Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum II
TissueInferno1
Geb
Platinum II
Level 83
God Stats
17W - 7L
1,715 SR
Queue Stats
76W - 57L
1,993 MMR
Party 2
Rama
Rama
Platinum IV
sushisigh
Rama
Platinum IV
Level 160
God Stats
5W - 1L
2,003 SR
Queue Stats
29W - 10L
1,996 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,739 SR
1,830 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,510 SR
1,544 MMR
Discordia
Discordia
Gold I
APEXScar
Discordia
Gold I
Level 113
God Stats
13W - 27L
1,520 SR
Queue Stats
107W - 151L
1,827 MMR
Party 1
Sylvanus
Sylvanus
Silver III
DukeSur
Sylvanus
Silver III
Level 121
God Stats
1W - 3L
1,599 SR
Queue Stats
31W - 53L
1,346 MMR
Solo
Hachiman
Hachiman
Silver II
RaidingHerJungle
Hachiman
Silver II
Level 106
God Stats
1W - 1L
1,412 SR
Queue Stats
34W - 44L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 1 / 4
9,821
702
7,314
6,911
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 10
10,226
730
5,022
13,102
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
14
5 / 1 / 6
9,932
709
12,639
9,518
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinGilgameshArtioThothFenrir

VS

Bans
AthenaSobekUllrGuan YuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
APEXScar
Discordia
11
2 / 6 / 1
8,746
625
7,892
7,428
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DukeSur
Sylvanus
11
0 / 3 / 2
8,570
612
2,812
12,628
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 2
8,591
614
7,620
8,671
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
4
7
L
Discordia
APEXScar
Discordia
2
6
1
0.42
L
Sylvanus
DukeSur
Sylvanus
0
3
2
0.33
L
1
2
2
1
W
1
1
10
6
W
Rama
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
18,324
29,531
Taken
28,727
20,031
Mitigated
19,888
7,836
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,314
288
0
2,144
6,911
2,363
60
3,389
3,040
34,574
0
L
Discordia
APEXScar
Discordia
7,892
101
0
375
7,428
2,359
0
2,262
5,078
20,784
0
L
Sylvanus
DukeSur
Sylvanus
2,812
324
1,920
4,411
12,628
14,263
0
5,192
6,823
9,521
0
L
7,620
3,700
0
1,309
8,671
3,266
0
4,208
4,235
0
35,586
W
5,022
584
0
3,916
13,102
13,569
0
3,283
9,403
16,198
0
W
Rama
12,639
7,387
0
1,776
9,518
4,099
2,282
3,257
5,913
0
53,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
25,907
187
Minions Killed
129
10
Camps Cleared
4
835,670
Distance Traveled
791,664
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,821
702
73
5
2
289,896
6
L
Discordia
8,746
625
34
2
2
257,728
6
L
Sylvanus
8,570
612
16
1
1
258,076
1
L
Hachiman
8,591
614
79
6
1
275,860
4
W
Geb
10,226
730
14
1
2
280,024
4
W
Rama
9,932
709
100
7
6
265,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role