Player Matchup

Sylvanus
Sylvanus
FortuneOne
Sylvanus
Level 57
God Stats
14W - 7L
1,625 SR
Queue Stats
43W - 45L
1,413 Elo+
Party 3
Medusa
Medusa
ItsRasaa
Medusa
Level 105
God Stats
24W - 33L
1,434 SR
Queue Stats
563W - 614L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Itz-_-Alexthekid
Gilgamesh
Level 127
God Stats
21W - 15L
1,586 SR
Queue Stats
239W - 250L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Itz-_-Lildawg
Baron Samedi
Level 116
God Stats
5W - 4L
1,607 SR
Queue Stats
96W - 104L
1,447 Elo+
Party 2
Awilix
Awilix
frogbutter
Awilix
Level 81
God Stats
15W - 7L
1,676 SR
Queue Stats
109W - 123L
1,448 Elo+
Party 3
Team Averages
Level 97
1,586 SR
1,428 Elo+

VS

Team Averages
Level 83
1,497 SR
1,442 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Alechetoos
Ne Zha
Level 67
God Stats
1W - 4L
1,255 SR
Queue Stats
354W - 365L
1,414 Elo+
Solo
Jormungandr
Jormungandr
DECREPIT617
Jormungandr
Level 88
God Stats
1W - 1L
1,669 SR
Queue Stats
67W - 79L
1,419 Elo+
Party 1
Ullr
Ullr
doodoostinky
Ullr
Level 65
God Stats
38W - 40L
1,476 SR
Queue Stats
414W - 404L
1,456 Elo+
Solo
Fafnir
Fafnir
jimmddd
Fafnir
Level 109
God Stats
5W - 5L
1,586 SR
Queue Stats
482W - 538L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FortuneOne
Sylvanus
10
1 / 2 / 6
6,660
512
4,005
9,945
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
ItsRasaa
Medusa
11
1 / 2 / 4
6,406
493
5,243
8,099
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
14
6 / 0 / 1
8,060
620
8,775
8,677
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Itz-_-Lildawg
Baron Samedi
14
5 / 1 / 0
7,882
606
2,754
5,740
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
frogbutter
Awilix
12
7 / 3 / 3
7,407
570
9,290
9,476
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 4 / 2
6,745
519
4,641
5,978
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Alechetoos
Ne Zha
10
2 / 6 / 0
6,142
472
3,791
11,540
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DECREPIT617
Jormungandr
10
1 / 5 / 0
6,211
478
4,437
10,100
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
2 / 2 / 3
6,552
504
6,307
7,538
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
jimmddd
Fafnir
10
1 / 3 / 4
6,408
493
3,841
10,882
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
20
Kills
8
8
Deaths
20
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
2
0.75
L
Ne Zha
Alechetoos
Ne Zha
2
6
0
0.33
L
Jormungandr
DECREPIT617
Jormungandr
1
5
0
0.2
W
Sylvanus
FortuneOne
Sylvanus
1
2
6
2
W
Medusa
ItsRasaa
Medusa
1
2
4
1.5
W
Gilgamesh
6
0
1
6.5
W
Baron Samedi
Itz-_-Lildawg
Baron Samedi
5
1
0
5
L
2
2
3
1.75
W
Awilix
frogbutter
Awilix
7
3
3
2.83
L
Fafnir
jimmddd
Fafnir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
23,017
41,937
Taken
46,038
20,367
Mitigated
23,166
13,241
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,641
1,345
0
1,123
5,978
1,638
41
903
5,075
34,134
0
L
Ne Zha
Alechetoos
Ne Zha
3,791
976
0
3,893
11,540
3,845
0
1,027
10,513
0
27,533
L
Jormungandr
DECREPIT617
Jormungandr
4,437
1,421
0
991
10,100
6,692
0
0
10,100
30,490
0
W
Sylvanus
FortuneOne
Sylvanus
4,005
1,571
2,878
3,245
9,945
5,810
330
2,554
7,391
19,589
0
W
Medusa
ItsRasaa
Medusa
5,243
1,716
0
563
8,099
2,657
434
2,437
5,662
0
40,902
W
Gilgamesh
8,775
3,508
0
1,258
8,677
6,256
478
4,368
4,309
0
47,668
W
Baron Samedi
Itz-_-Lildawg
Baron Samedi
2,754
28
226
2,641
5,740
2,316
1,092
888
4,852
44,991
0
L
6,307
1,517
0
870
7,538
2,300
0
1,558
5,980
0
43,393
W
Awilix
frogbutter
Awilix
9,290
4,707
0
2,430
9,476
3,328
0
2,672
6,804
0
35,352
L
Fafnir
jimmddd
Fafnir
3,841
1,440
500
3,833
10,882
8,691
0
3,271
7,611
17,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
32,058
327
Minions Killed
298
0
Camps Cleared
0
1,204,957
Distance Traveled
1,176,297
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,745
519
71
5
0
240,545
7
L
Ne Zha
6,142
472
50
4
0
241,945
2
L
Jormungandr
6,211
478
67
5
0
229,750
8
W
Sylvanus
6,660
512
47
4
0
214,047
2
W
Medusa
6,406
493
53
4
0
241,530
0
W
Gilgamesh
8,060
620
82
6
0
224,913
0
W
Baron Samedi
7,882
606
95
7
0
246,417
2
L
Ullr
6,552
504
79
6
0
229,006
1
W
Awilix
7,407
570
50
4
0
278,050
2
L
Fafnir
6,408
493
31
2
0
235,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role