249
878
4,995
0
35,600
W
4,258
1,663
436
2,864
5,928
5,007
364
147
5,781
0
25,322
W
3,062
493
863
2,067
6,014
1,674
217
1,996
3,838
10,664
0
W
Baron Samedi
luffy_danger
Baron Samedi
4,539
569
0
1,638
6,360
2,111
1,576
1,600
4,590
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
32,289
163
Minions Killed
227
0
Camps Cleared
0
980,420
Distance Traveled
1,033,157
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,571
381
17
1
0
99,367
2
W
Heimdallr
6,476
540
54
5
0
190,266
0
L
Cthulhu
5,680
473
16
1
0
215,397
0
L
Apollo
5,754
480
50
4
0
209,573
0
L
Mercury
5,850
488
44
4
0
250,825
0
L
Gilgamesh
5,469
456
36
3
0
205,258
0
W
Hun Batz
7,178
598
65
5
0
264,118
2
W
Horus
6,640
553
55
5
0
229,955
5
W
Ra
5,465
455
18
2
0
154,924
0
W
Baron Samedi
6,530
544
35
3
0
193,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role