Player Matchup

Set
Set
Bizcs
Set
Level 13
God Stats
1W - 1L
1,348 SR
Queue Stats
11W - 6L
1,628 Elo+
Party 2
Medusa
Medusa
Justairplane504
Medusa
Level 29
God Stats
3W - 2L
1,705 SR
Queue Stats
42W - 33L
1,482 Elo+
Party 2
Vulcan
Vulcan
MethaneFeminists
Vulcan
Level 25
God Stats
1W - 0L
1,323 SR
Queue Stats
17W - 15L
1,478 Elo+
Party 2
Geb
Geb
TouchyGrandpa42
Geb
Level 124
God Stats
5W - 4L
1,583 SR
Queue Stats
47W - 35L
1,549 Elo+
Party 2
Da Ji
Da Ji
pusseeyykusher
Da Ji
Level 101
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
Team Averages
Level 58
1,495 SR
1,518 Elo+

VS

Team Averages
Level 60
1,535 SR
1,489 Elo+
Izanami
Izanami
DatBoiDRU
Izanami
Level 88
God Stats
3W - 5L
1,370 SR
Queue Stats
50W - 49L
1,397 Elo+
Party 3
Loki
Loki
Mercer Uchiha
Loki
Level 39
God Stats
2W - 1L
1,650 SR
Queue Stats
81W - 71L
1,632 Elo+
Party 1
Chaac
Chaac
SavageSupremacy
Chaac
Level 19
God Stats
11W - 8L
1,679 SR
Queue Stats
95W - 83L
1,403 Elo+
Party 3
Bacchus
Bacchus
Slurpzey
Bacchus
Level 29
God Stats
1W - 2L
1,427 SR
Queue Stats
22W - 28L
1,443 Elo+
Party 1
Nox
Nox
TrueSavageTimmy
Nox
Level 124
God Stats
8W - 6L
1,549 SR
Queue Stats
127W - 111L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bizcs
Set
13
1 / 1 / 1
7,032
703
3,811
6,913
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
8 / 1 / 3
6,888
689
8,349
5,945
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 1
6,240
624
5,058
3,810
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 5
6,103
610
3,337
8,312
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 2
5,955
596
5,513
5,985
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatBoiDRU
Izanami
7
1 / 5 / 0
4,854
485
4,391
8,280
1,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,495
450
1,622
6,334
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,041
504
3,570
7,201
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Slurpzey
Bacchus
6
0 / 4 / 1
4,174
417
2,162
9,164
4,204
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 0
5,760
576
3,278
5,750
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
Bizcs
Set
1
1
1
1.5
L
Izanami
DatBoiDRU
Izanami
1
5
0
0.2
W
8
1
3
9.5
L
0
4
0
0
W
2
0
1
2.5
L
1
1
0
1
L
Bacchus
Slurpzey
Bacchus
0
4
1
0.13
W
3
1
5
5.5
L
1
1
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
15,023
30,965
Taken
36,729
13,015
Mitigated
15,390
10,292
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Bizcs
Set
3,811
1,809
0
3,505
6,913
2,131
0
495
5,865
0
45,529
L
Izanami
DatBoiDRU
Izanami
4,391
3,166
190
698
8,280
1,864
0
1,637
6,643
0
23,075
W
8,349
4,047
0
524
5,945
1,769
1,387
1,383
4,562
0
39,798
L
1,622
355
0
997
6,334
1,980
0
1,025
5,309
0
19,620
W
5,058
787
0
1,139
3,810
1,322
796
1,494
2,316
35,355
0
L
3,570
517
0
1,880
7,201
5,419
256
139
7,062
3,239
18,567
L
Bacchus
Slurpzey
Bacchus
2,162
75
116
992
9,164
4,204
0
2,554
6,610
7,433
0
W
3,337
157
351
3,338
8,312
5,362
0
1,429
6,843
20,068
0
L
3,278
396
0
1,170
5,750
1,923
0
3,040
2,710
34,118
0
W
5,513
1,150
0
1,435
5,985
2,431
275
1,355
4,588
0
33,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
24,324
326
Minions Killed
213
0
Camps Cleared
0
1,086,673
Distance Traveled
982,912
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,032
703
111
11
0
213,091
1
L
Izanami
4,854
485
43
4
0
178,173
0
W
Medusa
6,888
689
58
6
0
190,333
0
L
Loki
4,495
450
44
4
0
207,707
2
W
Vulcan
6,240
624
65
7
0
215,201
1
L
Chaac
5,041
504
49
5
0
209,138
0
L
Bacchus
4,174
417
6
1
0
181,708
0
W
Geb
6,103
610
28
3
0
223,952
4
L
Nox
5,760
576
71
7
0
206,186
0
W
Da Ji
5,955
596
64
6
0
244,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role