Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MickyMilk
Hun Batz
Level 28
God Stats
4W - 1L
1,919 SR
Queue Stats
65W - 65L
1,564 Elo+
Party 1
Scylla
Scylla
OdyssyHD
Scylla
Level 22
God Stats
1W - 0L
1,521 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 3
Tiamat
Tiamat
ih8G4Ygurlz
Tiamat
Level 102
God Stats
2W - 2L
1,399 SR
Queue Stats
61W - 55L
1,538 Elo+
Party 3
Chiron
Chiron
socialertread
Chiron
Level 98
God Stats
3W - 2L
1,816 SR
Queue Stats
256W - 245L
1,633 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,559 Elo+

VS

Team Averages
Level 34
1,571 SR
1,544 Elo+
Pele
Pele
ClumsyDucker
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 70L
1,637 Elo+
Party 2
Chernobog
Chernobog
LeoPoa
Chernobog
Level 32
God Stats
0W - 5L
1,153 SR
Queue Stats
24W - 32L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Lestrice
Sun Wukong
Level 42
God Stats
1W - 1L
1,664 SR
Queue Stats
15W - 25L
1,511 Elo+
Solo
Janus
Janus
PluralMe
Janus
Level 24
God Stats
7W - 6L
1,664 SR
Queue Stats
49W - 43L
1,616 Elo+
Party 2
Aphrodite
Aphrodite
SmiteSukMe
Aphrodite
Level 36
God Stats
2W - 1L
1,872 SR
Queue Stats
79W - 58L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 0 / 21
12,967
540
7,337
20,743
27,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
MickyMilk
Hun Batz
18
2 / 8 / 10
12,252
511
10,960
20,395
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
OdyssyHD
Scylla
20
9 / 5 / 4
13,551
565
15,021
17,024
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
20
4 / 2 / 6
13,225
551
12,452
17,519
27,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 6 / 8
14,323
597
26,063
19,853
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 3
13,160
548
23,131
25,725
9,534
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
LeoPoa
Chernobog
17
3 / 9 / 2
10,769
449
8,993
19,350
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lestrice
Sun Wukong
17
1 / 6 / 2
11,220
468
11,513
23,319
24,708
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
PluralMe
Janus
17
5 / 6 / 7
11,749
490
10,991
16,089
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
SmiteSukMe
Aphrodite
15
0 / 3 / 8
10,366
432
4,809
10,950
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
29
Kills
21
21
Deaths
29
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
21
13.5
L
12
5
3
2.7
L
Chernobog
LeoPoa
Chernobog
3
9
2
0.44
L
Sun Wukong
Lestrice
Sun Wukong
1
6
2
0.33
W
Hun Batz
MickyMilk
Hun Batz
2
8
10
0.88
W
Scylla
OdyssyHD
Scylla
9
5
4
2.2
L
Janus
PluralMe
Janus
5
6
7
1.42
L
Aphrodite
SmiteSukMe
Aphrodite
0
3
8
1.33
W
Tiamat
4
2
6
3.5
W
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,833
Damage
59,437
95,534
Taken
95,433
76,804
Mitigated
59,429
34,761
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,337
1,276
3,617
5,665
20,743
27,289
392
3,092
17,583
26,495
0
L
23,131
5,207
0
7,585
25,725
9,534
0
9,149
16,576
0
115,418
L
Chernobog
LeoPoa
Chernobog
8,993
4,130
0
3,745
19,350
8,643
0
3,253
16,097
0
70,783
L
Sun Wukong
Lestrice
Sun Wukong
11,513
1,731
0
3,801
23,319
24,708
513
7,524
15,795
4,684
70,670
W
Hun Batz
MickyMilk
Hun Batz
10,960
4,018
0
6,146
20,395
8,353
2,204
4,542
15,684
0
81,804
W
Scylla
OdyssyHD
Scylla
15,021
1,988
1,511
4,111
17,024
6,324
1,908
3,954
13,014
83,249
0
L
Janus
PluralMe
Janus
10,991
713
49
2,218
16,089
5,181
295
8,412
7,677
77,921
0
L
Aphrodite
SmiteSukMe
Aphrodite
4,809
937
3,146
4,792
10,950
11,363
90
6,472
4,478
21,634
0
W
Tiamat
12,452
1,148
0
7,818
17,519
27,023
978
2,613
14,826
87,084
0
W
26,063
13,042
609
5,284
19,853
7,815
2,903
3,154
16,622
0
109,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
57,264
576
Minions Killed
578
0
Camps Cleared
0
2,244,229
Distance Traveled
2,246,652
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,967
540
24
1
0
480,720
15
L
Pele
13,160
548
150
6
0
489,876
10
L
Chernobog
10,769
449
121
5
0
416,184
5
L
Sun Wukong
11,220
468
144
6
0
425,684
2
W
Hun Batz
12,252
511
102
4
0
455,599
8
W
Scylla
13,551
565
134
6
0
424,248
0
L
Janus
11,749
490
139
6
0
448,018
3
L
Aphrodite
10,366
432
24
1
0
466,890
6
W
Tiamat
13,225
551
152
6
0
460,755
3
W
Chiron
14,323
597
164
7
0
422,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role