Player Matchup

Skadi
Skadi
Dragonmanjake15
Skadi
Level 88
God Stats
3W - 2L
1,730 SR
Queue Stats
9W - 16L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
RichardsonLTS3
Sylvanus
Level 89
God Stats
49W - 62L
1,493 SR
Queue Stats
404W - 470L
1,518 Elo+
Solo
Mulan
Mulan
apochrypha12
Mulan
Level 89
God Stats
14W - 5L
1,598 SR
Queue Stats
152W - 136L
1,531 Elo+
Solo
Xing Tian
Xing Tian
djmehrer
Xing Tian
Level 160
God Stats
0W - 1L
1,612 SR
Queue Stats
30W - 40L
1,466 Elo+
Party 1
Charybdis
Charybdis
eXplodinSeagull
Charybdis
Level 107
God Stats
13W - 18L
1,351 SR
Queue Stats
691W - 653L
1,455 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,473 Elo+

VS

Team Averages
Level 110
1,583 SR
1,485 Elo+
Geb
Geb
Arcanis03
Geb
Level 89
God Stats
7W - 6L
1,485 SR
Queue Stats
157W - 155L
1,506 Elo+
Solo
Cupid
Cupid
CracklerJackson
Cupid
Level 148
God Stats
4W - 5L
1,779 SR
Queue Stats
326W - 312L
1,496 Elo+
Solo
Fenrir
Fenrir
Fenrisulfr129
Fenrir
Level 78
God Stats
9W - 14L
1,449 SR
Queue Stats
436W - 416L
1,475 Elo+
Party 2
Zeus
Zeus
KingFrills
Zeus
Level 160
God Stats
6W - 3L
1,656 SR
Queue Stats
482W - 454L
1,491 Elo+
Party 2
Neith
Neith
Learnedit
Neith
Level 74
God Stats
133W - 143L
1,545 SR
Queue Stats
158W - 177L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,002
500
3,049
6,447
1,422
Sylvanus
3
0 / 2 / 0
3,765
377
2,100
2,799
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 1
5,454
545
3,161
9,567
7,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
djmehrer
Xing Tian
9
1 / 1 / 1
5,363
536
2,078
7,990
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
eXplodinSeagull
Charybdis
10
1 / 3 / 0
5,770
577
925
4,968
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,381
538
2,667
4,638
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 0 / 1
6,796
680
4,459
4,316
970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 1 / 2
6,192
619
3,220
6,765
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 3
6,530
653
7,889
3,859
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Learnedit
Neith
10
3 / 1 / 2
6,109
611
4,282
4,311
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
6
0
1
6.5
L
0
5
1
0.1
W
3
1
2
4
W
4
1
3
5.5
W
Neith
Learnedit
Neith
3
1
2
4
L
Sylvanus
0
2
0
0
L
1
5
1
0.3
L
Xing Tian
djmehrer
Xing Tian
1
1
1
1.5
L
Charybdis
eXplodinSeagull
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
22,517
31,771
Taken
23,889
14,330
Mitigated
8,034
8,150
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,667
371
0
2,540
4,638
1,991
0
1,215
3,423
10,557
0
W
4,459
1,873
136
2,631
4,316
970
1,115
504
3,812
0
41,715
L
3,049
1,358
0
689
6,447
1,422
0
1,913
4,482
0
28,003
W
3,220
1,002
0
658
6,765
2,159
0
617
6,148
0
30,501
W
7,889
1,808
0
1,370
3,859
1,167
0
1,240
2,619
36,422
0
W
Neith
Learnedit
Neith
4,282
1,761
0
2,322
4,311
1,747
0
0
4,311
0
26,841
L
Sylvanus
2,100
1,123
260
1,060
2,799
1,176
0
1,212
1,545
4,325
1,723
L
3,161
54
0
2,271
9,567
7,434
0
625
8,894
0
21,821
L
Xing Tian
djmehrer
Xing Tian
2,078
485
0
2,720
7,990
2,857
0
3,945
3,825
24,544
0
L
Charybdis
eXplodinSeagull
Charybdis
925
711
0
1,150
4,968
1,441
0
2,347
2,469
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
31,008
239
Minions Killed
285
0
Camps Cleared
0
758,581
Distance Traveled
967,510
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,381
538
13
1
0
224,557
3
W
Cupid
6,796
680
87
9
0
172,002
1
L
Skadi
5,002
500
46
5
0
161,472
0
W
Fenrir
6,192
619
58
6
0
201,034
1
W
Zeus
6,530
653
78
8
0
188,267
7
W
Neith
6,109
611
49
5
0
181,650
3
L
Sylvanus
3,765
377
16
2
0
67,985
0
L
Mulan
5,454
545
50
5
0
157,717
2
L
Xing Tian
5,363
536
61
6
0
194,387
1
L
Charybdis
5,770
577
66
7
0
177,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role