Player Matchup

Hera
Hera
Alexgood54
Hera
Level 28
God Stats
3W - 4L
1,216 SR
Queue Stats
108W - 95L
1,584 Elo+
Solo
Cthulhu
Cthulhu
EVOsenpaiuwu
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,495 Elo+
Solo
Thanatos
Thanatos
HellKrow
Thanatos
Level 29
God Stats
114W - 130L
1,535 SR
Queue Stats
197W - 248L
1,464 Elo+
Solo
Chiron
Chiron
Romance12B
Chiron
Level 23
God Stats
9W - 8L
1,572 SR
Queue Stats
496W - 475L
1,482 Elo+
Solo
Arachne
Arachne
kathimaru
Arachne
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,364 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,478 Elo+

VS

Team Averages
Level 21
1,415 SR
1,449 Elo+
Guan Yu
Guan Yu
BoatyBoatyBoaty
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,453 Elo+
Solo
Chang'e
Chang'e
MootDoubloon375
Chang'e
Level 25
God Stats
11W - 14L
1,508 SR
Queue Stats
50W - 46L
1,470 Elo+
Solo
Medusa
Medusa
Ryan4683
Medusa
Level 29
God Stats
9W - 20L
1,356 SR
Queue Stats
84W - 112L
1,393 Elo+
Solo
Hel
Hel
raskoln
Hel
Level 24
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xSamaeI
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 138L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,938
660
2,229
2,423
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
EVOsenpaiuwu
Cthulhu
9
3 / 2 / 3
5,609
623
5,053
7,797
3,299
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
HellKrow
Thanatos
9
1 / 2 / 2
5,393
599
1,137
5,271
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Romance12B
Chiron
8
5 / 1 / 2
5,774
642
6,373
5,562
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
kathimaru
Arachne
9
2 / 2 / 1
5,422
602
1,090
5,142
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,272
586
2,165
8,938
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 3 / 1
4,774
530
1,947
5,297
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ryan4683
Medusa
6
1 / 6 / 1
4,054
450
4,580
6,935
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
2
0 / 1 / 0
3,313
368
0
625
120
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
xSamaeI
Nu Wa
8
0 / 0 / 1
4,392
488
492
1,177
239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
3
3
2
1.33
W
Cthulhu
EVOsenpaiuwu
Cthulhu
3
2
3
2.25
W
Thanatos
HellKrow
Thanatos
1
2
2
1
L
2
3
1
0.83
W
Chiron
Romance12B
Chiron
5
1
2
6
L
Medusa
Ryan4683
Medusa
1
6
1
0.25
W
Arachne
kathimaru
Arachne
2
2
1
1.25
L
Hel
0
1
0
0
L
Nu Wa
xSamaeI
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
9,184
26,195
Taken
22,972
8,987
Mitigated
7,843
11,372
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,229
413
0
785
2,423
726
1,175
562
1,861
33,498
0
L
2,165
305
437
2,519
8,938
4,038
0
2,182
6,688
0
6,551
W
Cthulhu
EVOsenpaiuwu
Cthulhu
5,053
154
73
1,296
7,797
3,299
61
301
7,496
23,100
0
W
Thanatos
HellKrow
Thanatos
1,137
266
0
4,464
5,271
1,714
1,386
253
5,018
0
25,525
L
1,947
147
72
1,330
5,297
1,423
0
2,289
2,980
15,626
0
W
Chiron
Romance12B
Chiron
6,373
3,707
237
2,816
5,562
1,362
970
708
4,854
0
26,716
L
Medusa
Ryan4683
Medusa
4,580
1,839
354
510
6,935
2,023
0
2,419
4,476
0
17,335
W
Arachne
kathimaru
Arachne
1,090
744
0
1,701
5,142
1,886
116
615
4,527
0
24,747
L
Hel
0
0
0
114
625
120
0
212
369
1,173
0
L
Nu Wa
xSamaeI
Nu Wa
492
47
0
511
1,177
239
0
0
1,177
16,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
21,805
267
Minions Killed
102
0
Camps Cleared
0
820,870
Distance Traveled
650,187
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,938
660
72
8
0
160,685
1
L
Guan Yu
5,272
586
7
1
0
182,865
0
W
Cthulhu
5,609
623
40
4
0
172,391
2
W
Thanatos
5,393
599
50
6
0
161,518
1
L
Chang'e
4,774
530
26
3
0
149,268
2
W
Chiron
5,774
642
53
6
0
162,097
0
L
Medusa
4,054
450
28
3
0
155,850
1
W
Arachne
5,422
602
52
6
0
164,179
1
L
Hel
3,313
368
2
0
0
21,407
1
L
Nu Wa
4,392
488
39
4
0
140,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role