Player Matchup

Fenrir
Fenrir
Calvin Calzone
Fenrir
Level 29
God Stats
67W - 64L
1,428 SR
Queue Stats
229W - 253L
1,363 Elo+
Party 3
Chiron
Chiron
ElRoZa
Chiron
Level 66
God Stats
4W - 4L
1,881 SR
Queue Stats
599W - 644L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 43
God Stats
46W - 41L
1,512 SR
Queue Stats
270W - 314L
1,369 Elo+
Party 3
Zhong Kui
Zhong Kui
coolgolfer1
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,492 Elo+
Party 1
Ymir
Ymir
talner
Ymir
Level 32
God Stats
1W - 5L
1,304 SR
Queue Stats
99W - 123L
1,355 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,390 Elo+

VS

Team Averages
Level 94
1,497 SR
1,406 Elo+
Mulan
Mulan
AresGOAT
Mulan
Level 105
God Stats
5W - 0L
1,848 SR
Queue Stats
68W - 63L
1,431 Elo+
Party 2
Hel
Hel
Fries224
Hel
Level 137
God Stats
1W - 1L
1,596 SR
Queue Stats
83W - 82L
1,426 Elo+
Party 2
Anhur
Anhur
OverGhoul
Anhur
Level 84
God Stats
4W - 4L
1,382 SR
Queue Stats
493W - 533L
1,408 Elo+
Solo
Sobek
Sobek
R2kronos
Sobek
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 253L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
vaalour
Sun Wukong
Level 43
God Stats
5W - 4L
1,161 SR
Queue Stats
48W - 49L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,219
411
4,889
16,772
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
ElRoZa
Chiron
13
3 / 3 / 0
8,587
429
12,272
13,381
4,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
cadehartong
Kukulkan
16
5 / 9 / 1
10,565
528
16,556
14,260
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
coolgolfer1
Zhong Kui
15
1 / 4 / 1
9,738
487
10,316
12,554
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
talner
Ymir
12
0 / 5 / 5
8,171
409
6,713
21,065
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AresGOAT
Mulan
19
18 / 2 / 4
12,165
608
21,146
16,750
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 2 / 6
10,841
542
12,645
15,069
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
OverGhoul
Anhur
15
1 / 3 / 2
8,210
411
7,097
11,888
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
R2kronos
Sobek
13
0 / 1 / 8
8,611
431
7,209
16,240
12,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
vaalour
Sun Wukong
17
0 / 2 / 10
9,901
495
9,833
20,204
10,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
26
26
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
AresGOAT
Mulan
18
2
4
10
L
1
5
4
0.6
L
Chiron
ElRoZa
Chiron
3
3
0
1
W
7
2
6
5
W
Anhur
OverGhoul
Anhur
1
3
2
0.67
W
Sobek
R2kronos
Sobek
0
1
8
4
L
Kukulkan
cadehartong
Kukulkan
5
9
1
0.61
L
Zhong Kui
coolgolfer1
Zhong Kui
1
4
1
0.38
L
Ymir
talner
Ymir
0
5
5
0.5
W
Sun Wukong
vaalour
Sun Wukong
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,746
Damage
57,930
78,032
Taken
80,151
40,799
Mitigated
43,947
19,291
Healing
43,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AresGOAT
Mulan
21,146
3,761
0
7,853
16,750
9,763
449
4,790
11,798
0
86,675
L
4,889
467
0
1,384
16,772
6,147
146
2,822
13,950
0
42,710
L
Chiron
ElRoZa
Chiron
12,272
1,557
1,057
6,772
13,381
4,037
438
4,825
8,524
0
54,687
W
12,645
889
5,973
8,900
15,069
6,645
284
6,313
8,542
77,111
0
W
Anhur
OverGhoul
Anhur
7,097
2,883
193
3,887
11,888
3,876
1,819
3,236
8,572
0
44,701
W
Sobek
R2kronos
Sobek
7,209
316
2,509
5,291
16,240
12,950
93
6,748
9,366
23,167
0
L
Kukulkan
cadehartong
Kukulkan
16,556
2,007
0
1,832
14,260
4,669
464
5,678
8,582
61,949
0
L
Zhong Kui
coolgolfer1
Zhong Kui
10,316
1,649
0
4,811
12,554
8,911
585
334
12,220
57,441
6,726
L
Ymir
talner
Ymir
6,713
972
0
3,435
21,065
17,035
0
5,761
14,902
29,747
0
W
Sun Wukong
vaalour
Sun Wukong
9,833
2,184
0
8,926
20,204
10,713
642
11,096
9,004
0
64,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
49,728
447
Minions Killed
492
0
Camps Cleared
0
1,815,432
Distance Traveled
1,934,064
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,165
608
133
7
0
381,450
0
L
Fenrir
8,219
411
67
3
0
411,830
0
L
Chiron
8,587
429
97
5
0
388,686
5
W
Hel
10,841
542
131
7
0
401,605
10
W
Anhur
8,210
411
76
4
0
349,881
5
W
Sobek
8,611
431
25
1
0
418,866
4
L
Kukulkan
10,565
528
109
5
0
328,322
0
L
Zhong Kui
9,738
487
130
7
0
327,227
6
L
Ymir
8,171
409
44
2
0
359,367
4
W
Sun Wukong
9,901
495
127
6
0
382,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role