Player Matchup

Thor
Thor
JigglySnacks
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,726 Elo+
Party 1
Jing Wei
Jing Wei
OneandOakley
Jing Wei
Level 82
God Stats
9W - 14L
1,437 SR
Queue Stats
346W - 269L
1,600 Elo+
Party 1
Charybdis
Charybdis
Sidewinder3121
Charybdis
Level 127
God Stats
8W - 4L
1,569 SR
Queue Stats
260W - 207L
1,611 Elo+
Party 1
Vamana
Vamana
TekkouNoAme
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,595 Elo+
Party 1
Eset
Eset
twstdONE
Eset
Level 158
God Stats
2W - 2L
1,406 SR
Queue Stats
138W - 150L
1,528 Elo+
Party 1
Team Averages
Level 84
1,483 SR
1,612 Elo+

VS

Team Averages
Level 47
1,573 SR
1,446 Elo+
Sun Wukong
Sun Wukong
ASingularBee
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
Arknights W
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,366 Elo+
Party 2
Persephone
Persephone
DS85
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Party 3
Thor
Thor
SenchoMarine
Thor
Level 112
God Stats
1W - 4L
1,784 SR
Queue Stats
231W - 262L
1,533 Elo+
Party 2
Nemesis
Nemesis
URFATEDDEATH666
Nemesis
Level 25
God Stats
0W - 1L
1,581 SR
Queue Stats
7W - 19L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 12
9,038
1,130
12,535
9,585
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
OneandOakley
Jing Wei
13
2 / 3 / 17
7,980
998
9,368
7,895
3,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Sidewinder3121
Charybdis
14
6 / 3 / 9
8,302
1,038
8,474
8,395
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
13
4 / 3 / 12
8,409
1,051
3,996
13,447
15,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
16
4 / 0 / 19
9,117
1,140
14,676
7,672
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASingularBee
Sun Wukong
12
2 / 5 / 2
6,559
820
7,077
11,583
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 5
6,518
815
2,456
12,743
13,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
DS85
Persephone
10
1 / 7 / 4
6,414
802
6,786
9,807
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 4
7,616
952
4,403
10,730
4,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 4
6,971
871
3,819
9,222
3,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
25
Kills
10
12
Deaths
25
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ASingularBee
Sun Wukong
2
5
2
0.6
L
1
4
5
0.88
L
Persephone
DS85
Persephone
1
7
4
0.43
W
9
3
12
5
W
Jing Wei
OneandOakley
Jing Wei
2
3
17
3.5
L
4
4
4
1.5
W
Charybdis
Sidewinder3121
Charybdis
6
3
9
3.5
W
Vamana
4
3
12
3.33
L
2
5
4
0.8
W
Eset
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
24,541
46,994
Taken
54,085
31,663
Mitigated
34,225
13,223
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ASingularBee
Sun Wukong
7,077
1,466
183
1,338
11,583
8,499
0
2,921
8,662
0
16,144
L
2,456
595
107
118
12,743
13,077
0
3,982
8,761
7,987
0
L
Persephone
DS85
Persephone
6,786
1,023
490
724
9,807
3,739
0
3,003
6,797
10,893
0
W
12,535
3,162
1,326
1,291
9,585
5,004
611
2,149
7,436
0
19,326
W
Jing Wei
OneandOakley
Jing Wei
9,368
4,956
1,019
1,006
7,895
3,290
2,575
1,448
6,447
0
19,178
L
4,403
757
1,764
998
10,730
4,942
0
2,916
7,814
0
10,620
W
Charybdis
Sidewinder3121
Charybdis
8,474
2,399
632
289
8,395
4,257
1,050
1,575
6,820
0
20,121
W
Vamana
3,996
1,258
996
3,133
13,447
15,609
260
2,353
11,094
0
7,801
L
3,819
946
612
1,305
9,222
3,968
0
1,852
7,370
0
8,095
W
Eset
14,676
1,284
780
2,751
7,672
3,503
532
1,717
5,955
30,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
34,078
94
Minions Killed
59
0
Camps Cleared
0
901,977
Distance Traveled
758,980
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,559
820
16
2
0
148,490
0
L
Ymir
6,518
815
10
1
0
148,004
0
L
Persephone
6,414
802
9
1
0
145,477
0
W
Thor
9,038
1,130
11
1
0
189,065
0
W
Jing Wei
7,980
998
23
3
0
177,151
2
L
Thor
7,616
952
14
2
0
147,692
0
W
Charybdis
8,302
1,038
22
3
0
153,574
1
W
Vamana
8,409
1,051
2
0
0
171,350
0
L
Nemesis
6,971
871
10
1
0
169,317
0
W
Eset
9,117
1,140
36
5
0
210,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role