Player Matchup

Medusa
Medusa
KindaMonster
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,508 Elo+
Party 1
Hel
Hel
Lilxhery
Hel
Level 27
God Stats
4W - 1L
1,583 SR
Queue Stats
10W - 13L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Mangoongfuel
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,439 Elo+
Party 3
Bellona
Bellona
MaybeMayhem
Bellona
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 18L
1,508 Elo+
Party 1
Thanatos
Thanatos
Psykoisbac
Thanatos
Level 27
God Stats
14W - 11L
1,525 SR
Queue Stats
34W - 39L
1,394 Elo+
Party 3
Team Averages
Level 15
1,522 SR
1,475 Elo+

VS

Team Averages
Level 20
1,452 SR
1,482 Elo+
Yemoja
Yemoja
IBeibi_Shark_
Yemoja
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ObeseArmadillo
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 87L
1,550 Elo+
Solo
Chiron
Chiron
Ttv_URM8Terah
Chiron
Level 28
God Stats
36W - 31L
1,516 SR
Queue Stats
283W - 328L
1,437 Elo+
Solo
Skadi
Skadi
Zanto-pte
Skadi
Level 8
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
xGBOY92
Ra
Level 26
God Stats
18W - 35L
1,230 SR
Queue Stats
161W - 186L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 0 / 3
12,511
569
9,200
10,085
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 8
11,475
522
11,540
20,713
9,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mangoongfuel
Jormungandr
15
0 / 3 / 6
9,704
441
3,743
13,761
9,272
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MaybeMayhem
Bellona
20
16 / 1 / 7
14,189
645
25,785
22,943
27,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Psykoisbac
Thanatos
16
4 / 1 / 6
11,331
515
5,827
11,709
4,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,623
392
4,838
14,157
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
16
3 / 9 / 1
9,605
437
9,769
19,780
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 4 / 2
11,894
541
7,524
11,185
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Zanto-pte
Skadi
13
0 / 5 / 2
8,179
372
2,573
10,723
3,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
9,368
426
11,216
18,660
7,352
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
29
Kills
7
7
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Medusa
7
0
3
8.5
W
2
2
8
3
W
Jormungandr
Mangoongfuel
Jormungandr
0
3
6
1
W
Bellona
MaybeMayhem
Bellona
16
1
7
19.5
L
Hun Batz
3
9
1
0.39
W
Thanatos
Psykoisbac
Thanatos
4
1
6
7
L
1
4
2
0.5
L
Skadi
Zanto-pte
Skadi
0
5
2
0.2
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,095
Damage
35,920
79,211
Taken
74,505
55,205
Mitigated
32,351
41,921
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,838
427
691
1,096
14,157
11,270
0
2,240
11,917
23,338
0
W
Medusa
9,200
4,597
0
1,998
10,085
4,672
3,637
2,435
7,650
0
122,569
W
11,540
729
8,677
15,138
20,713
9,460
1,228
9,503
11,210
66,527
0
W
Jormungandr
Mangoongfuel
Jormungandr
3,743
460
151
690
13,761
9,272
353
2,711
11,050
37,546
0
W
Bellona
MaybeMayhem
Bellona
25,785
10,917
0
7,333
22,943
27,373
4,176
3,476
19,467
752
99,559
L
Hun Batz
9,769
2,239
0
4,465
19,780
6,759
0
3,264
16,516
0
69,041
W
Thanatos
Psykoisbac
Thanatos
5,827
1,546
0
7,934
11,709
4,428
1,278
1,181
10,528
0
66,890
L
7,524
2,813
572
3,675
11,185
3,873
0
1,132
10,053
0
85,052
L
Skadi
Zanto-pte
Skadi
2,573
1,187
0
1,763
10,723
3,097
182
1,441
9,282
0
53,129
L
11,216
1,421
189
5,784
18,660
7,352
471
7,336
11,324
60,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,210
Gold Earned
47,669
565
Minions Killed
558
0
Camps Cleared
0
2,195,962
Distance Traveled
1,945,433
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,623
392
36
2
0
398,892
0
W
Medusa
12,511
569
156
7
0
457,407
4
W
Hel
11,475
522
114
5
0
464,588
14
W
Jormungandr
9,704
441
43
2
0
341,213
2
W
Bellona
14,189
645
141
6
0
484,931
4
L
Hun Batz
9,605
437
122
6
0
404,480
1
W
Thanatos
11,331
515
111
5
0
447,823
0
L
Chiron
11,894
541
189
9
0
418,255
0
L
Skadi
8,179
372
93
4
0
401,629
1
L
Ra
9,368
426
118
5
0
322,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role