Player Matchup

Sobek
Sobek
Gold I
AlexElite0323
Sobek
Gold I
Level 89
God Stats
25W - 17L
1,562 SR
Queue Stats
85W - 87L
1,689 MMR
Party 2
Chronos
Chronos
Gold III
RoroZoro3
Chronos
Gold III
Level 106
God Stats
1W - 0L
1,916 SR
Queue Stats
78W - 88L
1,455 MMR
Party 2
Horus
Horus
Gold III
ºSin
Horus
Gold III
Level 109
God Stats
4W - 3L
1,462 SR
Queue Stats
70W - 68L
1,455 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,647 SR
1,533 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,602 SR
1,398 MMR
Zeus
Zeus
Bronze III
S0L3N0
Zeus
Bronze III
Level 66
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ares
Ares
Bronze III
Tebiitan
Ares
Bronze III
Level 137
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 7L
1,546 MMR
Party 1
Artemis
Artemis
Bronze IV
sserendipiaa
Artemis
Bronze IV
Level 44
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 7L
1,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 13
8,372
837
3,582
12,557
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
RoroZoro3
Chronos
13
12 / 1 / 7
9,403
940
13,030
8,162
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
ºSin
Horus
12
4 / 0 / 14
8,561
856
9,048
11,993
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatMorgan Le FayGilgameshThothPersephone

VS

Bans
AthenaAnhurUllrCu ChulainnAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
S0L3N0
Zeus
8
0 / 9 / 0
5,774
577
4,445
7,714
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
8
0 / 4 / 1
6,504
650
4,295
12,864
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
sserendipiaa
Artemis
10
1 / 6 / 0
6,477
648
7,530
9,264
3,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
2
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Chronos
RoroZoro3
Chronos
12
1
7
15.5
L
Zeus
S0L3N0
Zeus
0
9
0
0
L
Ares
0
4
1
0.13
L
Artemis
sserendipiaa
Artemis
1
6
0
0.17
W
Horus
ºSin
Horus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
16,270
32,712
Taken
29,842
31,498
Mitigated
17,336
19,640
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,582
428
741
6,630
12,557
14,125
102
2,561
9,996
12,738
0
W
Chronos
RoroZoro3
Chronos
13,030
6,936
0
4,159
8,162
3,884
2,053
2,981
5,181
33,480
6,314
L
Zeus
S0L3N0
Zeus
4,445
464
111
155
7,714
2,674
0
3,687
4,027
14,033
0
L
Ares
4,295
351
0
2,123
12,864
11,471
0
6,898
5,966
12,226
0
L
Artemis
sserendipiaa
Artemis
7,530
3,379
0
884
9,264
3,191
0
3,986
5,278
0
20,763
W
Horus
ºSin
Horus
9,048
3,744
1,381
6,729
11,993
13,489
608
3,492
8,501
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
18,755
99
Minions Killed
69
5
Camps Cleared
2
557,372
Distance Traveled
480,346
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,372
837
23
2
0
193,530
2
W
Chronos
9,403
940
62
6
3
168,906
0
L
Zeus
5,774
577
26
3
0
135,637
0
L
Ares
6,504
650
8
1
0
192,634
5
L
Artemis
6,477
648
35
4
2
152,075
3
W
Horus
8,561
856
14
1
2
194,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role