Player Matchup

Sylvanus
Sylvanus
BryanS8732
Sylvanus
Level 16
God Stats
2W - 1L
1,547 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 1
Hades
Hades
KevDaddy98_10
Hades
Level 29
God Stats
3W - 3L
1,253 SR
Queue Stats
14W - 23L
1,383 Elo+
Party 1
Izanami
Izanami
LethalNME
Izanami
Level 23
God Stats
12W - 11L
1,520 SR
Queue Stats
27W - 33L
1,350 Elo+
Solo
Scylla
Scylla
irisheagle608
Scylla
Level 41
God Stats
5W - 9L
1,264 SR
Queue Stats
25W - 26L
1,448 Elo+
Party 1
Thanatos
Thanatos
jacobginger98
Thanatos
Level 26
God Stats
3W - 1L
1,692 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 1
Team Averages
Level 27
1,455 SR
1,421 Elo+

VS

Team Averages
Level 11
1,469 SR
1,423 Elo+
Mercury
Mercury
DavidYael
Mercury
Level 26
God Stats
22W - 32L
1,402 SR
Queue Stats
74W - 70L
1,411 Elo+
Solo
Anhur
Anhur
KingOTJ037
Anhur
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
13W - 14L
1,370 Elo+
Solo
Bellona
Bellona
SUPER ULTRAXION
Bellona
Level 6
God Stats
3W - 2L
1,675 SR
Queue Stats
6W - 3L
1,416 Elo+
Solo
Chaac
Chaac
bloodusi
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
pistoldisco
Artio
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BryanS8732
Sylvanus
14
2 / 7 / 13
9,904
431
8,758
19,350
27,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 10
10,646
463
8,323
16,902
13,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LethalNME
Izanami
17
7 / 1 / 7
11,845
515
14,581
14,798
5,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 3 / 9
12,682
551
27,374
11,753
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
jacobginger98
Thanatos
16
5 / 7 / 13
11,519
501
9,086
17,356
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavidYael
Mercury
14
5 / 5 / 6
10,479
456
8,050
13,020
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
8 / 3 / 3
11,451
498
11,907
16,984
5,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 7
10,579
460
11,143
21,440
20,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
bloodusi
Chaac
13
1 / 12 / 5
9,450
411
6,643
20,914
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 8
9,559
416
7,247
22,430
17,254
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
30
Kills
17
19
Deaths
30
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BryanS8732
Sylvanus
2
7
13
1.21
L
Mercury
DavidYael
Mercury
5
5
6
1.6
W
4
1
10
9
L
Anhur
8
3
3
3.17
W
Izanami
LethalNME
Izanami
7
1
7
10.5
L
3
6
7
1.08
L
Chaac
bloodusi
Chaac
1
12
5
0.29
W
12
3
9
5.5
W
Thanatos
jacobginger98
Thanatos
5
7
13
1.64
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,122
Damage
44,990
80,159
Taken
94,788
59,167
Mitigated
66,559
34,380
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BryanS8732
Sylvanus
8,758
2,490
5,362
5,582
19,350
27,466
640
4,768
14,582
27,050
0
L
Mercury
DavidYael
Mercury
8,050
2,705
0
2,354
13,020
4,358
2,156
6,283
6,737
0
43,468
W
8,323
1,785
239
6,041
16,902
13,274
1,303
4,767
12,135
40,414
0
L
Anhur
11,907
6,835
0
7,070
16,984
5,320
1,612
7,499
9,485
0
72,082
W
Izanami
LethalNME
Izanami
14,581
10,667
459
6,658
14,798
5,507
5,707
1,318
13,480
0
97,409
L
11,143
1,652
0
226
21,440
20,850
1,658
12,012
9,428
12,995
37,837
L
Chaac
bloodusi
Chaac
6,643
1,017
0
2,565
20,914
18,777
239
8,408
12,506
13,222
25,705
W
27,374
4,452
277
2,611
11,753
4,639
1,914
2,329
9,424
85,592
0
W
Thanatos
jacobginger98
Thanatos
9,086
2,567
0
7,151
17,356
8,281
104
3,368
13,988
0
48,402
L
7,247
426
1,028
5,715
22,430
17,254
0
10,451
11,979
34,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,596
Gold Earned
51,518
397
Minions Killed
382
0
Camps Cleared
0
2,111,048
Distance Traveled
2,105,103
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,904
431
16
1
0
399,588
1
L
Mercury
10,479
456
62
3
0
478,424
0
W
Hades
10,646
463
67
3
0
411,420
3
L
Anhur
11,451
498
121
5
0
401,910
2
W
Izanami
11,845
515
148
6
0
438,214
2
L
Bellona
10,579
460
87
4
0
430,031
0
L
Chaac
9,450
411
48
2
0
373,317
1
W
Scylla
12,682
551
98
4
0
414,143
0
W
Thanatos
11,519
501
68
3
0
447,683
0
L
Artio
9,559
416
64
3
0
421,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role