Player Matchup

Cernunnos
Cernunnos
Alexe1927
Cernunnos
Level 62
God Stats
6W - 4L
1,717 SR
Queue Stats
164W - 239L
1,303 Elo+
Party 3
Anhur
Anhur
Bigtigblack109
Anhur
Level 158
God Stats
7W - 3L
1,585 SR
Queue Stats
458W - 519L
1,332 Elo+
Solo
Nox
Nox
Saturns7thSon
Nox
Level 139
God Stats
9W - 9L
1,464 SR
Queue Stats
338W - 361L
1,352 Elo+
Party 2
Da Ji
Da Ji
Timu15
Da Ji
Level 63
God Stats
1W - 2L
1,378 SR
Queue Stats
34W - 45L
1,326 Elo+
Party 3
Horus
Horus
Topgun_Mavrick89
Horus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 169L
1,343 Elo+
Party 2
Team Averages
Level 94
1,529 SR
1,331 Elo+

VS

Team Averages
Level 74
1,380 SR
1,258 Elo+
Sylvanus
Sylvanus
Hyrulian Soul
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,303 Elo+
Party 1
Thor
Thor
MaulsWatch
Thor
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 13L
1,072 Elo+
Party 1
Hera
Hera
Scarletvixy
Hera
Level 83
God Stats
3W - 3L
1,454 SR
Queue Stats
264W - 390L
1,315 Elo+
Party 1
Tyr
Tyr
cheekibreki2
Tyr
Level 101
God Stats
0W - 1L
1,315 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Hercules
Hercules
qp parrot
Hercules
Level 85
God Stats
2W - 1L
1,309 SR
Queue Stats
60W - 56L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexe1927
Cernunnos
19
5 / 5 / 13
11,486
820
16,316
15,212
6,698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 7 / 15
11,579
827
14,017
14,586
5,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 2 / 9
12,987
928
18,552
12,281
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Timu15
Da Ji
17
6 / 5 / 19
11,092
792
16,601
12,326
6,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 1 / 12
9,294
664
2,070
8,686
6,103
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hyrulian Soul
Sylvanus
17
2 / 4 / 8
9,235
660
5,618
11,426
10,978
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 3 / 1
7,215
515
1,066
5,741
1,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 9 / 12
11,463
819
12,921
14,773
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 6 / 9
10,947
782
19,888
29,325
31,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
qp parrot
Hercules
19
8 / 5 / 8
11,431
817
11,873
17,485
18,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
27
Kills
20
20
Deaths
27
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alexe1927
Cernunnos
5
5
13
2.3
W
5
7
15
1.79
L
Sylvanus
Hyrulian Soul
Sylvanus
2
4
8
1.5
L
0
3
1
0.17
W
11
2
9
7.75
L
4
9
12
1.11
W
Da Ji
Timu15
Da Ji
6
5
19
3.1
W
0
1
12
6
L
6
6
9
1.75
L
Hercules
qp parrot
Hercules
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,556
Damage
51,366
63,091
Taken
78,750
31,111
Mitigated
68,225
26,324
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alexe1927
Cernunnos
16,316
8,493
393
3,482
15,212
6,698
1,914
4,426
10,664
0
34,590
W
14,017
6,688
536
1,548
14,586
5,774
1,264
3,365
11,079
0
30,897
L
Sylvanus
Hyrulian Soul
Sylvanus
5,618
1,497
3,233
2,328
11,426
10,978
409
2,818
8,608
10,381
0
L
1,066
0
0
0
5,741
1,798
0
1,013
4,728
0
4,464
W
18,552
978
3,337
4,549
12,281
5,752
990
4,659
7,429
41,072
0
L
12,921
3,728
0
1,270
14,773
5,083
999
3,283
11,490
29,640
0
W
Da Ji
Timu15
Da Ji
16,601
5,837
682
1,742
12,326
6,784
1,150
2,157
10,056
0
20,706
W
2,070
926
6,762
3,293
8,686
6,103
184
3,584
4,945
0
3,476
L
19,888
2,697
762
11,462
29,325
31,667
224
5,643
23,682
942
32,662
L
Hercules
qp parrot
Hercules
11,873
1,957
958
4,551
17,485
18,699
116
5,795
11,690
0
16,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
50,291
141
Minions Killed
88
0
Camps Cleared
0
1,292,254
Distance Traveled
1,019,894
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,486
820
34
2
0
245,730
2
W
Anhur
11,579
827
28
2
0
198,610
0
L
Sylvanus
9,235
660
14
1
0
219,142
0
L
Thor
7,215
515
0
0
0
96,665
0
W
Nox
12,987
928
66
5
0
264,984
0
L
Hera
11,463
819
36
3
0
191,411
2
W
Da Ji
11,092
792
11
1
0
273,909
2
W
Horus
9,294
664
2
0
0
309,021
0
L
Tyr
10,947
782
23
2
0
272,207
0
L
Hercules
11,431
817
15
1
0
240,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role