Player Matchup

Ratatoskr
Ratatoskr
Axolitl
Ratatoskr
Level 28
God Stats
1W - 1L
1,663 SR
Queue Stats
70W - 99L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
Igneous Spyke
Cthulhu
Level 82
God Stats
4W - 4L
1,486 SR
Queue Stats
138W - 142L
1,443 Elo+
Solo
Persephone
Persephone
OneAngryHobbit
Persephone
Level 27
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 3
Gilgamesh
Gilgamesh
TheJorb
Gilgamesh
Level 62
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 3
Sylvanus
Sylvanus
Zedruu
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 1
Team Averages
Level 65
1,521 SR
1,250 Elo+

VS

Team Averages
Level 91
1,582 SR
1,402 Elo+
Discordia
Discordia
Arlequin17
Discordia
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
216W - 242L
1,409 Elo+
Solo
Cernunnos
Cernunnos
EazzyDaGreat901
Cernunnos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 42L
1,396 Elo+
Party 2
Merlin
Merlin
KuruptedVega
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Smoothrt
Heimdallr
Level 107
God Stats
3W - 0L
1,912 SR
Queue Stats
104W - 120L
1,404 Elo+
Party 2
Terra
Terra
TnSteve901
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 147L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Axolitl
Ratatoskr
20
2 / 4 / 14
11,764
692
7,365
16,454
13,533
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
8 / 7 / 10
13,367
786
29,841
24,220
21,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
OneAngryHobbit
Persephone
19
4 / 5 / 10
12,481
734
13,337
13,467
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheJorb
Gilgamesh
20
10 / 6 / 7
14,039
826
18,789
20,950
13,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Zedruu
Sylvanus
16
2 / 7 / 9
10,481
617
7,331
21,764
30,318
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arlequin17
Discordia
20
7 / 7 / 16
13,308
783
16,485
16,142
7,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
EazzyDaGreat901
Cernunnos
17
3 / 5 / 12
11,364
668
8,131
12,950
5,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
4 / 4 / 14
12,683
746
18,680
15,718
11,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Smoothrt
Heimdallr
20
13 / 8 / 12
14,148
832
28,756
19,765
10,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
20
2 / 2 / 26
12,283
723
11,207
30,237
29,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
109
26
Kills
29
29
Deaths
26
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arlequin17
Discordia
7
7
16
2.14
L
Ratatoskr
Axolitl
Ratatoskr
2
4
14
2.25
W
Cernunnos
EazzyDaGreat901
Cernunnos
3
5
12
1.8
L
Cthulhu
8
7
10
1.86
W
Merlin
4
4
14
2.75
L
Persephone
OneAngryHobbit
Persephone
4
5
10
1.8
W
Heimdallr
Smoothrt
Heimdallr
13
8
12
2.38
L
Gilgamesh
TheJorb
Gilgamesh
10
6
7
2.25
W
Terra
2
2
26
7.5
L
Sylvanus
Zedruu
Sylvanus
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,663
Damage
83,259
96,855
Taken
94,812
83,782
Mitigated
64,581
32,258
Healing
40,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arlequin17
Discordia
16,485
2,121
1,726
2,922
16,142
7,386
997
11,279
4,815
38,770
0
L
Ratatoskr
Axolitl
Ratatoskr
7,365
1,235
1,201
1,441
16,454
13,533
1,025
6,272
10,182
0
15,820
W
Cernunnos
EazzyDaGreat901
Cernunnos
8,131
3,254
1,090
2,078
12,950
5,792
929
7,433
5,517
0
15,636
L
Cthulhu
29,841
346
3,318
3,866
24,220
21,097
401
13,557
10,663
61,200
0
W
Merlin
18,680
1,586
985
2,967
15,718
11,721
238
7,470
8,076
46,742
0
L
Persephone
OneAngryHobbit
Persephone
13,337
1,402
823
2,373
13,467
5,284
922
7,127
6,335
26,412
0
W
Heimdallr
Smoothrt
Heimdallr
28,756
16,543
1,058
4,125
19,765
10,504
2,977
8,443
11,322
0
43,430
L
Gilgamesh
TheJorb
Gilgamesh
18,789
5,229
3,735
2,515
20,950
13,550
1,279
8,684
12,261
0
31,408
W
Terra
11,207
1,170
7,318
16,653
30,237
29,178
318
15,494
14,573
23,548
0
L
Sylvanus
Zedruu
Sylvanus
7,331
1,447
7,179
5,807
21,764
30,318
68
10,730
11,034
11,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,132
Gold Earned
63,786
155
Minions Killed
183
0
Camps Cleared
0
1,513,750
Distance Traveled
1,397,294
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,308
783
54
3
0
238,130
0
L
Ratatoskr
11,764
692
15
1
0
342,531
0
W
Cernunnos
11,364
668
16
1
0
276,520
3
L
Cthulhu
13,367
786
68
4
0
280,137
2
W
Merlin
12,683
746
66
4
0
285,138
0
L
Persephone
12,481
734
33
2
0
292,036
1
W
Heimdallr
14,148
832
27
2
0
259,735
1
L
Gilgamesh
14,039
826
26
2
0
333,426
3
W
Terra
12,283
723
20
1
0
337,771
0
L
Sylvanus
10,481
617
13
1
0
265,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role