Player Matchup

Sol
Sol
CyrisTalkhelm
Sol
Level 67
God Stats
1W - 3L
1,415 SR
Queue Stats
34W - 42L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
QuasiMatsu
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,268 Elo+
Party 1
Rama
Rama
RubenakaRenka
Rama
Level 79
God Stats
1W - 3L
1,367 SR
Queue Stats
277W - 349L
1,419 Elo+
Solo
Team Averages
Level 55
1,427 SR
1,297 Elo+

VS

Team Averages
Level 53
1,609 SR
1,489 Elo+
Nox
Nox
Epiciceman101
Nox
Level 56
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 7L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
Natsu0049211
Heimdallr
Level 91
God Stats
1W - 1L
1,629 SR
Queue Stats
20W - 18L
1,469 Elo+
Solo
Ymir
Ymir
StormGazer
Ymir
Level 13
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 6L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,581
758
15,595
7,938
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
QuasiMatsu
Gilgamesh
11
4 / 0 / 8
7,620
762
3,821
10,755
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 7
8,014
801
7,279
4,371
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,705
571
4,609
6,786
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Natsu0049211
Heimdallr
9
0 / 2 / 0
5,922
592
7,122
7,970
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 0
5,627
563
3,499
15,391
11,149
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
2
0
0
L
Heimdallr
Natsu0049211
Heimdallr
0
2
0
0
W
Gilgamesh
QuasiMatsu
Gilgamesh
4
0
8
8
W
6
0
7
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
15,230
23,064
Taken
30,147
10,094
Mitigated
16,923
9,864
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,595
5,947
0
3,978
7,938
2,227
1,422
3,264
4,674
33,273
0
L
4,609
570
0
60
6,786
2,483
168
4,657
1,923
16,710
0
L
Heimdallr
Natsu0049211
Heimdallr
7,122
2,781
0
663
7,970
3,291
119
2,977
4,785
0
19,026
W
Gilgamesh
QuasiMatsu
Gilgamesh
3,821
464
0
3,852
10,755
6,408
0
4,079
6,676
0
15,108
W
7,279
6,096
0
2,034
4,371
1,459
1,400
1,519
2,852
0
23,388
L
3,499
1,228
381
1,126
15,391
11,149
0
7,961
7,260
9,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
17,254
118
Minions Killed
87
6
Camps Cleared
1
637,596
Distance Traveled
531,618
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,581
758
55
6
0
196,825
5
L
Nox
5,705
571
21
2
0
182,173
0
L
Heimdallr
5,922
592
46
5
1
189,233
5
W
Gilgamesh
7,620
762
18
2
2
277,445
2
W
Rama
8,014
801
45
5
4
163,326
1
L
Ymir
5,627
563
20
2
0
160,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role