Player Matchup

Olorun
Olorun
I has sun
Olorun
Level 17
God Stats
6W - 9L
1,546 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 1
Cabrakan
Cabrakan
ItsSnok
Cabrakan
Level 49
God Stats
0W - 2L
1,339 SR
Queue Stats
194W - 257L
1,284 Elo+
Solo
Nemesis
Nemesis
Xx AGEOLL xX
Nemesis
Level 43
God Stats
8W - 6L
1,824 SR
Queue Stats
122W - 137L
1,406 Elo+
Party 1
Vulcan
Vulcan
darkstabbed
Vulcan
Level 68
God Stats
1W - 2L
1,766 SR
Queue Stats
54W - 60L
1,426 Elo+
Party 1
Fenrir
Fenrir
redwards2004
Fenrir
Level 107
God Stats
29W - 17L
1,660 SR
Queue Stats
411W - 396L
1,489 Elo+
Solo
Team Averages
Level 57
1,627 SR
1,388 Elo+

VS

Team Averages
Level 57
1,586 SR
1,424 Elo+
Ah Puch
Ah Puch
ClearChaos
Ah Puch
Level 69
God Stats
61W - 48L
1,591 SR
Queue Stats
102W - 105L
1,473 Elo+
Party 2
Ymir
Ymir
PreachersKid89
Ymir
Level 28
God Stats
24W - 14L
1,596 SR
Queue Stats
30W - 23L
1,456 Elo+
Party 2
Vamana
Vamana
R0CK SLIDE
Vamana
Level 102
God Stats
28W - 19L
1,642 SR
Queue Stats
124W - 140L
1,450 Elo+
Party 2
Izanami
Izanami
UNCLERICOSVANN
Izanami
Level 39
God Stats
72W - 54L
1,468 SR
Queue Stats
106W - 103L
1,347 Elo+
Solo
Kukulkan
Kukulkan
thekaizin
Kukulkan
Level 49
God Stats
3W - 1L
1,632 SR
Queue Stats
65W - 63L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
I has sun
Olorun
13
3 / 9 / 3
8,719
436
10,868
20,995
6,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ItsSnok
Cabrakan
11
3 / 4 / 2
7,836
392
6,458
16,175
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Xx AGEOLL xX
Nemesis
16
6 / 3 / 4
10,036
502
14,913
21,257
9,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
16
6 / 7 / 3
10,548
527
13,766
12,466
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
0 / 4 / 0
8,828
441
9,654
11,012
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ClearChaos
Ah Puch
17
1 / 5 / 4
11,042
552
10,260
13,429
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 10
10,440
522
5,864
16,241
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
R0CK SLIDE
Vamana
20
5 / 0 / 1
13,035
652
10,626
18,081
15,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 2 / 6
12,182
609
21,088
18,262
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
thekaizin
Kukulkan
17
9 / 6 / 3
11,609
580
10,597
12,947
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
18
Kills
27
27
Deaths
18
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ClearChaos
Ah Puch
1
5
4
0.6
L
Olorun
I has sun
Olorun
3
9
3
0.5
L
Cabrakan
ItsSnok
Cabrakan
3
4
2
1
W
3
5
10
1.6
W
Vamana
R0CK SLIDE
Vamana
5
0
1
5.5
W
9
2
6
6
L
Nemesis
Xx AGEOLL xX
Nemesis
6
3
4
2.67
L
Vulcan
6
7
3
1.07
L
Fenrir
0
4
0
0
W
Kukulkan
thekaizin
Kukulkan
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,659
Damage
58,435
81,905
Taken
78,960
52,830
Mitigated
43,935
25,299
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ClearChaos
Ah Puch
10,260
290
0
5,151
13,429
4,521
1,380
4,392
8,782
69,200
0
L
Olorun
I has sun
Olorun
10,868
6,253
1,081
7,640
20,995
6,269
464
6,424
14,571
55,829
0
L
Cabrakan
ItsSnok
Cabrakan
6,458
857
684
4,746
16,175
22,721
50
4,954
11,221
25,989
0
W
5,864
1,369
0
778
16,241
13,201
514
9,767
6,004
16,726
0
W
Vamana
R0CK SLIDE
Vamana
10,626
6,734
0
6,745
18,081
15,407
4,770
695
17,366
0
87,947
W
21,088
16,952
38
10,620
18,262
6,561
4,873
8,862
9,006
0
118,283
L
Nemesis
Xx AGEOLL xX
Nemesis
14,913
8,717
0
7,281
21,257
9,615
0
6,862
14,395
0
71,590
L
Vulcan
13,766
2,435
0
817
12,466
4,951
818
8,662
3,804
69,026
0
L
Fenrir
9,654
3,111
0
3,050
11,012
9,274
0
463
10,549
0
49,141
W
Kukulkan
thekaizin
Kukulkan
10,597
865
0
2,587
12,947
4,245
782
6,126
6,596
51,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
58,308
458
Minions Killed
614
0
Camps Cleared
0
1,606,586
Distance Traveled
1,773,856
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,042
552
135
7
0
346,685
0
L
Olorun
8,719
436
85
4
0
319,524
0
L
Cabrakan
7,836
392
39
2
0
280,375
0
W
Ymir
10,440
522
20
1
0
353,782
0
W
Vamana
13,035
652
191
10
0
367,458
0
W
Izanami
12,182
609
191
10
0
324,138
1
L
Nemesis
10,036
502
102
5
0
429,717
1
L
Vulcan
10,548
527
123
6
0
326,167
6
L
Fenrir
8,828
441
109
5
0
250,803
1
W
Kukulkan
11,609
580
77
4
0
381,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role