Player Matchup

Tsukuyomi
Tsukuyomi
AleiaBlackrose
Tsukuyomi
Level 105
God Stats
1W - 4L
1,349 SR
Queue Stats
19W - 21L
1,410 Elo+
Party 2
Ra
Ra
DRPATCH
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,380 Elo+
Party 2
Neith
Neith
Shotgauntlets
Neith
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,344 Elo+
Party 2
Discordia
Discordia
javiersosa879
Discordia
Level 115
God Stats
22W - 21L
1,457 SR
Queue Stats
210W - 244L
1,475 Elo+
Party 3
Yemoja
Yemoja
manuel_serfeliz
Yemoja
Level 108
God Stats
2W - 3L
1,279 SR
Queue Stats
205W - 229L
1,411 Elo+
Party 3
Team Averages
Level 108
1,417 SR
1,404 Elo+

VS

Team Averages
Level 95
1,594 SR
1,704 Elo+
Fenrir
Fenrir
DarkX2000
Fenrir
Level 99
God Stats
6W - 3L
1,624 SR
Queue Stats
92W - 79L
1,580 Elo+
Party 1
Ra
Ra
DestroMeow
Ra
Level 25
God Stats
1W - 0L
1,311 SR
Queue Stats
13W - 3L
1,816 Elo+
Party 1
Mulan
Mulan
LobeznoGaming
Mulan
Level 49
God Stats
7W - 6L
1,642 SR
Queue Stats
428W - 456L
1,534 Elo+
Party 1
Anubis
Anubis
ZEUS1412
Anubis
Level 160
God Stats
3W - 0L
1,573 SR
Queue Stats
129W - 102L
1,655 Elo+
Party 1
Hercules
Hercules
łGardł
Hercules
Level 143
God Stats
1W - 0L
1,822 SR
Queue Stats
35W - 8L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AleiaBlackrose
Tsukuyomi
15
0 / 9 / 3
8,339
927
6,279
15,904
5,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 10 / 1
9,287
1,032
10,122
11,952
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 2
8,171
908
9,060
14,024
4,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
javiersosa879
Discordia
15
2 / 11 / 3
9,287
1,032
13,703
21,881
6,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 2
8,866
985
5,470
19,806
19,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkX2000
Fenrir
18
11 / 2 / 21
11,204
1,245
11,354
8,379
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 23
10,057
1,117
12,032
9,792
3,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 0 / 29
10,637
1,182
14,194
12,308
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ZEUS1412
Anubis
19
18 / 0 / 26
13,259
1,473
24,677
9,036
4,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
łGardł
Hercules
18
4 / 0 / 36
11,670
1,297
15,887
15,855
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
180
5
Kills
45
45
Deaths
5
11
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AleiaBlackrose
Tsukuyomi
0
9
3
0.17
L
2
10
1
0.25
W
Fenrir
DarkX2000
Fenrir
11
2
21
10.75
W
6
3
23
5.83
W
6
0
29
20.5
L
0
8
2
0.13
W
Anubis
ZEUS1412
Anubis
18
0
26
31
L
Discordia
javiersosa879
Discordia
2
11
3
0.32
L
1
7
2
0.29
W
Hercules
łGardł
Hercules
4
0
36
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,634
Damage
78,144
83,567
Taken
55,370
39,625
Mitigated
39,818
5,635
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AleiaBlackrose
Tsukuyomi
6,279
1,015
0
100
15,904
5,122
0
8,269
7,441
126
21,006
L
10,122
637
634
871
11,952
3,771
0
4,442
7,235
42,266
0
W
Fenrir
DarkX2000
Fenrir
11,354
1,761
0
28
8,379
3,578
0
5,616
2,763
0
23,784
W
12,032
1,866
2,574
2,341
9,792
3,960
0
6,080
3,712
35,984
0
W
14,194
1,526
0
5,342
12,308
13,396
0
6,141
6,167
0
22,921
L
9,060
4,599
37
996
14,024
4,517
0
5,566
8,226
0
22,219
W
Anubis
ZEUS1412
Anubis
24,677
1,493
0
6,562
9,036
4,712
0
5,445
3,591
51,466
0
L
Discordia
javiersosa879
Discordia
13,703
1,823
210
943
21,881
6,538
0
10,678
10,969
25,964
0
L
5,470
528
1,000
844
19,806
19,677
0
8,080
11,344
17,710
0
W
Hercules
łGardł
Hercules
15,887
7,301
0
7,066
15,855
14,172
0
6,139
9,040
441
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
56,827
176
Minions Killed
201
6
Camps Cleared
9
810,915
Distance Traveled
982,038
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,339
927
24
3
1
179,245
0
L
Ra
9,287
1,032
78
9
3
166,668
0
W
Fenrir
11,204
1,245
26
3
3
183,774
3
W
Ra
10,057
1,117
48
5
0
192,534
0
W
Mulan
10,637
1,182
23
3
3
211,762
2
L
Neith
8,171
908
20
2
1
150,799
0
W
Anubis
13,259
1,473
86
10
1
187,363
0
L
Discordia
9,287
1,032
28
3
1
160,505
0
L
Yemoja
8,866
985
26
3
0
153,698
0
W
Hercules
11,670
1,297
18
2
2
206,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role