Player Matchup

Odin
Odin
Cousinlover69
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,597 Elo+
Party 2
Bacchus
Bacchus
IlliterateIdiot
Bacchus
Level 28
God Stats
1W - 1L
1,345 SR
Queue Stats
9W - 4L
1,637 Elo+
Solo
Zhong Kui
Zhong Kui
Lokin58
Zhong Kui
Level 14
God Stats
4W - 1L
1,813 SR
Queue Stats
57W - 41L
1,638 Elo+
Solo
Bellona
Bellona
dbutler
Bellona
Level 27
God Stats
2W - 1L
1,432 SR
Queue Stats
19W - 20L
1,553 Elo+
Party 2
Apollo
Apollo
xFROGMANx
Apollo
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
99W - 97L
1,518 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,589 Elo+

VS

Team Averages
Level 13
1,473 SR
1,579 Elo+
Ao Kuang
Ao Kuang
Foxy Al Ghul
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,578 Elo+
Solo
Anubis
Anubis
Tranarikosñop
Anubis
Level 13
God Stats
0W - 4L
1,220 SR
Queue Stats
39W - 41L
1,604 Elo+
Solo
Athena
Athena
jenngroo
Athena
Level 10
God Stats
1W - 2L
1,687 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
nikcopp
Amaterasu
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
62W - 68L
1,514 Elo+
Solo
Apollo
Apollo
ryanchung0864
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
10,877
544
13,520
14,066
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 13
11,209
560
13,739
13,955
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Lokin58
Zhong Kui
20
15 / 2 / 5
12,822
641
19,806
17,158
12,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
dbutler
Bellona
17
1 / 5 / 3
10,330
517
5,937
16,363
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xFROGMANx
Apollo
15
4 / 7 / 5
9,840
492
7,635
16,694
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Foxy Al Ghul
Ao Kuang
17
3 / 3 / 1
10,682
534
5,065
18,682
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 5
9,907
495
14,142
14,846
7,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
jenngroo
Athena
14
1 / 7 / 6
8,434
422
5,647
20,218
20,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
nikcopp
Amaterasu
17
8 / 6 / 1
11,649
582
14,051
17,381
14,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 8 / 1
9,454
473
7,760
15,664
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
31
Kills
18
19
Deaths
31
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Ao Kuang
Foxy Al Ghul
Ao Kuang
3
3
1
1.17
W
5
0
13
11.5
W
Zhong Kui
Lokin58
Zhong Kui
15
2
5
8.75
L
3
7
5
0.79
W
Bellona
dbutler
Bellona
1
5
3
0.5
L
Athena
jenngroo
Athena
1
7
6
0.57
L
Amaterasu
nikcopp
Amaterasu
8
6
1
1.42
L
3
8
1
0.44
W
Apollo
xFROGMANx
Apollo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,637
Damage
46,665
78,236
Taken
86,791
49,903
Mitigated
56,398
26,587
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,520
5,619
0
2,338
14,066
5,350
47
5,791
8,275
0
69,162
L
Ao Kuang
Foxy Al Ghul
Ao Kuang
5,065
1,185
0
7,759
18,682
7,226
0
6,716
11,966
61,870
0
W
13,739
1,461
0
4,520
13,955
16,134
15
4,659
9,296
34,024
0
W
Zhong Kui
Lokin58
Zhong Kui
19,806
1,167
147
9,295
17,158
12,191
884
7,267
9,891
86,851
0
L
14,142
566
0
5,348
14,846
7,939
196
6,218
8,628
63,866
0
W
Bellona
dbutler
Bellona
5,937
1,899
0
6,686
16,363
10,727
710
1,881
14,482
0
59,510
L
Athena
jenngroo
Athena
5,647
1,060
0
495
20,218
20,638
139
8,199
12,019
18,380
0
L
Amaterasu
nikcopp
Amaterasu
14,051
6,370
0
3,138
17,381
14,789
2,689
4,975
12,406
1,549
67,900
L
7,760
4,738
0
2,611
15,664
5,806
1,347
7,548
8,116
0
74,959
W
Apollo
xFROGMANx
Apollo
7,635
4,548
0
3,601
16,694
5,501
810
6,490
10,204
0
77,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
50,126
514
Minions Killed
482
0
Camps Cleared
0
2,004,759
Distance Traveled
1,810,333
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,877
544
91
5
0
418,761
2
L
Ao Kuang
10,682
534
118
6
0
418,659
0
W
Bacchus
11,209
560
36
2
0
442,203
6
W
Zhong Kui
12,822
641
146
7
0
396,432
2
L
Anubis
9,907
495
87
4
0
275,634
2
W
Bellona
10,330
517
127
6
0
364,940
0
L
Athena
8,434
422
23
1
0
406,403
2
L
Amaterasu
11,649
582
131
7
0
371,086
0
L
Apollo
9,454
473
123
6
0
338,551
6
W
Apollo
9,840
492
114
6
0
382,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role